Player Matchup

Ne Zha
Ne Zha
FireArEx
Ne Zha
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
117W - 108L
1,479 Elo+
Party 1
Ares
Ares
randalfftw
Ares
Level 90
God Stats
22W - 29L
1,441 SR
Queue Stats
147W - 147L
1,471 Elo+
Party 1
Nox
Nox
rodritabarra
Nox
Level 119
God Stats
6W - 3L
1,733 SR
Queue Stats
94W - 93L
1,469 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,473 Elo+

VS

Team Averages
Level 80
1,715 SR
1,540 Elo+
Rama
Rama
KikoKing
Rama
Level 126
God Stats
7W - 3L
1,683 SR
Queue Stats
183W - 163L
1,570 Elo+
Party 2
Geb
Geb
LeoDays218
Geb
Level 108
God Stats
13W - 4L
1,962 SR
Queue Stats
100W - 85L
1,552 Elo+
Party 2
Merlin
Merlin
RatatouilleRat
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FireArEx
Ne Zha
10
0 / 5 / 5
7,576
583
6,557
8,503
4,306
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 2
8,964
690
6,762
12,003
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 1
7,357
566
4,108
8,209
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 2 / 4
8,989
691
10,308
8,248
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 5
9,519
732
4,492
7,698
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 9
8,434
649
8,924
8,341
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FireArEx
Ne Zha
0
5
5
0.5
W
Rama
6
2
4
4
W
4
1
5
6.5
W
1
2
9
2.75
L
3
1
2
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
23,724
28,715
Taken
24,287
16,727
Mitigated
14,794
5,028
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FireArEx
Ne Zha
6,557
845
0
574
8,503
4,306
0
4,448
3,715
223
23,517
W
Rama
10,308
7,181
0
1,798
8,248
3,450
290
3,792
4,456
0
29,810
W
4,492
500
0
1,185
7,698
7,825
0
3,023
4,675
19,229
0
W
8,924
360
0
789
8,341
3,519
0
4,749
3,592
36,012
0
L
6,762
65
0
3,584
12,003
9,895
0
4,246
7,415
10,012
0
L
4,108
221
0
870
8,209
2,526
0
3,616
4,169
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
26,942
93
Minions Killed
154
0
Camps Cleared
10
685,660
Distance Traveled
710,157
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,576
583
35
3
0
237,364
4
W
Rama
8,989
691
50
4
2
223,022
2
W
Geb
9,519
732
22
2
3
260,660
0
W
Merlin
8,434
649
82
6
5
226,475
6
L
Ares
8,964
690
8
1
0
231,686
0
L
Nox
7,357
566
50
4
0
216,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role