Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Beawrn
Baba Yaga
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hellberg
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,435 Elo+

VS

Team Averages
Level 84
1,439 SR
1,391 Elo+
Kukulkan
Kukulkan
Jeffounais
Kukulkan
Level 69
God Stats
0W - 1L
1,268 SR
Queue Stats
13W - 17L
1,449 Elo+
Solo
Horus
Horus
RAYMAN287
Horus
Level 113
God Stats
28W - 25L
1,515 SR
Queue Stats
100W - 142L
1,374 Elo+
Party 1
Fenrir
Fenrir
tomy416
Fenrir
Level 69
God Stats
7W - 13L
1,535 SR
Queue Stats
94W - 131L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 13
10,279
685
12,296
12,582
16,291
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Beawrn
Baba Yaga
15
4 / 3 / 11
10,511
701
14,094
14,475
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Hellberg
Ah Muzen Cab
15
9 / 3 / 6
11,551
770
18,654
13,285
4,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeffounais
Kukulkan
12
0 / 6 / 3
8,408
561
12,478
13,750
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
RAYMAN287
Horus
13
1 / 6 / 2
8,664
578
8,216
24,737
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
tomy416
Fenrir
13
4 / 4 / 2
9,553
637
9,875
14,576
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
5
6
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
13
9.5
W
Baba Yaga
Beawrn
Baba Yaga
4
3
11
3.17
W
Ah Muzen Cab
Hellberg
Ah Muzen Cab
9
3
6
4
L
Kukulkan
Jeffounais
Kukulkan
0
6
3
0.25
L
Horus
RAYMAN287
Horus
1
6
2
0.33
L
Fenrir
tomy416
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
30,569
40,342
Taken
53,063
26,461
Mitigated
33,654
13,472
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,296
4,705
0
1,364
12,582
16,291
414
4,974
7,170
28,997
0
W
Baba Yaga
Beawrn
Baba Yaga
14,094
1,419
665
6,237
14,475
5,387
607
3,934
9,804
32,780
0
W
Ah Muzen Cab
Hellberg
Ah Muzen Cab
18,654
12,274
0
5,206
13,285
4,783
1,104
3,771
9,230
0
49,945
L
Kukulkan
Jeffounais
Kukulkan
12,478
1,152
578
1,256
13,750
4,614
0
9,578
4,172
41,029
0
L
Horus
RAYMAN287
Horus
8,216
4,195
2,620
8,168
24,737
20,837
0
9,624
15,113
0
25,353
L
Fenrir
tomy416
Fenrir
9,875
1,855
0
844
14,576
8,203
0
7,904
6,672
0
22,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
26,625
149
Minions Killed
156
6
Camps Cleared
4
884,930
Distance Traveled
796,330
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,279
685
30
2
1
304,477
5
W
Baba Yaga
10,511
701
43
3
2
298,627
1
W
Ah Muzen Cab
11,551
770
76
5
3
281,826
3
L
Kukulkan
8,408
561
74
5
2
261,592
4
L
Horus
8,664
578
41
3
1
254,492
5
L
Fenrir
9,553
637
41
3
1
280,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role