Player Matchup

Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kanynos
Bellona
Level 39
God Stats
10W - 2L
1,806 SR
Queue Stats
129W - 121L
1,539 Elo+
Solo
Tiamat
Tiamat
Mudjo99
Tiamat
Level 32
God Stats
6W - 2L
1,298 SR
Queue Stats
54W - 35L
1,557 Elo+
Solo
Rama
Rama
radler2
Rama
Level 63
God Stats
2W - 2L
1,400 SR
Queue Stats
220W - 254L
1,215 Elo+
Party 3
Loki
Loki
xG0LDL1K3R1234
Loki
Level 25
God Stats
12W - 28L
1,190 SR
Queue Stats
91W - 134L
1,209 Elo+
Party 3
Team Averages
Level 42
1,439 SR
1,404 Elo+

VS

Team Averages
Level 53
1,494 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Vixiuss
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
leopo03
Thanatos
Level 27
God Stats
8W - 12L
1,456 SR
Queue Stats
27W - 32L
1,473 Elo+
Party 2
Hera
Hera
tfou3lal3ouba
Hera
Level 33
God Stats
1W - 2L
1,512 SR
Queue Stats
28W - 23L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
5 / 1 / 7
6,652
605
5,596
8,470
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kanynos
Bellona
12
5 / 1 / 3
7,305
664
4,162
6,803
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Mudjo99
Tiamat
12
2 / 3 / 2
6,692
608
4,269
6,971
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
radler2
Rama
10
9 / 4 / 3
6,545
595
6,871
6,232
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 0
6,727
612
1,819
6,594
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
8 / 4 / 1
7,217
656
3,838
7,440
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
7
1 / 6 / 1
5,056
460
2,211
6,283
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Vixiuss
Cupid
7
1 / 7 / 1
4,602
418
2,005
6,241
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
leopo03
Thanatos
11
2 / 4 / 5
6,474
589
6,807
7,944
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 6
5,175
470
4,440
6,250
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
25
Kills
12
12
Deaths
25
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
7
8.5
L
Tsukuyomi
 
Tsukuyomi
8
4
1
2.13
L
Khepri
 
Khepri
1
6
1
0.25
W
Bellona
Kanynos
Bellona
5
1
3
6.5
W
Tiamat
Mudjo99
Tiamat
2
3
2
1
L
Cupid
Vixiuss
Cupid
1
7
1
0.21
L
Thanatos
leopo03
Thanatos
2
4
5
1.13
W
Rama
radler2
Rama
9
4
3
2.63
L
0
4
6
0.75
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
19,301
35,070
Taken
34,158
19,739
Mitigated
13,828
11,548
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,596
1,773
0
1,470
8,470
7,174
0
1,958
6,473
0
17,542
L
Tsukuyomi
 
Tsukuyomi
3,838
1,025
0
1,749
7,440
2,340
0
898
6,542
0
34,262
L
Khepri
 
Khepri
2,211
548
0
156
6,283
3,538
0
0
6,198
12,706
0
W
Bellona
Kanynos
Bellona
4,162
1,247
0
3,263
6,803
5,956
439
0
6,483
9,569
22,812
W
Tiamat
Mudjo99
Tiamat
4,269
565
0
3,194
6,971
3,095
172
2,282
4,589
40,418
0
L
Cupid
Vixiuss
Cupid
2,005
1,114
128
499
6,241
1,244
250
299
5,796
0
11,773
L
Thanatos
leopo03
Thanatos
6,807
1,896
0
5,735
7,944
4,889
0
1,153
6,791
0
27,887
W
Rama
radler2
Rama
6,871
5,745
0
1,268
6,232
1,784
968
1,622
4,571
0
25,378
L
4,440
1,180
40
746
6,250
1,817
0
2,828
3,354
22,196
0
W
1,819
818
0
2,353
6,594
1,730
0
789
5,627
0
31,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
28,524
290
Minions Killed
223
0
Camps Cleared
0
977,632
Distance Traveled
1,058,110
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,652
605
21
2
0
211,209
3
L
Tsukuyomi
7,217
656
79
7
0
238,759
3
L
Khepri
5,056
460
16
1
0
208,432
0
W
Bellona
7,305
664
71
6
0
199,021
2
W
Tiamat
6,692
608
77
7
0
193,761
0
L
Cupid
4,602
418
28
3
0
206,116
2
L
Thanatos
6,474
589
56
5
0
218,438
1
W
Rama
6,545
595
50
5
0
183,393
2
L
Hera
5,175
470
44
4
0
186,365
2
W
Loki
6,727
612
71
6
0
190,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role