Player Matchup

Danzaburou
Danzaburou
FranLopez267
Danzaburou
Level 96
God Stats
4W - 3L
1,742 SR
Queue Stats
81W - 65L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joevecc16
Morgan Le Fay
Level 149
God Stats
21W - 8L
1,727 SR
Queue Stats
237W - 217L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
Loly-love
Cabrakan
Level 148
God Stats
41W - 47L
1,551 SR
Queue Stats
550W - 511L
1,498 Elo+
Party 3
King Arthur
King Arthur
frysrdone
King Arthur
Level 157
God Stats
27W - 22L
1,564 SR
Queue Stats
437W - 409L
1,606 Elo+
Solo
Vamana
Vamana
m3rcTi0
Vamana
Level 157
God Stats
18W - 10L
1,801 SR
Queue Stats
674W - 583L
1,529 Elo+
Party 3
Team Averages
Level 141
1,677 SR
1,565 Elo+

VS

Team Averages
Level 108
1,764 SR
1,533 Elo+
Cerberus
Cerberus
Annadote
Cerberus
Level 96
God Stats
5W - 3L
1,936 SR
Queue Stats
324W - 291L
1,519 Elo+
Party 2
Medusa
Medusa
DEATHBRINGERR
Medusa
Level 114
God Stats
6W - 0L
1,900 SR
Queue Stats
146W - 130L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
TubbisaurusRex
Kuzenbo
Level 124
God Stats
7W - 4L
1,642 SR
Queue Stats
437W - 430L
1,554 Elo+
Solo
He Bo
He Bo
mulholland17
He Bo
Level 122
God Stats
9W - 3L
1,668 SR
Queue Stats
357W - 353L
1,482 Elo+
Party 2
Neith
Neith
pghcameron
Neith
Level 84
God Stats
22W - 14L
1,673 SR
Queue Stats
355W - 335L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FranLopez267
Danzaburou
16
2 / 6 / 3
9,956
453
4,781
10,951
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Joevecc16
Morgan Le Fay
17
3 / 6 / 5
10,552
480
13,196
11,762
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Loly-love
Cabrakan
14
1 / 9 / 8
9,110
414
7,623
21,757
28,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
frysrdone
King Arthur
18
1 / 3 / 5
10,691
486
12,692
17,408
16,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
m3rcTi0
Vamana
20
9 / 1 / 4
12,924
587
14,757
17,812
10,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Annadote
Cerberus
18
4 / 2 / 2
11,664
530
9,087
19,820
11,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 6 / 2
11,635
529
11,924
17,816
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 8
11,548
525
7,995
14,140
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 6
12,292
559
11,148
12,065
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
19
8 / 4 / 5
13,016
592
16,771
12,632
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
16
Kills
25
25
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Annadote
Cerberus
4
2
2
2.5
W
4
6
2
0.83
L
Danzaburou
FranLopez267
Danzaburou
2
6
3
0.58
L
Morgan Le Fay
Joevecc16
Morgan Le Fay
3
6
5
0.92
L
Cabrakan
Loly-love
Cabrakan
1
9
8
0.56
W
4
0
8
8
L
King Arthur
frysrdone
King Arthur
1
3
5
1.17
L
Vamana
m3rcTi0
Vamana
9
1
4
11
W
5
4
6
2
W
Neith
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
56,925
79,690
Taken
76,473
63,833
Mitigated
51,322
18,820
Healing
25,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Annadote
Cerberus
9,087
635
0
8,443
19,820
11,778
813
2,834
15,744
70,313
0
W
11,924
6,921
0
4,469
17,816
7,592
1,276
9,307
7,992
0
88,612
L
Danzaburou
FranLopez267
Danzaburou
4,781
2,007
0
2,138
10,951
4,028
0
2,648
8,303
0
63,310
L
Morgan Le Fay
Joevecc16
Morgan Le Fay
13,196
2,649
0
577
11,762
4,059
0
4,262
7,500
55,489
0
L
Cabrakan
Loly-love
Cabrakan
7,623
649
554
2,360
21,757
28,124
0
6,573
15,184
28,811
0
W
7,995
2,242
0
2,893
14,140
20,267
221
2,891
10,859
51,419
0
L
King Arthur
frysrdone
King Arthur
12,692
2,348
289
6,337
17,408
16,696
0
8,389
9,019
0
66,664
L
Vamana
m3rcTi0
Vamana
14,757
7,226
0
6,565
17,812
10,926
0
6,358
11,454
0
108,040
W
11,148
787
0
4,691
12,065
6,171
62
2,672
9,257
107,863
0
W
Neith
16,771
7,979
0
4,559
12,632
5,514
3,218
2,384
10,204
0
110,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
60,155
520
Minions Killed
766
0
Camps Cleared
0
1,900,164
Distance Traveled
2,045,643
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,664
530
183
8
0
399,986
5
W
Medusa
11,635
529
163
7
0
365,444
1
L
Danzaburou
9,956
453
88
4
0
225,018
2
L
Morgan Le Fay
10,552
480
108
5
0
372,500
0
L
Cabrakan
9,110
414
39
2
0
368,753
1
W
Kuzenbo
11,548
525
71
3
0
456,877
12
L
King Arthur
10,691
486
128
6
0
423,940
1
L
Vamana
12,924
587
157
7
0
509,953
0
W
He Bo
12,292
559
166
8
0
430,179
1
W
Neith
13,016
592
183
8
0
393,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role