Player Matchup

Gilgamesh
Gilgamesh
BatRap
Gilgamesh
Level 140
God Stats
4W - 1L
1,615 SR
Queue Stats
22W - 8L
1,672 Elo+
Party 1
Discordia
Discordia
Im Da Boi Lo
Discordia
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TvSkippy
Ah Muzen Cab
Level 141
God Stats
3W - 0L
1,333 SR
Queue Stats
21W - 9L
1,625 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,534 Elo+

VS

Team Averages
Level 93
1,481 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brotrauma
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,384 SR
Queue Stats
11W - 16L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Srosadob
Cernunnos
Level 108
God Stats
3W - 3L
1,558 SR
Queue Stats
102W - 108L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BatRap
Gilgamesh
12
4 / 0 / 9
8,396
840
7,094
11,562
11,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Im Da Boi Lo
Discordia
11
2 / 0 / 7
6,999
700
3,671
2,924
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
TvSkippy
Ah Muzen Cab
13
8 / 0 / 5
8,346
835
11,934
5,444
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 0
6,114
611
2,320
10,250
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Brotrauma
Morgan Le Fay
9
0 / 5 / 0
5,789
579
5,598
7,728
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Srosadob
Cernunnos
9
0 / 5 / 0
5,757
576
4,320
8,135
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Gilgamesh
BatRap
Gilgamesh
4
0
9
8.5
L
Morgan Le Fay
Brotrauma
Morgan Le Fay
0
5
0
0
W
Discordia
Im Da Boi Lo
Discordia
2
0
7
5.5
L
Cernunnos
Srosadob
Cernunnos
0
5
0
0
W
Ah Muzen Cab
TvSkippy
Ah Muzen Cab
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
12,238
19,930
Taken
26,113
14,667
Mitigated
14,583
5,754
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,320
212
213
2,877
10,250
9,838
0
1,315
8,507
8,741
0
W
Gilgamesh
BatRap
Gilgamesh
7,094
1,828
562
3,135
11,562
11,250
186
3,865
7,294
0
18,326
L
Morgan Le Fay
Brotrauma
Morgan Le Fay
5,598
226
0
1,164
7,728
2,264
0
1,502
6,071
17,833
0
W
Discordia
Im Da Boi Lo
Discordia
3,671
251
0
15
2,924
836
565
1,262
1,494
14,805
0
L
Cernunnos
Srosadob
Cernunnos
4,320
983
0
131
8,135
2,481
0
1,435
6,437
0
21,284
W
Ah Muzen Cab
TvSkippy
Ah Muzen Cab
11,934
4,350
0
2,042
5,444
2,581
2,128
2,325
2,929
0
35,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
17,660
118
Minions Killed
111
5
Camps Cleared
4
578,376
Distance Traveled
492,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,114
611
17
2
0
157,215
0
W
Gilgamesh
8,396
840
22
2
1
199,033
1
L
Morgan Le Fay
5,789
579
46
5
0
172,516
2
W
Discordia
6,999
700
22
2
1
191,718
1
L
Cernunnos
5,757
576
48
5
4
162,310
2
W
Ah Muzen Cab
8,346
835
74
7
3
187,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role