Player Matchup

Cthulhu
Cthulhu
Ghacyarla
Cthulhu
Level 47
God Stats
141W - 125L
1,497 SR
Queue Stats
188W - 223L
1,411 Elo+
Solo
Discordia
Discordia
MaemoBun
Discordia
Level 96
God Stats
28W - 31L
1,521 SR
Queue Stats
746W - 1,127L
1,348 Elo+
Party 1
Artemis
Artemis
anarchyking100
Artemis
Level 87
God Stats
4W - 8L
1,491 SR
Queue Stats
215W - 339L
1,292 Elo+
Party 1
Team Averages
Level 77
1,503 SR
1,350 Elo+

VS

Team Averages
Level 133
1,487 SR
1,370 Elo+
Ra
Ra
Agt Maine1
Ra
Level 129
God Stats
2W - 2L
1,250 SR
Queue Stats
61W - 70L
1,416 Elo+
Solo
Bacchus
Bacchus
FGH_MaSsaCre
Bacchus
Level 124
God Stats
5W - 1L
1,525 SR
Queue Stats
30W - 48L
1,326 Elo+
Solo
Bellona
Bellona
Rivaljrkman
Bellona
Level 145
God Stats
10W - 5L
1,687 SR
Queue Stats
380W - 437L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghacyarla
Cthulhu
14
4 / 5 / 4
10,952
644
13,195
18,961
22,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MaemoBun
Discordia
16
5 / 7 / 5
11,718
689
14,601
14,193
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 4
10,123
595
15,149
13,451
6,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,365
669
6,802
12,123
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FGH_MaSsaCre
Bacchus
14
5 / 3 / 9
11,348
668
10,439
14,645
14,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Rivaljrkman
Bellona
17
10 / 2 / 6
12,228
719
23,104
27,781
21,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
19
19
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Bacchus
FGH_MaSsaCre
Bacchus
5
3
9
3.17
L
Cthulhu
Ghacyarla
Cthulhu
4
5
4
1.2
L
Discordia
MaemoBun
Discordia
5
7
5
1.07
W
Bellona
Rivaljrkman
Bellona
10
2
6
6.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
40,345
46,605
Taken
54,549
35,112
Mitigated
40,782
6,974
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
777
3,015
2,115
12,123
4,632
708
9,085
2,905
46,359
0
W
Bacchus
FGH_MaSsaCre
Bacchus
10,439
1,892
320
1,200
14,645
14,833
160
6,050
8,159
25,003
0
L
Cthulhu
Ghacyarla
Cthulhu
13,195
1,416
637
1,681
18,961
22,722
148
7,262
11,699
26,408
0
L
Discordia
MaemoBun
Discordia
14,601
939
169
2,453
14,193
6,101
320
5,559
8,634
44,231
0
W
Bellona
Rivaljrkman
Bellona
23,104
8,963
0
10,161
27,781
21,317
0
11,865
14,993
0
51,388
L
15,149
8,545
614
1,420
13,451
6,289
1,117
4,775
8,676
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
34,941
161
Minions Killed
183
7
Camps Cleared
5
791,345
Distance Traveled
849,004
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,365
669
97
6
2
279,682
0
W
Bacchus
11,348
668
31
2
1
264,463
0
L
Cthulhu
10,952
644
36
2
3
289,931
0
L
Discordia
11,718
689
77
5
0
271,035
2
W
Bellona
12,228
719
55
3
2
304,859
3
L
Artemis
10,123
595
48
3
4
230,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role