Player Matchup

Skadi
Skadi
PrincesaLoca773
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 1
Arachne
Arachne
Reymeh1990
Arachne
Level 29
God Stats
20W - 9L
1,769 SR
Queue Stats
137W - 115L
1,611 Elo+
Solo
Cthulhu
Cthulhu
metal-latte8
Cthulhu
Level 4
God Stats
4W - 5L
1,549 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 1
Loki
Loki
missz Forgotten
Loki
Level 8
God Stats
3W - 2L
1,636 SR
Queue Stats
7W - 4L
1,697 Elo+
Party 1
Sol
Sol
sreggindacious
Sol
Level 11
God Stats
2W - 4L
1,145 SR
Queue Stats
12W - 10L
1,646 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,638 Elo+

VS

Team Averages
Level 35
1,501 SR
1,677 Elo+
Da Ji
Da Ji
MojoJojo5512
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,813 Elo+
Solo
Kukulkan
Kukulkan
SirGwas
Kukulkan
Level 127
God Stats
14W - 8L
1,578 SR
Queue Stats
102W - 96L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
VANLUEX1
Kuzenbo
Level 25
God Stats
2W - 9L
1,425 SR
Queue Stats
176W - 163L
1,625 Elo+
Solo
Skadi
Skadi
llDarkII
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,769 Elo+
Party 2
Cthulhu
Cthulhu
oARKMoPunisher
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,669
667
1,458
3,115
775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Reymeh1990
Arachne
9
3 / 0 / 0
5,271
753
1,732
4,048
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
metal-latte8
Cthulhu
7
1 / 0 / 1
4,272
610
1,272
2,147
1,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 2
5,231
747
2,067
2,753
770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 0 / 0
5,946
849
3,293
5,174
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,499
500
876
4,337
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SirGwas
Kukulkan
8
0 / 1 / 0
4,310
616
2,093
2,389
999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
VANLUEX1
Kuzenbo
3
0 / 2 / 0
3,185
455
408
1,895
1,236
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
llDarkII
Skadi
7
0 / 1 / 1
4,059
580
2,593
3,759
1,048
7
1 / 1 / 0
4,071
582
2,866
3,287
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
2
1
W
Arachne
Reymeh1990
Arachne
3
0
0
3
L
Kukulkan
SirGwas
Kukulkan
0
1
0
0
L
Kuzenbo
VANLUEX1
Kuzenbo
0
2
0
0
L
Skadi
llDarkII
Skadi
0
1
1
0.5
W
Cthulhu
metal-latte8
Cthulhu
1
0
1
1.5
W
1
0
2
2
L
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,822
Damage
8,836
17,237
Taken
15,667
5,419
Mitigated
6,689
6,782
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
876
262
0
164
4,337
1,538
0
564
3,773
0
10,121
W
1,458
611
0
816
3,115
775
0
1,456
1,349
0
25,730
W
Arachne
Reymeh1990
Arachne
1,732
1,407
0
1,260
4,048
1,483
0
836
3,176
0
30,282
L
Kukulkan
SirGwas
Kukulkan
2,093
301
0
638
2,389
999
0
0
2,389
26,240
0
L
Kuzenbo
VANLUEX1
Kuzenbo
408
87
0
172
1,895
1,236
0
1,340
555
3,940
0
L
Skadi
llDarkII
Skadi
2,593
1,177
0
589
3,759
1,048
0
1,616
2,143
0
20,787
W
Cthulhu
metal-latte8
Cthulhu
1,272
158
80
361
2,147
1,019
0
950
1,138
7,712
0
W
2,067
294
0
794
2,753
770
0
788
1,965
0
25,513
L
2,866
116
0
1,314
3,287
1,868
0
1,045
2,242
13,079
0
W
3,293
1,782
0
3,471
5,174
1,372
4,160
850
4,242
34,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
19,124
290
Minions Killed
159
0
Camps Cleared
0
731,823
Distance Traveled
591,417
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,499
500
27
4
0
139,223
0
W
Skadi
4,669
667
62
9
0
137,038
1
W
Arachne
5,271
753
66
9
0
170,338
0
L
Kukulkan
4,310
616
57
8
0
133,147
4
L
Kuzenbo
3,185
455
8
1
0
45,896
0
L
Skadi
4,059
580
47
7
0
127,888
4
W
Cthulhu
4,272
610
19
3
0
133,000
1
W
Loki
5,231
747
62
9
0
164,886
2
L
Cthulhu
4,071
582
20
3
0
145,263
3
W
Sol
5,946
849
81
12
0
126,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role