Player Matchup

Kukulkan
Kukulkan
DueHydra7620
Kukulkan
Level 109
God Stats
44W - 37L
1,586 SR
Queue Stats
471W - 425L
1,523 Elo+
Party 3
Horus
Horus
Levelmushroom
Horus
Level 104
God Stats
6W - 2L
1,844 SR
Queue Stats
213W - 169L
1,545 Elo+
Party 3
Sol
Sol
Techno4101
Sol
Level 46
God Stats
1W - 1L
1,225 SR
Queue Stats
112W - 94L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
West_Sancho19
Ao Kuang
Level 47
God Stats
2W - 2L
1,286 SR
Queue Stats
84W - 117L
1,393 Elo+
Party 1
Mulan
Mulan
sezserk
Mulan
Level 48
God Stats
4W - 4L
1,705 SR
Queue Stats
51W - 73L
1,432 Elo+
Party 1
Team Averages
Level 71
1,529 SR
1,489 Elo+

VS

Team Averages
Level 73
1,461 SR
1,311 Elo+
Ravana
Ravana
GR_Posidon
Ravana
Level 108
God Stats
1W - 1L
1,811 SR
Queue Stats
52W - 58L
1,414 Elo+
Party 2
Olorun
Olorun
Ge0EISGod
Olorun
Level 4
God Stats
0W - 2L
1,138 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 2
Chang'e
Chang'e
LOYLOYD1S
Chang'e
Level 85
God Stats
4W - 6L
1,450 SR
Queue Stats
14W - 19L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
RtD_Alvaro
Erlang Shen
Level 127
God Stats
28W - 24L
1,565 SR
Queue Stats
143W - 173L
1,397 Elo+
Party 2
Bellona
Bellona
tanketo
Bellona
Level 41
God Stats
0W - 2L
1,341 SR
Queue Stats
81W - 118L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DueHydra7620
Kukulkan
20
25 / 2 / 7
14,490
690
34,308
12,282
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 1 / 28
11,213
534
7,849
18,468
19,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 3 / 13
13,689
652
26,366
19,581
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
West_Sancho19
Ao Kuang
19
9 / 2 / 9
12,800
610
12,083
20,972
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
sezserk
Mulan
18
5 / 0 / 8
12,236
583
12,286
14,265
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GR_Posidon
Ravana
16
1 / 8 / 2
9,804
467
6,723
20,932
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Ge0EISGod
Olorun
13
1 / 16 / 0
8,158
388
3,698
19,353
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
LOYLOYD1S
Chang'e
12
2 / 9 / 2
8,341
397
7,718
19,628
12,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RtD_Alvaro
Erlang Shen
15
4 / 13 / 1
10,460
498
19,059
26,464
14,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
tanketo
Bellona
13
0 / 10 / 0
8,442
402
7,534
20,738
19,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
13
56
Kills
8
8
Deaths
56
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DueHydra7620
Kukulkan
25
2
7
14.25
L
Ravana
GR_Posidon
Ravana
1
8
2
0.25
L
Olorun
Ge0EISGod
Olorun
1
16
0
0.06
L
Chang'e
LOYLOYD1S
Chang'e
2
9
2
0.33
W
4
1
28
18
L
Erlang Shen
RtD_Alvaro
Erlang Shen
4
13
1
0.35
W
13
3
13
6.5
W
Ao Kuang
West_Sancho19
Ao Kuang
9
2
9
6.75
W
Mulan
sezserk
Mulan
5
0
8
9
L
Bellona
tanketo
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,892
Damage
44,732
85,568
Taken
107,115
49,372
Mitigated
61,791
44,090
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DueHydra7620
Kukulkan
34,308
3,312
1,496
5,481
12,282
5,834
1,659
2,336
9,664
122,724
0
L
Ravana
GR_Posidon
Ravana
6,723
1,120
0
5,584
20,932
8,008
0
12,680
8,093
0
57,461
L
Olorun
Ge0EISGod
Olorun
3,698
1,312
134
855
19,353
6,608
0
15,261
3,748
20,435
3,554
L
Chang'e
LOYLOYD1S
Chang'e
7,718
550
1,412
3,304
19,628
12,315
163
15,341
4,085
30,004
0
W
7,849
3,262
2,693
6,456
18,468
19,501
184
2,183
15,119
0
19,813
L
Erlang Shen
RtD_Alvaro
Erlang Shen
19,059
10,142
0
4,759
26,464
14,979
1,252
18,272
8,072
695
60,838
W
26,366
12,689
0
11,626
19,581
7,385
7,581
3,751
15,500
126,751
0
W
Ao Kuang
West_Sancho19
Ao Kuang
12,083
3,993
0
11,758
20,972
7,827
2,673
2,741
17,644
78,591
0
W
Mulan
sezserk
Mulan
12,286
3,465
0
4,580
14,265
8,825
1,235
384
13,239
0
59,470
L
Bellona
tanketo
Bellona
7,534
1,902
20
2,153
20,738
19,881
469
10,449
10,207
5,107
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
45,205
606
Minions Killed
366
0
Camps Cleared
0
2,026,846
Distance Traveled
1,685,896
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,490
690
194
9
0
427,191
2
L
Ravana
9,804
467
107
5
0
310,827
3
L
Olorun
8,158
388
36
2
0
299,456
3
L
Chang'e
8,341
397
51
2
0
391,899
0
W
Horus
11,213
534
15
1
0
419,630
0
L
Erlang Shen
10,460
498
89
4
0
354,681
0
W
Sol
13,689
652
178
8
0
348,153
2
W
Ao Kuang
12,800
610
110
5
0
412,171
0
W
Mulan
12,236
583
109
5
0
419,701
0
L
Bellona
8,442
402
83
4
0
329,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role