Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Dravuse
Aphrodite
Level 154
God Stats
0W - 1L
1,926 SR
Queue Stats
9W - 15L
1,458 Elo+
Party 1
Anhur
Anhur
noxuscreed
Anhur
Level 129
God Stats
0W - 3L
1,611 SR
Queue Stats
9W - 15L
1,458 Elo+
Party 1
Apollo
Apollo
sherrekhan
Apollo
Level 85
God Stats
47W - 42L
1,535 SR
Queue Stats
211W - 207L
1,488 Elo+
Solo
Team Averages
Level 100
1,614 SR
1,481 Elo+

VS

Team Averages
Level 94
1,408 SR
1,531 Elo+
Horus
Horus
CaptainKotze
Horus
Level 65
God Stats
2W - 2L
1,399 SR
Queue Stats
9W - 12L
1,504 Elo+
Party 2
Tiamat
Tiamat
KaldrGoesBork
Tiamat
Level 89
God Stats
2W - 5L
1,185 SR
Queue Stats
49W - 60L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ogio
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,115 SR
Queue Stats
57W - 66L
1,491 Elo+
Party 2
Agni
Agni
andres1995
Agni
Level 118
God Stats
28W - 10L
1,728 SR
Queue Stats
233W - 217L
1,528 Elo+
Solo
Thanatos
Thanatos
hcanbek
Thanatos
Level 88
God Stats
23W - 12L
1,614 SR
Queue Stats
83W - 46L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,094
509
2,191
8,390
3,941
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
 
Ao Kuang
8
0 / 4 / 1
4,989
499
2,218
7,663
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Dravuse
Aphrodite
8
0 / 1 / 1
4,768
477
2,374
3,482
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
8
1 / 4 / 0
4,866
487
3,557
7,324
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
sherrekhan
Apollo
11
0 / 0 / 0
5,924
592
424
4,571
1,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,051
505
2,187
6,013
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 2
6,636
664
4,192
2,292
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Ogio
Ah Muzen Cab
10
3 / 0 / 3
6,031
603
4,004
3,592
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,322
632
3,246
4,056
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
hcanbek
Thanatos
10
6 / 0 / 5
6,487
649
5,430
4,884
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Ao Kuang
 
Ao Kuang
0
4
1
0.13
W
0
1
3
1.5
L
Aphrodite
Dravuse
Aphrodite
0
1
1
0.5
W
3
0
2
4
W
Ah Muzen Cab
Ogio
Ah Muzen Cab
3
0
3
4.5
W
0
0
3
1.5
W
Thanatos
hcanbek
Thanatos
6
0
5
8.5
L
Anhur
1
4
0
0.25
L
Apollo
sherrekhan
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,764
Damage
19,059
31,430
Taken
20,837
9,027
Mitigated
6,693
11,001
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,191
117
0
1,040
8,390
3,941
0
3,428
4,883
0
21,253
L
Ao Kuang
 
Ao Kuang
2,218
855
0
3,508
7,663
1,795
0
1,824
5,657
21,464
0
W
2,187
928
444
2,285
6,013
2,094
0
1,321
4,692
0
10,115
L
Aphrodite
Dravuse
Aphrodite
2,374
294
2,183
1,828
3,482
772
155
57
3,425
21,776
0
W
4,192
190
0
972
2,292
1,030
267
903
1,389
28,935
0
W
Ah Muzen Cab
Ogio
Ah Muzen Cab
4,004
1,869
0
2,272
3,592
1,026
0
1,374
2,218
0
33,797
W
3,246
460
0
832
4,056
1,131
0
0
4,056
32,807
0
W
Thanatos
hcanbek
Thanatos
5,430
1,572
0
6,525
4,884
1,412
0
994
3,890
0
26,329
L
Anhur
3,557
2,071
0
862
7,324
1,216
341
58
7,266
0
24,330
L
Apollo
sherrekhan
Apollo
424
56
0
1,580
4,571
1,303
0
1,725
2,646
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
30,527
298
Minions Killed
290
0
Camps Cleared
0
974,698
Distance Traveled
989,876
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,094
509
47
5
0
179,041
2
L
Ao Kuang
4,989
499
58
6
0
206,910
2
W
Horus
5,051
505
10
1
0
218,981
4
L
Aphrodite
4,768
477
49
5
0
192,962
2
W
Tiamat
6,636
664
76
8
0
199,109
5
W
Ah Muzen Cab
6,031
603
82
8
0
189,797
0
W
Agni
6,322
632
80
8
0
172,123
2
W
Thanatos
6,487
649
42
4
0
209,866
1
L
Anhur
4,866
487
54
5
0
188,728
5
L
Apollo
5,924
592
90
9
0
207,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role