Player Matchup

Heimdallr
Heimdallr
JFour2112
Heimdallr
Level 28
God Stats
0W - 2L
1,672 SR
Queue Stats
38W - 42L
1,464 Elo+
Party 1
Medusa
Medusa
JacK_N_Sally87
Medusa
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 7L
1,319 Elo+
Solo
Cliodhna
Cliodhna
RoyalSteele
Cliodhna
Level 24
God Stats
8W - 2L
1,707 SR
Queue Stats
80W - 84L
1,570 Elo+
Solo
Chaac
Chaac
VibezzToxic
Chaac
Level 6
God Stats
0W - 2L
1,900 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
XnawNaru
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 1
Team Averages
Level 20
1,697 SR
1,468 Elo+

VS

Team Averages
Level 23
1,462 SR
1,493 Elo+
Loki
Loki
EmoMeowUwU
Loki
Level 13
God Stats
18W - 8L
1,708 SR
Queue Stats
21W - 11L
1,600 Elo+
Solo
Ymir
Ymir
Gods Glutes
Ymir
Level 28
God Stats
3W - 3L
1,413 SR
Queue Stats
53W - 55L
1,412 Elo+
Solo
Chronos
Chronos
gillzandskillz
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,423 Elo+
Solo
Bakasura
Bakasura
ishfluencer
Bakasura
Level 17
God Stats
2W - 0L
1,289 SR
Queue Stats
14W - 11L
1,529 Elo+
Solo
Achilles
Achilles
my409
Achilles
Level 27
God Stats
7W - 6L
1,402 SR
Queue Stats
76W - 69L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JFour2112
Heimdallr
9
2 / 5 / 4
5,887
491
6,938
7,343
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,045
420
1,793
6,037
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
RoyalSteele
Cliodhna
11
4 / 2 / 1
6,493
541
6,841
10,569
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 0
5,527
461
4,542
10,037
4,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
XnawNaru
Cthulhu
8
2 / 4 / 3
5,441
453
4,455
8,696
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 3
7,643
637
9,833
6,204
1,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 5
6,195
516
2,304
10,405
4,711
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 4
6,942
579
6,931
6,300
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ishfluencer
Bakasura
10
2 / 2 / 4
6,271
523
4,275
7,060
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
my409
Achilles
14
6 / 1 / 0
7,752
646
7,842
8,930
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
20
20
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
0
4
5
0.63
L
Heimdallr
JFour2112
Heimdallr
2
5
4
0.8
L
0
3
2
0.33
L
Cliodhna
RoyalSteele
Cliodhna
4
2
1
2.25
L
1
6
0
0.17
L
Cthulhu
XnawNaru
Cthulhu
2
4
3
0.88
W
2
1
4
4
W
Bakasura
ishfluencer
Bakasura
2
2
4
2
W
Achilles
my409
Achilles
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
31,185
42,682
Taken
38,899
15,300
Mitigated
17,393
9,115
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,833
3,600
0
375
6,204
1,527
0
1,013
5,069
0
43,296
W
2,304
794
149
2,699
10,405
4,711
352
2,296
7,784
19,492
0
L
Heimdallr
JFour2112
Heimdallr
6,938
3,865
0
1,377
7,343
2,045
0
1,238
6,105
0
30,604
L
1,793
1,328
0
266
6,037
1,624
458
2,368
3,658
0
12,063
L
Cliodhna
RoyalSteele
Cliodhna
6,841
1,669
0
4,460
10,569
3,192
345
2,111
8,253
0
39,738
L
4,542
1,354
0
2,394
10,037
4,080
81
483
8,989
0
23,066
L
Cthulhu
XnawNaru
Cthulhu
4,455
1,309
0
618
8,696
4,359
0
2,895
5,594
10,209
0
W
6,931
2,259
0
1,063
6,300
2,120
2,020
478
5,752
27,998
2,711
W
Bakasura
ishfluencer
Bakasura
4,275
3,064
0
2,108
7,060
3,487
0
117
6,909
0
22,707
W
Achilles
my409
Achilles
7,842
3,165
0
4,674
8,930
5,548
108
0
8,930
3,278
40,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
34,803
216
Minions Killed
313
0
Camps Cleared
0
1,161,958
Distance Traveled
1,184,086
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,643
637
57
5
0
255,659
5
W
Ymir
6,195
516
31
3
0
188,765
0
L
Heimdallr
5,887
491
60
5
0
230,968
1
L
Medusa
5,045
420
28
2
0
223,858
0
L
Cliodhna
6,493
541
69
6
0
242,552
4
L
Chaac
5,527
461
44
4
0
237,106
2
L
Cthulhu
5,441
453
15
1
0
227,474
1
W
Chronos
6,942
579
72
6
0
246,425
1
W
Bakasura
6,271
523
65
5
0
252,022
0
W
Achilles
7,752
646
88
7
0
241,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role