Player Matchup

Fenrir
Fenrir
Calvox29
Fenrir
Level 27
God Stats
14W - 17L
1,407 SR
Queue Stats
56W - 53L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Mavanator
Heimdallr
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 12L
1,233 Elo+
Solo
Ra
Ra
SackzWolf
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,357 Elo+
Party 2
Ymir
Ymir
pepitovvt
Ymir
Level 12
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 21L
1,225 Elo+
Party 2
Guan Yu
Guan Yu
xXrajaXx56
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 15L
1,040 Elo+
Party 2
Team Averages
Level 34
1,395 SR
1,254 Elo+

VS

Team Averages
Level 28
1,529 SR
1,438 Elo+
Thanatos
Thanatos
OriGinS-Kage
Thanatos
Level 27
God Stats
4W - 7L
1,482 SR
Queue Stats
19W - 31L
1,260 Elo+
Solo
Cerberus
Cerberus
Petruszkó
Cerberus
Level 29
God Stats
4W - 7L
1,409 SR
Queue Stats
53W - 58L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
Pípá
Hou Yi
Level 29
God Stats
10W - 12L
1,538 SR
Queue Stats
46W - 47L
1,493 Elo+
Party 1
Arachne
Arachne
Steaksouce
Arachne
Level 28
God Stats
12W - 13L
1,561 SR
Queue Stats
40W - 45L
1,480 Elo+
Party 1
Anubis
Anubis
cukortalanasy
Anubis
Level 28
God Stats
15W - 10L
1,652 SR
Queue Stats
37W - 43L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calvox29
Fenrir
16
8 / 8 / 5
11,136
484
17,334
21,836
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Mavanator
Heimdallr
12
0 / 5 / 8
8,547
372
12,009
11,787
4,325
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
14 / 6 / 2
12,582
547
24,069
19,295
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
0 / 4 / 11
9,757
424
5,852
20,623
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
xXrajaXx56
Guan Yu
13
1 / 10 / 3
9,510
413
1,717
17,261
13,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OriGinS-Kage
Thanatos
10
1 / 9 / 2
8,470
368
4,187
12,895
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Petruszkó
Cerberus
15
3 / 3 / 6
10,562
459
4,786
24,905
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Pípá
Hou Yi
17
7 / 6 / 7
11,761
511
13,527
18,597
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Steaksouce
Arachne
20
6 / 3 / 3
12,889
560
12,036
16,552
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 2 / 7
13,892
604
31,247
24,721
13,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
23
Kills
32
33
Deaths
23
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Calvox29
Fenrir
8
8
5
1.31
W
Heimdallr
Mavanator
Heimdallr
0
5
8
0.8
L
Thanatos
OriGinS-Kage
Thanatos
1
9
2
0.22
L
Cerberus
Petruszkó
Cerberus
3
3
6
2
L
Hou Yi
Pípá
Hou Yi
7
6
7
1.75
W
14
6
2
2.5
L
Arachne
Steaksouce
Arachne
6
3
3
2.5
L
15
2
7
9.25
W
Ymir
0
4
11
1.38
W
Guan Yu
xXrajaXx56
Guan Yu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
65,783
90,802
Taken
97,670
54,588
Mitigated
62,252
22,607
Healing
45,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Calvox29
Fenrir
17,334
3,977
0
5,587
21,836
8,131
0
11,892
9,828
0
59,494
W
Heimdallr
Mavanator
Heimdallr
12,009
5,169
0
2,662
11,787
4,325
1,696
3,172
8,480
0
40,843
L
Thanatos
OriGinS-Kage
Thanatos
4,187
1,326
63
4,458
12,895
5,334
0
4,912
7,775
0
27,230
L
Cerberus
Petruszkó
Cerberus
4,786
540
0
6,536
24,905
30,140
325
10,536
13,971
31,663
0
L
Hou Yi
Pípá
Hou Yi
13,527
8,161
0
6,316
18,597
6,328
0
5,497
12,900
0
68,600
W
24,069
2,499
2,763
8,545
19,295
8,324
2,346
6,896
12,279
106,888
0
L
Arachne
Steaksouce
Arachne
12,036
8,968
0
9,959
16,552
7,377
693
4,769
11,731
0
99,295
L
31,247
1,567
0
18,611
24,721
13,073
225
6,228
18,207
127,619
0
W
Ymir
5,852
824
0
2,326
20,623
20,304
529
5,793
14,799
33,900
0
W
Guan Yu
xXrajaXx56
Guan Yu
1,717
222
252
472
17,261
13,504
1,026
8,469
8,725
5,915
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,532
Gold Earned
57,574
440
Minions Killed
488
0
Camps Cleared
0
1,954,215
Distance Traveled
2,189,699
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,136
484
86
4
0
380,253
4
W
Heimdallr
8,547
372
72
3
0
392,379
2
L
Thanatos
8,470
368
40
2
0
321,098
0
L
Cerberus
10,562
459
52
2
0
494,394
3
L
Hou Yi
11,761
511
84
4
0
436,037
6
W
Ra
12,582
547
160
7
0
428,092
1
L
Arachne
12,889
560
170
7
0
499,344
3
L
Anubis
13,892
604
142
6
0
438,826
9
W
Ymir
9,757
424
52
2
0
395,129
0
W
Guan Yu
9,510
413
70
3
0
358,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role