Player Matchup

Amaterasu
Amaterasu
D3V1L35
Amaterasu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo
Sol
Sol
IHaveMildAutism2
Sol
Level 8
God Stats
3W - 1L
1,894 SR
Queue Stats
16W - 4L
1,747 Elo+
Party 2
Ares
Ares
JiggyJameson
Ares
Level 15
God Stats
9W - 11L
1,361 SR
Queue Stats
11W - 12L
1,380 Elo+
Solo
Hun Batz
Hun Batz
X-BuGi-X
Hun Batz
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
10W - 2L
1,783 Elo+
Party 2
Neith
Neith
adastt_sk
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,608 Elo+
Party 2
Team Averages
Level 14
1,590 SR
1,584 Elo+

VS

Team Averages
Level 23
1,507 SR
1,508 Elo+
Bellona
Bellona
A_MrDragon_
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 57L
1,509 Elo+
Party 1
Da Ji
Da Ji
Fruit_Individual
Da Ji
Level 26
God Stats
2W - 8L
1,448 SR
Queue Stats
169W - 188L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UPendragon-
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,544 Elo+
Solo
Sol
Sol
bartzgolebi1
Sol
Level 6
God Stats
2W - 1L
1,588 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Bacchus
Bacchus
loreal2001
Bacchus
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 118L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D3V1L35
Amaterasu
9
0 / 2 / 0
5,214
521
2,041
5,785
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 0
5,766
577
5,188
7,364
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 7 / 0
4,326
433
829
10,932
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
X-BuGi-X
Hun Batz
8
0 / 5 / 0
4,864
486
1,994
6,886
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
adastt_sk
Neith
6
0 / 8 / 0
3,923
392
1,321
5,914
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A_MrDragon_
Bellona
10
1 / 0 / 1
5,336
534
2,401
4,288
3,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
11 / 0 / 2
7,032
703
8,515
4,766
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
UPendragon-
Ah Muzen Cab
12
9 / 0 / 6
7,145
715
8,567
6,160
1,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,490
549
2,287
5,274
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
loreal2001
Bacchus
8
4 / 0 / 7
5,706
571
4,679
3,351
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
25
25
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
A_MrDragon_
Bellona
1
0
1
1.5
L
Amaterasu
D3V1L35
Amaterasu
0
2
0
0
W
11
0
2
12
L
3
3
0
1
L
0
7
0
0
W
Ah Muzen Cab
UPendragon-
Ah Muzen Cab
9
0
6
12
L
Hun Batz
X-BuGi-X
Hun Batz
0
5
0
0
L
Neith
adastt_sk
Neith
0
8
0
0
W
0
3
1
0.17
W
Bacchus
loreal2001
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,373
Damage
26,449
36,881
Taken
23,839
13,266
Mitigated
10,435
5,933
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A_MrDragon_
Bellona
2,401
597
0
715
4,288
3,093
94
0
4,288
4,782
11,087
L
Amaterasu
D3V1L35
Amaterasu
2,041
633
0
1,104
5,785
3,536
524
1,125
4,660
0
24,184
W
8,515
3,112
0
1,080
4,766
1,968
0
738
3,966
0
33,289
L
5,188
1,792
0
1,824
7,364
1,843
0
2,436
4,928
29,560
0
L
829
342
0
1,193
10,932
4,674
387
1,272
9,660
9,545
0
W
Ah Muzen Cab
UPendragon-
Ah Muzen Cab
8,567
5,040
0
3,033
6,160
1,911
186
1,225
4,865
0
41,123
L
Hun Batz
X-BuGi-X
Hun Batz
1,994
418
0
1,584
6,886
1,682
0
876
6,010
0
19,831
L
Neith
adastt_sk
Neith
1,321
415
0
228
5,914
1,531
319
1,694
4,220
0
10,009
W
2,287
684
0
1,767
5,274
1,769
748
3,070
1,980
25,596
3,520
W
Bacchus
loreal2001
Bacchus
4,679
842
0
579
3,351
1,694
128
595
2,723
12,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
30,709
206
Minions Killed
245
0
Camps Cleared
0
926,520
Distance Traveled
977,397
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,336
534
39
4
0
204,319
0
L
Amaterasu
5,214
521
53
5
0
176,969
1
W
Da Ji
7,032
703
58
6
0
212,656
1
L
Sol
5,766
577
62
6
0
203,826
2
L
Ares
4,326
433
19
2
0
168,175
1
W
Ah Muzen Cab
7,145
715
75
8
0
178,020
2
L
Hun Batz
4,864
486
52
5
0
215,447
1
L
Neith
3,923
392
20
2
0
162,103
0
W
Sol
5,490
549
55
6
0
179,930
0
W
Bacchus
5,706
571
18
2
0
202,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role