Player Matchup

Yemoja
Yemoja
Chevyboy8814
Yemoja
Level 158
God Stats
0W - 1L
1,786 SR
Queue Stats
205W - 218L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
CrashedDUKE91
Heimdallr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 75L
1,441 Elo+
Party 2
Zeus
Zeus
Nato0404
Zeus
Level 62
God Stats
20W - 22L
1,490 SR
Queue Stats
203W - 254L
1,401 Elo+
Solo
Team Averages
Level 94
1,592 SR
1,439 Elo+

VS

Team Averages
Level 149
1,598 SR
1,503 Elo+
Ymir
Ymir
FrostMike44
Ymir
Level 159
God Stats
201W - 122L
1,532 SR
Queue Stats
282W - 252L
1,496 Elo+
Solo
Chang'e
Chang'e
Starbender89
Chang'e
Level 160
God Stats
7W - 3L
1,762 SR
Queue Stats
206W - 170L
1,511 Elo+
Party 1
Cupid
Cupid
istoleurbra1
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 2 / 9
11,607
725
11,849
20,885
31,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
CrashedDUKE91
Heimdallr
13
2 / 8 / 3
10,068
629
9,665
12,817
5,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
16
8 / 4 / 3
11,721
733
25,784
10,664
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 7
11,461
716
13,516
33,233
21,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Starbender89
Chang'e
16
7 / 2 / 7
11,926
745
17,950
18,555
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 10
10,078
630
7,677
12,878
4,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
14
14
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
9
3.25
L
Heimdallr
CrashedDUKE91
Heimdallr
2
8
3
0.44
W
7
5
7
2.1
L
Zeus
8
4
3
2.38
W
Chang'e
Starbender89
Chang'e
7
2
7
5.25
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,298
Damage
39,143
44,366
Taken
64,666
41,215
Mitigated
33,971
8,604
Healing
30,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,849
2,263
1,676
4,876
20,885
31,124
270
12,162
7,754
25,557
0
L
Heimdallr
CrashedDUKE91
Heimdallr
9,665
3,207
0
902
12,817
5,595
530
10,218
2,329
0
26,833
W
13,516
2,518
1,041
10,456
33,233
21,067
594
17,676
15,557
41,355
0
L
Zeus
25,784
1,062
58
1,092
10,664
4,496
688
7,894
2,593
62,598
0
W
Chang'e
Starbender89
Chang'e
17,950
867
7,674
9,503
18,555
8,205
800
10,989
7,566
40,500
0
W
7,677
2,834
969
1,205
12,878
4,699
1,515
9,406
3,472
0
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
33,465
152
Minions Killed
177
4
Camps Cleared
9
750,703
Distance Traveled
842,092
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,607
725
28
2
0
243,742
2
L
Heimdallr
10,068
629
31
2
0
247,090
1
W
Ymir
11,461
716
66
4
6
275,277
1
L
Zeus
11,721
733
93
6
4
259,871
3
W
Chang'e
11,926
745
57
4
1
293,687
0
W
Cupid
10,078
630
54
3
2
273,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role