Player Matchup

Bellona
Bellona
Aether8964
Bellona
Level 89
God Stats
6W - 4L
1,684 SR
Queue Stats
141W - 134L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Baduzera
Danzaburou
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
88W - 80L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Grex324
Ah Puch
Level 69
God Stats
6W - 10L
1,406 SR
Queue Stats
204W - 211L
1,506 Elo+
Solo
Bacchus
Bacchus
MurByte
Bacchus
Level 129
God Stats
4W - 5L
1,386 SR
Queue Stats
304W - 311L
1,514 Elo+
Solo
Nemesis
Nemesis
SynovialStone_GW
Nemesis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
392W - 399L
1,458 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,500 Elo+

VS

Team Averages
Level 81
1,612 SR
1,509 Elo+
Aphrodite
Aphrodite
AgustinGallo
Aphrodite
Level 58
God Stats
2W - 1L
1,769 SR
Queue Stats
248W - 195L
1,524 Elo+
Party 1
Achilles
Achilles
HashiramaSenju79
Achilles
Level 129
God Stats
13W - 10L
1,665 SR
Queue Stats
855W - 843L
1,525 Elo+
Party 1
Nemesis
Nemesis
HidrAl09
Nemesis
Level 123
God Stats
42W - 32L
1,630 SR
Queue Stats
75W - 79L
1,508 Elo+
Solo
Sol
Sol
Hugovichhyogur
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 1
Artio
Artio
NorthSicilian
Artio
Level 89
God Stats
23W - 27L
1,496 SR
Queue Stats
442W - 449L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aether8964
Bellona
9
0 / 1 / 1
5,079
508
2,808
4,788
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Baduzera
Danzaburou
9
1 / 2 / 4
5,493
549
1,679
5,234
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Grex324
Ah Puch
11
5 / 0 / 1
6,526
653
6,652
3,339
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MurByte
Bacchus
8
2 / 1 / 8
5,545
555
3,445
5,630
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 2 / 4
6,337
634
6,653
6,447
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgustinGallo
Aphrodite
9
0 / 5 / 2
5,397
540
311
7,287
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,548
555
2,834
7,942
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
HidrAl09
Nemesis
10
3 / 2 / 1
6,062
606
3,268
7,609
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 0
6,099
610
4,617
5,619
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,222
622
3,456
6,877
4,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aether8964
Bellona
0
1
1
0.5
L
Aphrodite
AgustinGallo
Aphrodite
0
5
2
0.2
W
Danzaburou
Baduzera
Danzaburou
1
2
4
1.5
W
Ah Puch
Grex324
Ah Puch
5
0
1
5.5
L
0
2
4
1
L
Nemesis
HidrAl09
Nemesis
3
2
1
1.75
L
2
3
0
0.67
W
Bacchus
MurByte
Bacchus
2
1
8
6
L
1
1
1
1.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
14,486
25,438
Taken
35,334
11,781
Mitigated
14,724
8,001
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aether8964
Bellona
2,808
470
0
822
4,788
3,536
0
2,488
2,300
0
19,988
L
Aphrodite
AgustinGallo
Aphrodite
311
86
99
2,312
7,287
2,314
0
3,430
3,519
24,318
0
W
Danzaburou
Baduzera
Danzaburou
1,679
675
0
1,969
5,234
1,445
248
2,664
2,570
0
25,118
W
Ah Puch
Grex324
Ah Puch
6,652
315
0
1,822
3,339
967
0
379
2,954
32,562
0
L
2,834
503
705
2,374
7,942
3,927
0
2,574
5,268
0
9,580
L
Nemesis
HidrAl09
Nemesis
3,268
1,246
0
2,888
7,609
2,660
0
1,552
5,979
0
29,501
L
4,617
1,667
0
1,991
5,619
1,671
0
1,449
4,168
36,552
6,096
W
Bacchus
MurByte
Bacchus
3,445
349
0
1,353
5,630
3,883
0
1,191
4,439
9,882
0
L
3,456
202
106
2,990
6,877
4,152
128
574
6,303
29,978
0
W
6,653
2,899
0
2,035
6,447
1,950
0
1,175
5,248
0
35,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
29,328
267
Minions Killed
299
0
Camps Cleared
0
1,042,959
Distance Traveled
902,163
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,079
508
49
5
0
201,906
1
L
Aphrodite
5,397
540
73
7
0
162,653
2
W
Danzaburou
5,493
549
49
5
0
204,482
4
W
Ah Puch
6,526
653
76
8
0
202,437
4
L
Achilles
5,548
555
9
1
0
181,373
1
L
Nemesis
6,062
606
60
6
0
199,050
2
L
Sol
6,099
610
89
9
0
183,686
1
W
Bacchus
5,545
555
13
1
0
211,772
2
L
Artio
6,222
622
68
7
0
175,401
4
W
Nemesis
6,337
634
80
8
0
222,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role