Player Matchup

Kuzenbo
Kuzenbo
DemonOnTheRoof
Kuzenbo
Level 25
God Stats
5W - 1L
1,287 SR
Queue Stats
32W - 19L
1,575 Elo+
Party 2
Ra
Ra
Mad21Skilz
Ra
Level 29
God Stats
3W - 4L
1,362 SR
Queue Stats
57W - 56L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
flyingpiggy211
Gilgamesh
Level 29
God Stats
49W - 34L
1,504 SR
Queue Stats
82W - 68L
1,502 Elo+
Party 2
Team Averages
Level 28
1,384 SR
1,504 Elo+

VS

Team Averages
Level 6
1,548 SR
1,047 Elo+
Cupid
Cupid
Keep_Rollin
Cupid
Level 8
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 4L
1,049 Elo+
Party 1
Sun Wukong
Sun Wukong
ZakPryde
Sun Wukong
Level 6
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 4L
1,049 Elo+
Party 1
Cthulhu
Cthulhu
fr0gslime
Cthulhu
Level 5
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 3L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 19
10,402
693
8,607
15,964
27,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
11 / 4 / 10
11,407
760
18,315
11,471
4,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
flyingpiggy211
Gilgamesh
15
15 / 1 / 13
11,911
794
22,180
20,877
19,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,712
581
15,987
11,639
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ZakPryde
Sun Wukong
12
2 / 11 / 1
8,617
574
11,697
20,631
10,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
fr0gslime
Cthulhu
11
1 / 10 / 2
9,293
620
6,742
25,365
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
27
Kills
4
5
Deaths
28
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
L
1
7
2
0.29
W
11
4
10
4
L
Sun Wukong
ZakPryde
Sun Wukong
2
11
1
0.23
W
Gilgamesh
flyingpiggy211
Gilgamesh
15
1
13
21.5
L
Cthulhu
fr0gslime
Cthulhu
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,102
Damage
34,426
48,312
Taken
57,635
51,452
Mitigated
32,322
13,586
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,607
3,320
1,505
1,948
15,964
27,139
913
2,478
13,486
22,853
0
L
15,987
7,277
880
1,187
11,639
3,577
114
4,910
6,548
0
42,930
W
18,315
3,033
5,173
3,482
11,471
4,884
659
2,121
9,350
46,825
0
L
Sun Wukong
ZakPryde
Sun Wukong
11,697
2,308
0
3,311
20,631
10,574
0
9,439
10,772
0
21,311
W
Gilgamesh
flyingpiggy211
Gilgamesh
22,180
8,822
0
1,478
20,877
19,429
1,372
2,733
18,144
0
44,318
L
Cthulhu
fr0gslime
Cthulhu
6,742
1,723
221
1,804
25,365
18,171
0
12,618
11,938
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
26,622
158
Minions Killed
104
4
Camps Cleared
0
857,915
Distance Traveled
674,246
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,402
693
36
2
1
292,458
1
L
Cupid
8,712
581
60
4
0
213,316
1
W
Ra
11,407
760
71
5
3
252,025
6
L
Sun Wukong
8,617
574
21
1
0
248,484
1
W
Gilgamesh
11,911
794
51
3
0
313,432
0
L
Cthulhu
9,293
620
23
2
0
212,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role