Player Matchup

Thor
Thor
Alexander2123
Thor
Level 115
God Stats
2W - 1L
1,740 SR
Queue Stats
171W - 148L
1,512 Elo+
Party 1
Pele
Pele
CHEWBAAKAA
Pele
Level 101
God Stats
16W - 4L
1,621 SR
Queue Stats
314W - 304L
1,480 Elo+
Party 1
Thanatos
Thanatos
swtorgamer22
Thanatos
Level 104
God Stats
5W - 11L
1,432 SR
Queue Stats
147W - 122L
1,516 Elo+
Party 1
Team Averages
Level 107
1,598 SR
1,502 Elo+

VS

Team Averages
Level 18
1,202 SR
1,054 Elo+
Fenrir
Fenrir
JuJu_Jenks
Fenrir
Level 6
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 6L
1,035 Elo+
Party 2
Discordia
Discordia
ScarletWitch643
Discordia
Level 42
God Stats
0W - 3L
1,407 SR
Queue Stats
6W - 28L
1,051 Elo+
Solo
Cthulhu
Cthulhu
dragonnn_firee
Cthulhu
Level 6
God Stats
0W - 2L
1,066 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
4,974
995
796
2,010
826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 3
5,007
1,001
3,113
3,718
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
swtorgamer22
Thanatos
8
2 / 0 / 3
4,711
942
1,149
2,423
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuJu_Jenks
Fenrir
3
0 / 1 / 0
3,426
685
0
774
368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
ScarletWitch643
Discordia
8
1 / 5 / 0
4,023
805
2,504
4,443
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 0
3,426
685
130
1,025
416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
3
1
3
4.5
L
Fenrir
JuJu_Jenks
Fenrir
0
1
0
0
L
Discordia
ScarletWitch643
Discordia
1
5
0
0.2
L
0
1
0
0
W
Thanatos
swtorgamer22
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,058
Damage
2,634
8,151
Taken
6,242
3,358
Mitigated
1,555
3,598
Healing
239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
796
153
0
488
2,010
826
640
567
1,443
0
8,779
W
3,113
828
0
735
3,718
1,621
904
1,679
2,039
0
16,182
L
Fenrir
JuJu_Jenks
Fenrir
0
0
0
0
774
368
0
0
774
0
0
L
Discordia
ScarletWitch643
Discordia
2,504
432
0
239
4,443
771
0
0
4,145
8,538
0
L
130
32
0
0
1,025
416
0
0
996
130
0
W
Thanatos
swtorgamer22
Thanatos
1,149
110
0
2,375
2,423
911
201
737
1,686
0
6,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,692
Gold Earned
10,875
69
Minions Killed
11
5
Camps Cleared
0
265,336
Distance Traveled
113,460
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,974
995
25
5
3
82,981
1
W
Pele
5,007
1,001
36
7
1
89,383
0
L
Fenrir
3,426
685
0
0
0
17,154
0
L
Discordia
4,023
805
11
2
0
79,727
1
L
Cthulhu
3,426
685
0
0
0
16,579
0
W
Thanatos
4,711
942
8
2
1
92,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role