Player Matchup

Sol
Sol
ChinoWaffle
Sol
Level 69
God Stats
22W - 9L
1,625 SR
Queue Stats
55W - 32L
1,547 Elo+
Party 1
Ra
Ra
IxKo0pAxI
Ra
Level 116
God Stats
104W - 118L
1,461 SR
Queue Stats
368W - 343L
1,448 Elo+
Solo
Xbalanque
Xbalanque
OmniCheeks
Xbalanque
Level 128
God Stats
69W - 32L
1,636 SR
Queue Stats
646W - 628L
1,486 Elo+
Solo
Neith
Neith
OverLoving
Neith
Level 86
God Stats
152W - 140L
1,533 SR
Queue Stats
178W - 164L
1,470 Elo+
Party 1
Nemesis
Nemesis
Tenshi Kishi
Nemesis
Level 125
God Stats
9W - 9L
1,488 SR
Queue Stats
356W - 388L
1,464 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,483 Elo+

VS

Team Averages
Level 97
1,573 SR
1,437 Elo+
Cerberus
Cerberus
PA_Laser
Cerberus
Level 92
God Stats
1W - 1L
1,734 SR
Queue Stats
49W - 49L
1,424 Elo+
Party 3
Nemesis
Nemesis
RockstarRelic
Nemesis
Level 111
God Stats
3W - 7L
1,343 SR
Queue Stats
106W - 140L
1,466 Elo+
Party 2
Chaac
Chaac
Stalder420
Chaac
Level 89
God Stats
6W - 12L
1,449 SR
Queue Stats
210W - 261L
1,454 Elo+
Party 2
Hera
Hera
WillFTK
Hera
Level 85
God Stats
5W - 2L
1,686 SR
Queue Stats
47W - 57L
1,399 Elo+
Party 3
Cupid
Cupid
camelcı
Cupid
Level 109
God Stats
21W - 18L
1,652 SR
Queue Stats
1,133W - 1,255L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,730
541
12,031
13,509
3,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 4 / 7
9,890
549
9,342
13,157
6,646
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
OmniCheeks
Xbalanque
17
3 / 3 / 4
10,293
572
11,559
13,299
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
5 / 4 / 0
11,547
642
9,754
9,460
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Tenshi Kishi
Nemesis
16
4 / 1 / 2
9,932
552
5,186
9,835
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PA_Laser
Cerberus
14
1 / 2 / 6
8,220
457
6,643
16,856
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
17
9 / 3 / 4
10,373
576
9,985
14,301
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
0 / 6 / 5
8,676
482
4,962
14,626
6,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
WillFTK
Hera
14
6 / 3 / 1
8,935
496
11,773
7,830
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
camelcı
Cupid
12
0 / 6 / 3
7,118
395
4,091
14,269
4,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
19
Kills
16
16
Deaths
20
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
4
4
7
1.88
W
Xbalanque
OmniCheeks
Xbalanque
3
3
4
1.67
W
Neith
5
4
0
1.25
L
Cerberus
PA_Laser
Cerberus
1
2
6
2
L
Nemesis
9
3
4
3.67
L
Chaac
0
6
5
0.42
W
Nemesis
Tenshi Kishi
Nemesis
4
1
2
5
L
Hera
WillFTK
Hera
6
3
1
2.17
L
Cupid
camelcı
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
37,454
59,260
Taken
67,882
21,844
Mitigated
34,317
22,606
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,031
4,986
0
7,001
13,509
3,359
288
5,088
8,231
61,714
0
W
9,342
686
886
4,021
13,157
6,646
467
6,897
6,042
53,595
0
W
Xbalanque
OmniCheeks
Xbalanque
11,559
5,030
0
5,309
13,299
3,939
3,199
2,731
10,540
0
76,209
W
Neith
9,754
3,847
0
2,820
9,460
4,190
1,172
1,731
7,675
0
76,295
L
Cerberus
PA_Laser
Cerberus
6,643
501
0
6,051
16,856
14,913
0
9,409
7,447
35,199
0
L
Nemesis
9,985
4,228
0
5,926
14,301
5,172
0
4,222
10,079
0
44,474
L
Chaac
4,962
593
0
4,287
14,626
6,920
0
672
13,954
0
50,396
W
Nemesis
Tenshi Kishi
Nemesis
5,186
1,403
0
2,569
9,835
3,710
0
1,395
8,356
0
77,870
L
Hera
WillFTK
Hera
11,773
2,998
0
845
7,830
2,801
50
4,575
3,255
50,401
0
L
Cupid
camelcı
Cupid
4,091
1,652
267
3,343
14,269
4,511
0
2,495
11,774
0
52,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
43,322
588
Minions Killed
441
0
Camps Cleared
0
1,695,812
Distance Traveled
1,634,567
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,730
541
110
6
0
332,951
6
W
Ra
9,890
549
74
4
0
322,696
4
W
Xbalanque
10,293
572
122
7
0
313,277
1
W
Neith
11,547
642
160
9
0
323,518
4
L
Cerberus
8,220
457
83
5
0
356,396
6
L
Nemesis
10,373
576
86
5
0
352,145
4
L
Chaac
8,676
482
94
5
0
326,504
3
W
Nemesis
9,932
552
122
7
0
403,370
1
L
Hera
8,935
496
90
5
0
300,019
8
L
Cupid
7,118
395
88
5
0
299,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role