Player Matchup

Mulan
Mulan
ActingYoyo
Mulan
Level 82
God Stats
0W - 3L
1,947 SR
Queue Stats
46W - 65L
1,357 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Chigano
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,611 SR
Queue Stats
57W - 58L
1,553 Elo+
Party 2
Fenrir
Fenrir
Etian
Fenrir
Level 29
God Stats
20W - 14L
1,657 SR
Queue Stats
36W - 36L
1,557 Elo+
Party 2
Pele
Pele
Fashl
Pele
Level 32
God Stats
1W - 1L
1,507 SR
Queue Stats
28W - 26L
1,426 Elo+
Party 3
Merlin
Merlin
Nagichi
Merlin
Level 83
God Stats
0W - 2L
1,424 SR
Queue Stats
46W - 33L
1,576 Elo+
Party 2
Team Averages
Level 73
1,629 SR
1,494 Elo+

VS

Team Averages
Level 41
1,559 SR
1,577 Elo+
Bacchus
Bacchus
Ethan0805
Bacchus
Level 60
God Stats
3W - 1L
1,222 SR
Queue Stats
234W - 198L
1,569 Elo+
Party 1
Arachne
Arachne
Meyrue
Arachne
Level 29
God Stats
24W - 8L
1,686 SR
Queue Stats
167W - 123L
1,593 Elo+
Party 1
Anubis
Anubis
Minimadmog1
Anubis
Level 27
God Stats
7W - 2L
1,700 SR
Queue Stats
46W - 29L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rydoee
Ah Muzen Cab
Level 49
God Stats
82W - 38L
1,729 SR
Queue Stats
264W - 173L
1,604 Elo+
Party 1
King Arthur
King Arthur
Yowofu
King Arthur
Level 38
God Stats
14W - 13L
1,459 SR
Queue Stats
115W - 112L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 5 / 4
11,208
487
17,286
22,421
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Chigano
Morgan Le Fay
18
0 / 11 / 2
11,256
489
9,314
16,146
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Etian
Fenrir
13
2 / 12 / 0
9,293
404
5,779
26,152
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
Fashl
Pele
18
4 / 6 / 5
11,822
514
14,997
22,791
8,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Nagichi
Merlin
19
2 / 4 / 1
11,836
515
14,526
14,615
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ethan0805
Bacchus
17
0 / 1 / 18
12,934
562
5,353
15,297
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Meyrue
Arachne
20
4 / 0 / 3
13,456
585
9,365
19,798
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
5 / 3 / 3
13,647
593
10,509
18,370
10,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Rydoee
Ah Muzen Cab
20
28 / 1 / 1
17,502
761
36,010
21,194
10,690
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Yowofu
King Arthur
19
1 / 8 / 7
13,195
574
15,089
24,959
17,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
13
Kills
38
38
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
5
4
1.4
L
Morgan Le Fay
Chigano
Morgan Le Fay
0
11
2
0.09
W
Bacchus
Ethan0805
Bacchus
0
1
18
9
L
Fenrir
Etian
Fenrir
2
12
0
0.17
L
Pele
Fashl
Pele
4
6
5
1.08
W
Arachne
Meyrue
Arachne
4
0
3
5.5
W
Anubis
5
3
3
2.17
L
Merlin
Nagichi
Merlin
2
4
1
0.63
W
Ah Muzen Cab
Rydoee
Ah Muzen Cab
28
1
1
28.5
W
King Arthur
Yowofu
King Arthur
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,902
Damage
76,326
102,125
Taken
99,618
55,586
Mitigated
70,559
23,452
Healing
45,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
17,286
5,633
525
7,932
22,421
22,578
2,563
3,261
18,322
0
65,046
L
Morgan Le Fay
Chigano
Morgan Le Fay
9,314
741
0
1,241
16,146
4,577
2,129
1,727
14,419
76,074
0
W
Bacchus
Ethan0805
Bacchus
5,353
740
0
3,145
15,297
23,953
238
5,002
9,953
31,174
0
L
Fenrir
Etian
Fenrir
5,779
627
0
1,010
26,152
15,526
0
3,147
22,859
0
24,671
L
Pele
Fashl
Pele
14,997
4,991
274
9,274
22,791
8,349
175
3,076
19,502
0
98,111
W
Arachne
Meyrue
Arachne
9,365
5,766
0
11,094
19,798
8,609
3,210
3,107
16,354
0
96,926
W
Anubis
10,509
534
0
8,786
18,370
10,236
1,523
8,724
9,418
79,483
0
L
Merlin
Nagichi
Merlin
14,526
495
140
3,056
14,615
4,556
702
4,705
9,858
99,941
0
W
Ah Muzen Cab
Rydoee
Ah Muzen Cab
36,010
16,399
0
15,593
21,194
10,690
7,986
6,280
14,331
0
198,911
W
King Arthur
Yowofu
King Arthur
15,089
3,928
0
6,552
24,959
17,071
1,290
1,617
22,590
54
75,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,415
Gold Earned
70,734
690
Minions Killed
713
0
Camps Cleared
0
1,947,909
Distance Traveled
2,269,116
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,208
487
130
6
0
412,020
3
L
Morgan Le Fay
11,256
489
190
8
0
371,041
8
W
Bacchus
12,934
562
35
2
0
465,845
1
L
Fenrir
9,293
404
36
2
0
363,037
11
L
Pele
11,822
514
144
6
0
411,403
0
W
Arachne
13,456
585
147
6
0
478,998
1
W
Anubis
13,647
593
162
7
0
402,611
0
L
Merlin
11,836
515
190
8
0
390,408
0
W
Ah Muzen Cab
17,502
761
228
10
0
496,043
1
W
King Arthur
13,195
574
141
6
0
425,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role