Player Matchup

Hachiman
Hachiman
NativeGhosts
Hachiman
Level 13
God Stats
1W - 3L
1,352 SR
Queue Stats
33W - 36L
1,607 Elo+
Solo
Bellona
Bellona
Visscerra
Bellona
Level 29
God Stats
6W - 2L
1,879 SR
Queue Stats
245W - 140L
1,720 Elo+
Solo
Loki
Loki
adrian-michaelch
Loki
Level 14
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 3L
1,475 Elo+
Solo
Vulcan
Vulcan
jnic0c0
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,534 Elo+
Solo
Achilles
Achilles
walkerxn
Achilles
Level 13
God Stats
2W - 2L
1,701 SR
Queue Stats
24W - 27L
1,386 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,544 Elo+

VS

Team Averages
Level 10
1,507 SR
1,455 Elo+
Bellona
Bellona
Kubi9034
Bellona
Level 15
God Stats
11W - 13L
1,541 SR
Queue Stats
18W - 24L
1,440 Elo+
Solo
Sylvanus
Sylvanus
SevenheadedCrab
Sylvanus
Level 27
God Stats
0W - 2L
1,240 SR
Queue Stats
127W - 115L
1,530 Elo+
Solo
Ra
Ra
fuaz-_-f16
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Kukulkan
Kukulkan
valiboss_28
Kukulkan
Level 5
God Stats
2W - 3L
1,757 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo
Cliodhna
Cliodhna
xXMighy_GoatXx
Cliodhna
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NativeGhosts
Hachiman
14
0 / 5 / 1
8,352
491
3,253
9,069
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Visscerra
Bellona
16
4 / 0 / 4
9,764
574
4,349
11,346
10,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 2 / 2
10,088
593
6,344
8,480
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
jnic0c0
Vulcan
16
11 / 3 / 6
10,578
622
13,296
11,270
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
walkerxn
Achilles
15
2 / 1 / 7
8,917
525
5,484
11,843
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kubi9034
Bellona
14
3 / 6 / 1
9,583
564
9,902
16,927
14,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
17
6 / 2 / 1
10,134
596
10,829
11,090
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 11 / 0
5,911
348
1,528
8,299
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
valiboss_28
Kukulkan
11
0 / 6 / 0
6,357
374
3,246
8,440
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
3
0 / 1 / 0
4,994
294
367
1,849
699
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
26
Kills
10
11
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kubi9034
Bellona
3
6
1
0.58
W
Hachiman
NativeGhosts
Hachiman
0
5
1
0.1
L
Sylvanus
6
2
1
3.25
W
Bellona
Visscerra
Bellona
4
0
4
6
W
9
2
2
5
L
1
11
0
0.09
W
Vulcan
jnic0c0
Vulcan
11
3
6
4.67
L
Kukulkan
valiboss_28
Kukulkan
0
6
0
0
W
Achilles
walkerxn
Achilles
2
1
7
5.5
L
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
25,872
52,008
Taken
46,605
29,503
Mitigated
25,376
12,028
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kubi9034
Bellona
9,902
4,319
0
2,735
16,927
14,157
1,252
3,961
12,966
0
54,650
W
Hachiman
NativeGhosts
Hachiman
3,253
2,908
0
1,528
9,069
2,352
471
5,298
3,771
0
47,309
L
Sylvanus
10,829
3,684
77
5,753
11,090
5,707
0
1,203
9,887
58,021
15,168
W
Bellona
Visscerra
Bellona
4,349
1,577
215
2,706
11,346
10,727
1,054
2,069
9,277
0
60,088
W
6,344
1,766
0
2,037
8,480
3,449
1,352
781
7,699
0
61,147
L
1,528
306
27
503
8,299
2,291
0
3,587
4,712
15,256
0
W
Vulcan
jnic0c0
Vulcan
13,296
4,745
152
2,638
11,270
4,843
2,433
3,800
7,364
62,252
5,194
L
Kukulkan
valiboss_28
Kukulkan
3,246
50
0
513
8,440
2,522
560
3,821
4,619
32,775
0
W
Achilles
walkerxn
Achilles
5,484
1,178
0
2,752
11,843
8,132
1,199
2,242
9,495
4,695
33,137
L
Cliodhna
367
0
0
144
1,849
699
0
356
1,493
0
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
36,979
494
Minions Killed
351
0
Camps Cleared
0
1,598,301
Distance Traveled
1,003,823
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,583
564
112
7
0
238,552
0
W
Hachiman
8,352
491
113
7
0
309,314
2
L
Sylvanus
10,134
596
134
8
0
270,621
3
W
Bellona
9,764
574
88
5
0
348,007
4
W
Loki
10,088
593
111
7
0
276,971
0
L
Ra
5,911
348
32
2
0
205,490
0
W
Vulcan
10,578
622
115
7
0
306,498
1
L
Kukulkan
6,357
374
68
4
0
226,387
0
W
Achilles
8,917
525
67
4
0
357,511
0
L
Cliodhna
4,994
294
5
0
0
62,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role