Player Matchup

Rama
Rama
DarkCataclysim
Rama
Level 29
God Stats
3W - 3L
1,597 SR
Queue Stats
138W - 136L
1,572 Elo+
Solo
Hel
Hel
Djmasterz187
Hel
Level 11
God Stats
4W - 2L
1,280 SR
Queue Stats
116W - 115L
1,531 Elo+
Solo
Pele
Pele
RadDadDaKangBoio
Pele
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
197W - 188L
1,570 Elo+
Solo
Chaac
Chaac
hellmode161
Chaac
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 24L
1,585 Elo+
Solo
Vulcan
Vulcan
therazzledazzle
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,753 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,602 Elo+

VS

Team Averages
Level 19
1,630 SR
1,635 Elo+
Bellona
Bellona
GR33NL1GHT
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoldenUwU
Tsukuyomi
Level 22
God Stats
22W - 12L
1,753 SR
Queue Stats
42W - 39L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
IMThecarringnow
Kuzenbo
Level 25
God Stats
6W - 5L
1,712 SR
Queue Stats
86W - 42L
1,747 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirDiamonds
Ah Muzen Cab
Level 24
God Stats
16W - 15L
1,466 SR
Queue Stats
188W - 198L
1,526 Elo+
Solo
Ra
Ra
gonrogthedumb
Ra
Level 6
God Stats
2W - 2L
1,717 SR
Queue Stats
20W - 22L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,147
508
4,780
11,783
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 4 / 12
8,696
483
3,732
8,563
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 5 / 5
10,510
584
9,518
14,241
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 2 / 8
12,673
704
20,759
17,914
11,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 1 / 9
11,017
612
15,947
8,569
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GR33NL1GHT
Bellona
11
0 / 6 / 3
6,717
373
2,911
14,332
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
GoldenUwU
Tsukuyomi
13
4 / 9 / 4
8,752
486
8,100
16,372
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 8
9,425
524
12,213
19,478
27,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SirDiamonds
Ah Muzen Cab
16
7 / 3 / 1
10,137
563
9,911
10,660
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 2
7,819
434
4,289
9,181
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
28
Kills
15
15
Deaths
28
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
1
4
12
1.75
L
Bellona
GR33NL1GHT
Bellona
0
6
3
0.25
L
Tsukuyomi
GoldenUwU
Tsukuyomi
4
9
4
0.67
L
3
3
8
2.33
W
8
5
5
2.1
L
Ah Muzen Cab
SirDiamonds
Ah Muzen Cab
7
3
1
2.5
L
1
7
2
0.29
W
10
2
8
7
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,736
Damage
37,424
61,070
Taken
70,023
27,808
Mitigated
46,290
30,623
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
4,489
0
5,638
11,783
3,105
65
3,266
8,202
0
69,484
W
3,732
349
2,769
3,841
8,563
4,532
0
2,317
5,976
32,200
0
L
Bellona
GR33NL1GHT
Bellona
2,911
644
0
2,031
14,332
8,496
0
4,425
9,907
0
27,069
L
Tsukuyomi
GoldenUwU
Tsukuyomi
8,100
2,035
0
3,069
16,372
3,667
0
926
15,446
0
35,940
L
12,213
3,738
0
4,333
19,478
27,932
34
7,583
11,895
44,882
0
W
9,518
1,618
0
5,374
14,241
4,988
0
4,704
9,371
0
74,578
L
Ah Muzen Cab
SirDiamonds
Ah Muzen Cab
9,911
3,510
0
4,496
10,660
3,820
0
3,285
7,375
0
71,453
L
4,289
233
246
890
9,181
2,375
0
3,606
5,575
42,163
0
W
20,759
4,161
0
10,512
17,914
11,725
1,415
3,245
14,554
0
107,499
W
15,947
4,132
175
2,314
8,569
3,458
990
2,844
5,558
81,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
42,850
644
Minions Killed
412
0
Camps Cleared
0
1,765,157
Distance Traveled
1,658,187
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,147
508
128
7
0
314,834
3
W
Hel
8,696
483
56
3
0
351,716
1
L
Bellona
6,717
373
53
3
0
330,387
0
L
Tsukuyomi
8,752
486
74
4
0
323,353
1
L
Kuzenbo
9,425
524
61
3
0
351,748
3
W
Pele
10,510
584
118
7
0
353,682
4
L
Ah Muzen Cab
10,137
563
130
7
0
320,889
2
L
Ra
7,819
434
94
5
0
331,810
2
W
Chaac
12,673
704
216
12
0
364,032
5
W
Vulcan
11,017
612
126
7
0
380,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role