Player Matchup

Hades
Hades
CHUCK_V1
Hades
Level 23
God Stats
3W - 5L
1,033 SR
Queue Stats
6W - 16L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Famine83
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,449 Elo+
Party 1
Eset
Eset
LiterallyWavy
Eset
Level 62
God Stats
21W - 28L
1,415 SR
Queue Stats
307W - 319L
1,503 Elo+
Solo
Apollo
Apollo
TexasBOY93SL
Apollo
Level 120
God Stats
5W - 11L
1,378 SR
Queue Stats
322W - 333L
1,456 Elo+
Solo
Horus
Horus
xSan_re
Horus
Level 46
God Stats
4W - 4L
1,352 SR
Queue Stats
183W - 195L
1,448 Elo+
Solo
Team Averages
Level 59
1,335 SR
1,450 Elo+

VS

Team Averages
Level 67
1,590 SR
1,432 Elo+
Artio
Artio
DestinEmpiroz
Artio
Level 68
God Stats
3W - 2L
1,637 SR
Queue Stats
252W - 257L
1,462 Elo+
Solo
Neith
Neith
Edison Rios
Neith
Level 125
God Stats
21W - 7L
1,787 SR
Queue Stats
264W - 280L
1,432 Elo+
Solo
Ra
Ra
ItsSyris
Ra
Level 36
God Stats
0W - 3L
1,246 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 2
Achilles
Achilles
Rex Erexti0n
Achilles
Level 67
God Stats
1W - 1L
1,649 SR
Queue Stats
29W - 26L
1,486 Elo+
Party 2
Hades
Hades
THE HOMIE COKE
Hades
Level 41
God Stats
22W - 16L
1,630 SR
Queue Stats
230W - 269L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CHUCK_V1
Hades
20
2 / 12 / 23
15,584
917
25,700
37,229
19,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Famine83
Cthulhu
20
1 / 4 / 10
13,929
819
10,774
26,143
23,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 19
18,597
1,094
34,862
17,485
6,594
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
20
23 / 9 / 14
20,597
1,212
57,195
37,030
16,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
xSan_re
Horus
20
0 / 3 / 28
15,572
916
10,186
28,959
32,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 21
17,286
1,017
31,062
48,472
62,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 8 / 15
16,521
972
28,689
26,548
12,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 13 / 18
17,615
1,036
35,219
32,751
17,519
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Rex Erexti0n
Achilles
20
13 / 7 / 14
18,379
1,081
44,329
38,170
54,284
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 0 / 0
11,790
694
0
0
0

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
100
37
Kills
32
32
Deaths
37
94
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hades
CHUCK_V1
Hades
2
12
23
1.13
L
4
9
21
1.61
L
6
8
15
1.69
W
Cthulhu
Famine83
Cthulhu
1
4
10
1.5
L
9
13
18
1.38
W
11
4
19
5.13
L
Achilles
Rex Erexti0n
Achilles
13
7
14
2.86
L
0
0
0
0
W
Apollo
23
9
14
3.33
W
Horus
xSan_re
Horus
0
3
28
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,717
Damage
139,299
146,846
Taken
145,941
98,884
Mitigated
146,222
38,373
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CHUCK_V1
Hades
25,700
3,940
2,148
6,477
37,229
19,094
0
16,186
19,517
50,471
0
L
31,062
861
2,504
9,300
48,472
62,118
0
24,714
23,758
51,918
0
L
28,689
11,191
0
5,502
26,548
12,301
0
10,027
16,521
0
68,080
W
Cthulhu
Famine83
Cthulhu
10,774
2,319
0
130
26,143
23,858
0
14,018
10,768
36,145
0
L
35,219
5,506
3,522
4,863
32,751
17,519
0
14,816
17,935
74,863
0
W
34,862
2,570
2,897
899
17,485
6,594
0
9,085
8,083
71,795
0
L
Achilles
Rex Erexti0n
Achilles
44,329
10,626
295
7,092
38,170
54,284
0
21,779
16,391
0
64,485
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
57,195
46,180
1,241
6,028
37,030
16,854
0
14,667
21,336
0
77,114
W
Horus
xSan_re
Horus
10,186
5,218
9,968
8,585
28,959
32,484
0
12,325
15,223
0
26,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,279
Gold Earned
81,591
299
Minions Killed
272
8
Camps Cleared
4
1,492,770
Distance Traveled
1,178,568
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,584
917
61
4
2
262,779
0
L
Artio
17,286
1,017
31
2
1
319,002
0
L
Neith
16,521
972
87
5
0
286,658
2
W
Cthulhu
13,929
819
48
3
1
269,648
1
L
Ra
17,615
1,036
90
5
1
249,710
0
W
Eset
18,597
1,094
83
5
3
330,457
0
L
Achilles
18,379
1,081
64
4
2
323,198
0
L
Hades
11,790
694
0
0
0
0
0
W
Apollo
20,597
1,212
70
4
1
288,333
2
W
Horus
15,572
916
37
2
1
341,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role