Player Matchup

Fafnir
Fafnir
Hyrokk
Fafnir
Level 25
God Stats
1W - 1L
1,469 SR
Queue Stats
9W - 6L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
RadDadDaKangBoio
Gilgamesh
Level 29
God Stats
3W - 4L
1,796 SR
Queue Stats
197W - 188L
1,579 Elo+
Solo
Nemesis
Nemesis
gonrogthedumb
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,769 Elo+
Solo
Hou Yi
Hou Yi
hellmode161
Hou Yi
Level 12
God Stats
0W - 3L
1,317 SR
Queue Stats
36W - 24L
1,612 Elo+
Solo
Agni
Agni
ilikebigbutts96
Agni
Level 27
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,601 Elo+

VS

Team Averages
Level 25
1,541 SR
1,614 Elo+
Awilix
Awilix
Feltpitta
Awilix
Level 27
God Stats
5W - 1L
1,636 SR
Queue Stats
8W - 5L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
IMThecarringnow
Kuzenbo
Level 25
God Stats
6W - 5L
1,663 SR
Queue Stats
86W - 42L
1,741 Elo+
Solo
Apollo
Apollo
IxParadoxI
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,696 Elo+
Solo
King Arthur
King Arthur
ThatGuyPV
King Arthur
Level 27
God Stats
8W - 7L
1,408 SR
Queue Stats
70W - 77L
1,379 Elo+
Solo
Ra
Ra
therazzledazzle
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hyrokk
Fafnir
10
1 / 2 / 3
6,594
507
2,785
8,306
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
13
6 / 3 / 0
7,917
609
9,361
11,571
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
12
0 / 4 / 3
6,752
519
3,557
7,253
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
13
4 / 3 / 1
7,537
580
6,937
10,500
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 2
6,355
489
5,333
7,157
2,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Feltpitta
Awilix
13
4 / 2 / 2
7,725
594
4,415
8,165
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 0 / 5
8,534
656
9,667
11,428
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IxParadoxI
Apollo
13
1 / 2 / 5
7,385
568
4,425
8,375
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ThatGuyPV
King Arthur
10
2 / 5 / 2
6,657
512
3,854
9,857
6,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 2
7,602
585
5,495
7,151
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
17
17
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
Feltpitta
Awilix
4
2
2
2.5
L
Fafnir
Hyrokk
Fafnir
1
2
3
1.25
W
7
0
5
9.5
W
Apollo
IxParadoxI
Apollo
1
2
5
1.75
L
Gilgamesh
6
3
0
2
W
King Arthur
ThatGuyPV
King Arthur
2
5
2
0.6
L
Nemesis
0
4
3
0.38
L
Hou Yi
4
3
1
1.5
L
1
5
2
0.4
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
27,856
44,787
Taken
44,976
21,839
Mitigated
27,753
13,228
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Feltpitta
Awilix
4,415
1,404
0
3,043
8,165
2,698
0
601
7,340
0
39,882
L
Fafnir
Hyrokk
Fafnir
2,785
736
376
1,418
8,306
7,068
0
4,319
3,819
15,458
0
W
9,667
3,810
0
3,988
11,428
13,551
0
4,753
6,333
26,006
0
W
Apollo
IxParadoxI
Apollo
4,425
1,965
0
3,750
8,375
2,977
2,188
1,003
7,322
0
51,028
L
Gilgamesh
9,361
2,421
0
3,673
11,571
6,223
0
3,306
8,147
4,066
41,348
W
King Arthur
ThatGuyPV
King Arthur
3,854
512
0
1,740
9,857
6,034
587
709
8,551
3,803
24,051
L
Nemesis
3,557
1,432
0
2,688
7,253
3,295
33
891
6,362
0
46,877
L
Hou Yi
6,937
2,580
0
3,463
10,500
3,087
0
3,088
7,382
0
54,654
L
5,333
226
119
1,491
7,157
2,166
0
3,950
3,083
29,871
0
W
5,495
703
488
1,757
7,151
2,493
138
1,752
5,281
49,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
37,903
393
Minions Killed
354
0
Camps Cleared
0
1,203,495
Distance Traveled
1,295,970
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,725
594
77
6
0
298,454
2
L
Fafnir
6,594
507
24
2
0
253,676
6
W
Kuzenbo
8,534
656
27
2
0
268,084
2
W
Apollo
7,385
568
85
7
0
239,730
4
L
Gilgamesh
7,917
609
110
8
0
257,685
3
W
King Arthur
6,657
512
63
5
0
228,646
0
L
Nemesis
6,752
519
88
7
0
261,823
2
L
Hou Yi
7,537
580
102
8
0
213,469
4
L
Agni
6,355
489
69
5
0
216,842
0
W
Ra
7,602
585
102
8
0
261,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role