Player Matchup

Sun Wukong
Sun Wukong
DataRisk0114
Sun Wukong
Level 8
God Stats
2W - 4L
1,378 SR
Queue Stats
3W - 10L
1,168 Elo+
Party 1
Nemesis
Nemesis
RAGE_PAS_T_DEGUE
Nemesis
Level 13
God Stats
3W - 12L
1,313 SR
Queue Stats
5W - 16L
1,193 Elo+
Party 3
Ullr
Ullr
Trider777
Ullr
Level 29
God Stats
3W - 4L
1,358 SR
Queue Stats
52W - 58L
1,321 Elo+
Solo
Merlin
Merlin
WhosThatOneKid
Merlin
Level 21
God Stats
0W - 6L
1,121 SR
Queue Stats
11W - 24L
1,233 Elo+
Party 1
Fenrir
Fenrir
bikesquad0405
Fenrir
Level 15
God Stats
3W - 5L
1,359 SR
Queue Stats
19W - 28L
1,238 Elo+
Party 3
Team Averages
Level 17
1,306 SR
1,231 Elo+

VS

Team Averages
Level 25
1,391 SR
1,289 Elo+
Artemis
Artemis
CoreKinKin
Artemis
Level 28
God Stats
3W - 1L
1,344 SR
Queue Stats
15W - 13L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
Corelando14
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,268 Elo+
Party 2
Fenrir
Fenrir
JR2435994
Fenrir
Level 15
God Stats
2W - 3L
1,266 SR
Queue Stats
15W - 21L
1,288 Elo+
Solo
Hercules
Hercules
Q_IsTheName
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,288 Elo+
Party 4
Skadi
Skadi
iCrazy_monster93
Skadi
Level 29
God Stats
3W - 3L
1,345 SR
Queue Stats
40W - 50L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DataRisk0114
Sun Wukong
17
5 / 5 / 6
12,210
488
9,107
16,824
13,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 6 / 2
13,263
531
5,882
18,415
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
18
6 / 7 / 2
12,739
510
11,812
19,825
7,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 2 / 5
12,738
510
6,933
5,934
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 10 / 8
11,854
474
9,959
19,806
7,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoreKinKin
Artemis
13
2 / 3 / 2
10,023
401
4,694
7,750
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Corelando14
Amaterasu
20
6 / 4 / 2
13,701
548
11,992
19,579
16,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JR2435994
Fenrir
18
5 / 6 / 3
12,360
494
8,194
14,835
6,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
Q_IsTheName
Hercules
16
2 / 3 / 3
10,924
437
4,980
17,792
13,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 7 / 1
14,564
583
15,556
16,978
7,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
21
Kills
27
30
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
CoreKinKin
Artemis
2
3
2
1
W
Amaterasu
Corelando14
Amaterasu
6
4
2
1.75
L
Sun Wukong
DataRisk0114
Sun Wukong
5
5
6
1.6
W
Fenrir
JR2435994
Fenrir
5
6
3
1.08
W
Hercules
Q_IsTheName
Hercules
2
3
3
1.17
L
4
6
2
0.83
L
Ullr
6
7
2
1
L
5
2
5
3.75
L
1
10
8
0.5
W
12
7
1
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
45,416
80,804
Taken
76,934
37,828
Mitigated
46,756
8,007
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CoreKinKin
Artemis
4,694
1,658
0
1,518
7,750
2,225
1,728
717
7,033
0
37,182
W
Amaterasu
Corelando14
Amaterasu
11,992
6,981
0
6,731
19,579
16,498
3,534
1,829
17,750
0
121,938
L
Sun Wukong
DataRisk0114
Sun Wukong
9,107
2,172
0
644
16,824
13,426
2,556
0
16,824
0
33,201
W
Fenrir
JR2435994
Fenrir
8,194
1,890
0
2,109
14,835
6,545
255
2,410
12,425
0
69,822
W
Hercules
Q_IsTheName
Hercules
4,980
2,659
0
9,492
17,792
13,795
2,343
532
17,260
0
30,725
L
5,882
3,710
0
921
18,415
7,638
0
1,140
17,275
0
113,976
L
Ullr
11,812
5,185
0
3,207
19,825
7,353
489
1,364
18,461
0
74,374
L
6,933
946
0
166
5,934
1,798
2,886
0
5,934
55,912
0
L
9,959
4,413
0
3,069
19,806
7,613
1,122
1,263
18,543
0
45,091
W
15,556
9,109
0
3,495
16,978
7,693
9,224
1,640
15,338
0
94,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
61,572
444
Minions Killed
534
0
Camps Cleared
0
1,996,881
Distance Traveled
2,095,641
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,023
401
67
3
0
298,271
0
W
Amaterasu
13,701
548
165
7
0
527,744
0
L
Sun Wukong
12,210
488
46
2
0
444,364
0
W
Fenrir
12,360
494
108
4
0
402,168
0
W
Hercules
10,924
437
52
2
0
467,927
0
L
Nemesis
13,263
531
137
5
0
432,768
0
L
Ullr
12,739
510
91
4
0
360,843
1
L
Merlin
12,738
510
98
4
0
343,797
0
L
Fenrir
11,854
474
72
3
0
415,109
2
W
Skadi
14,564
583
142
6
0
399,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role