Player Matchup

Ymir
Ymir
Fexiano
Ymir
Level 27
God Stats
9W - 9L
1,507 SR
Queue Stats
73W - 79L
1,459 Elo+
Solo
Artemis
Artemis
Jagmosardu
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McChizzle9
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 1
Zeus
Zeus
ViPéN
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 1
Da Ji
Da Ji
luthren9
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Team Averages
Level 8
1,501 SR
1,192 Elo+

VS

Team Averages
Level 17
1,464 SR
1,365 Elo+
Anubis
Anubis
AdeWan90
Anubis
Level 15
God Stats
6W - 3L
1,583 SR
Queue Stats
19W - 17L
1,443 Elo+
Solo
Skadi
Skadi
Asdsadz
Skadi
Level 21
God Stats
1W - 0L
1,278 SR
Queue Stats
18W - 14L
1,395 Elo+
Solo
Bellona
Bellona
AwNesT
Bellona
Level 25
God Stats
14W - 15L
1,461 SR
Queue Stats
33W - 46L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Pablitos5
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Thor
Thor
Riotman
Thor
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fexiano
Ymir
8
0 / 2 / 1
5,405
450
2,847
9,644
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jagmosardu
Artemis
9
0 / 6 / 1
5,366
447
2,355
6,724
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
McChizzle9
Cu Chulainn
6
0 / 4 / 1
4,596
383
2,024
6,626
2,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
ViPéN
Zeus
9
4 / 8 / 0
6,500
542
5,372
6,761
1,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
luthren9
Da Ji
6
1 / 11 / 0
4,838
403
1,568
9,011
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdeWan90
Anubis
12
10 / 2 / 4
7,927
661
7,910
6,182
2,580
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Asdsadz
Skadi
11
0 / 2 / 5
6,440
537
2,995
4,738
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
AwNesT
Bellona
13
5 / 0 / 4
7,789
649
7,856
8,291
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Pablitos5
Cthulhu
10
6 / 1 / 4
6,367
531
5,672
8,824
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Riotman
Thor
12
10 / 0 / 3
7,749
646
4,669
9,055
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
31
31
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
AdeWan90
Anubis
10
2
4
6
W
Skadi
Asdsadz
Skadi
0
2
5
1.25
W
Bellona
AwNesT
Bellona
5
0
4
7
L
Ymir
Fexiano
Ymir
0
2
1
0.25
L
Artemis
Jagmosardu
Artemis
0
6
1
0.08
L
Cu Chulainn
McChizzle9
Cu Chulainn
0
4
1
0.13
W
Cthulhu
Pablitos5
Cthulhu
6
1
4
8
W
Thor
Riotman
Thor
10
0
3
11.5
L
Zeus
ViPéN
Zeus
4
8
0
0.5
L
Da Ji
luthren9
Da Ji
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
29,102
38,766
Taken
37,090
12,936
Mitigated
20,328
2,993
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AdeWan90
Anubis
7,910
570
109
2,827
6,182
2,580
900
2,669
3,513
36,346
0
W
Skadi
Asdsadz
Skadi
2,995
1,070
0
928
4,738
1,468
614
810
3,928
0
38,135
W
Bellona
AwNesT
Bellona
7,856
1,489
0
3,268
8,291
6,978
569
1,073
7,218
5,784
34,589
L
Ymir
Fexiano
Ymir
2,847
905
0
2,020
9,644
5,058
0
3,769
5,613
17,619
0
L
Artemis
Jagmosardu
Artemis
2,355
1,016
0
423
6,724
1,928
0
1,060
5,553
0
15,777
L
Cu Chulainn
McChizzle9
Cu Chulainn
2,024
283
0
0
6,626
2,380
0
3,804
2,606
0
8,463
W
Cthulhu
Pablitos5
Cthulhu
5,672
1,118
217
2,033
8,824
6,545
0
2,223
6,601
17,745
0
W
Thor
Riotman
Thor
4,669
1,641
0
4,284
9,055
2,757
0
1,444
7,611
0
45,163
L
Zeus
ViPéN
Zeus
5,372
1,894
0
250
6,761
1,404
0
2,362
4,323
18,680
0
L
Da Ji
luthren9
Da Ji
1,568
1,158
0
300
9,011
2,166
0
2,721
6,184
0
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
36,272
135
Minions Killed
317
0
Camps Cleared
0
977,543
Distance Traveled
1,156,616
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,927
661
62
5
0
217,016
3
W
Skadi
6,440
537
76
6
0
239,326
2
W
Bellona
7,789
649
75
6
0
215,856
0
L
Ymir
5,405
450
31
3
0
208,702
4
L
Artemis
5,366
447
29
2
0
194,097
1
L
Cu Chulainn
4,596
383
14
1
0
189,768
0
W
Cthulhu
6,367
531
29
2
0
245,155
2
W
Thor
7,749
646
75
6
0
239,263
4
L
Zeus
6,500
542
38
3
0
195,198
2
L
Da Ji
4,838
403
23
2
0
189,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role