Player Matchup

Kukulkan
Kukulkan
Aaronautics413
Kukulkan
Level 8
God Stats
2W - 4L
1,340 SR
Queue Stats
36W - 39L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
FatKoroSensei
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,316 Elo+
Solo
Chang'e
Chang'e
Max Pollo6278
Chang'e
Level 29
God Stats
2W - 3L
1,759 SR
Queue Stats
39W - 42L
1,409 Elo+
Solo
Sol
Sol
PeacetimeCow65
Sol
Level 28
God Stats
8W - 8L
1,469 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Vamana
Vamana
ScaryBunny79708
Vamana
Level 156
God Stats
22W - 23L
1,517 SR
Queue Stats
188W - 159L
1,484 Elo+
Party 1
Team Averages
Level 49
1,517 SR
1,414 Elo+

VS

Team Averages
Level 17
1,535 SR
1,451 Elo+
Ymir
Ymir
DarkCerise
Ymir
Level 16
God Stats
5W - 2L
1,738 SR
Queue Stats
61W - 49L
1,575 Elo+
Solo
Medusa
Medusa
Milly_Crockin_
Medusa
Level 17
God Stats
6W - 6L
1,218 SR
Queue Stats
10W - 10L
1,356 Elo+
Solo
Susano
Susano
Mr_hacker1512
Susano
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 30L
1,331 Elo+
Solo
Neith
Neith
chietpoth
Neith
Level 17
God Stats
4W - 3L
1,457 SR
Queue Stats
5W - 3L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
surrka
Morgan Le Fay
Level 18
God Stats
7W - 2L
1,760 SR
Queue Stats
8W - 8L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 6 / 5
10,855
905
15,061
17,192
6,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FatKoroSensei
Jormungandr
17
0 / 10 / 4
10,138
845
2,940
21,421
10,916
Chang'e
17
1 / 7 / 6
11,036
920
10,316
22,243
8,329
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 5
10,851
904
10,250
18,498
8,032
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 10 / 3
13,608
1,134
23,720
34,859
16,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 17
14,334
1,195
20,399
22,087
38,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 18
13,859
1,155
24,811
11,173
6,877
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 16
11,065
922
16,605
16,904
7,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
chietpoth
Neith
20
7 / 2 / 19
12,497
1,041
22,128
11,449
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
surrka
Morgan Le Fay
20
9 / 1 / 17
13,083
1,090
20,795
7,436
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
128
11
Kills
41
41
Deaths
11
23
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
5
0.58
W
10
3
17
6.17
L
Jormungandr
FatKoroSensei
Jormungandr
0
10
4
0.2
L
Chang'e
1
7
6
0.57
W
12
2
18
10.5
W
3
3
16
3.67
L
1
8
5
0.44
L
8
10
3
0.95
W
Neith
chietpoth
Neith
7
2
19
8.25
W
Morgan Le Fay
surrka
Morgan Le Fay
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
104,738
114,213
Taken
69,049
50,205
Mitigated
62,058
13,290
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,061
2,985
0
0
17,192
6,890
0
6,767
10,321
35,671
0
W
20,399
3,133
0
1,153
22,087
38,931
0
12,993
9,094
35,906
0
L
Jormungandr
FatKoroSensei
Jormungandr
2,940
523
0
645
21,421
10,916
0
4,355
16,847
19,102
0
L
Chang'e
10,316
1,139
2,953
4,008
22,243
8,329
0
8,082
13,873
45,752
0
W
24,811
17,842
0
2,127
11,173
6,877
0
6,146
5,027
0
40,765
W
16,605
3,522
0
727
16,904
7,649
0
8,857
8,047
0
27,499
L
10,250
3,268
0
2,057
18,498
8,032
0
7,453
10,869
27,358
0
L
23,720
16,841
0
3,627
34,859
16,038
0
13,370
21,109
0
43,373
W
Neith
chietpoth
Neith
22,128
13,454
0
1,623
11,449
5,061
0
8,314
3,135
0
43,136
W
Morgan Le Fay
surrka
Morgan Le Fay
20,795
1,235
227
1,184
7,436
3,540
0
2,257
5,179
50,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,488
Gold Earned
64,838
233
Minions Killed
244
8
Camps Cleared
7
1,002,644
Distance Traveled
1,095,690
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,855
905
49
4
2
207,860
0
W
Ymir
14,334
1,195
39
3
1
215,804
0
L
Jormungandr
10,138
845
20
2
1
171,000
1
L
Chang'e
11,036
920
93
8
1
205,198
0
W
Medusa
13,859
1,155
43
4
3
206,260
0
W
Susano
11,065
922
24
2
1
246,378
0
L
Sol
10,851
904
38
3
1
188,237
1
L
Vamana
13,608
1,134
33
3
3
230,349
0
W
Neith
12,497
1,041
52
4
0
190,989
6
W
Morgan Le Fay
13,083
1,090
86
7
2
236,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role