Player Matchup

Nemesis
Nemesis
KapitanXXL
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 4
Hun Batz
Hun Batz
Marmond213
Hun Batz
Level 26
God Stats
0W - 2L
1,300 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 4
Heimdallr
Heimdallr
YoohMama
Heimdallr
Level 44
God Stats
0W - 1L
1,824 SR
Queue Stats
19W - 33L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
s4m3h4d4
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 212L
1,351 Elo+
Party 3
Yemoja
Yemoja
wonkagab
Yemoja
Level 28
God Stats
12W - 18L
1,416 SR
Queue Stats
48W - 80L
1,279 Elo+
Party 3
Team Averages
Level 45
1,508 SR
1,378 Elo+

VS

Team Averages
Level 69
1,519 SR
1,417 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ActingYoyo
Loki
Level 82
God Stats
4W - 7L
1,465 SR
Queue Stats
46W - 65L
1,338 Elo+
Party 1
Zeus
Zeus
Fashl
Zeus
Level 32
God Stats
3W - 1L
1,665 SR
Queue Stats
28W - 26L
1,413 Elo+
Party 1
Ullr
Ullr
NeonHood
Ullr
Level 46
God Stats
16W - 20L
1,489 SR
Queue Stats
58W - 65L
1,416 Elo+
Party 2
Geb
Geb
Pyrobotz
Geb
Level 58
God Stats
6W - 5L
1,476 SR
Queue Stats
65W - 71L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KapitanXXL
Nemesis
12
0 / 4 / 0
6,865
458
2,370
10,163
2,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Marmond213
Hun Batz
11
0 / 7 / 0
6,684
446
6,108
13,262
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
YoohMama
Heimdallr
10
2 / 5 / 1
6,104
407
6,785
11,181
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
s4m3h4d4
Morgan Le Fay
12
4 / 7 / 0
7,347
490
7,785
10,653
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
wonkagab
Yemoja
10
0 / 2 / 2
6,665
444
4,887
10,555
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 0 / 2
9,902
660
6,913
7,633
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 0 / 3
9,474
632
10,108
9,910
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Fashl
Zeus
15
7 / 4 / 4
9,474
632
10,796
8,506
2,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
1 / 1 / 5
7,683
512
4,768
6,085
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 5
7,596
506
6,053
12,191
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
24
25
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
2
6
W
10
0
3
11.5
W
Zeus
Fashl
Zeus
7
4
4
2.25
L
Nemesis
KapitanXXL
Nemesis
0
4
0
0
L
Hun Batz
Marmond213
Hun Batz
0
7
0
0
W
Ullr
1
1
5
3.5
W
1
1
5
3.5
L
Heimdallr
YoohMama
Heimdallr
2
5
1
0.5
L
Morgan Le Fay
s4m3h4d4
Morgan Le Fay
4
7
0
0.57
L
Yemoja
wonkagab
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
38,638
55,814
Taken
44,325
21,357
Mitigated
22,798
13,817
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,913
1,027
0
4,399
7,633
6,026
259
0
7,633
50,105
10,337
W
10,108
3,095
265
5,068
9,910
3,480
435
1,894
7,903
0
56,247
W
Zeus
Fashl
Zeus
10,796
1,862
0
1,281
8,506
2,788
1,886
4,733
3,399
50,880
0
L
Nemesis
KapitanXXL
Nemesis
2,370
1,142
0
2,947
10,163
2,975
495
4,438
5,725
0
38,717
L
Hun Batz
Marmond213
Hun Batz
6,108
2,009
0
3,277
13,262
4,143
0
5,373
7,889
0
46,867
W
Ullr
4,768
2,502
0
1,853
6,085
1,878
2,341
2,452
3,577
0
36,775
W
6,053
641
0
4,128
12,191
8,626
319
2,960
9,141
22,732
0
L
Heimdallr
YoohMama
Heimdallr
6,785
2,833
0
2,366
11,181
3,537
92
3,035
8,146
0
35,031
L
Morgan Le Fay
s4m3h4d4
Morgan Le Fay
7,785
724
0
1,388
10,653
3,576
0
5,669
4,984
34,315
0
L
Yemoja
wonkagab
Yemoja
4,887
626
737
3,102
10,555
7,126
322
5,010
5,545
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
44,129
342
Minions Killed
405
0
Camps Cleared
0
1,283,683
Distance Traveled
1,491,430
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,902
660
134
9
0
247,534
0
W
Loki
9,474
632
74
5
0
342,688
5
W
Zeus
9,474
632
84
6
0
283,056
1
L
Nemesis
6,865
458
93
6
0
265,876
0
L
Hun Batz
6,684
446
89
6
0
252,277
0
W
Ullr
7,683
512
85
6
0
257,977
0
W
Geb
7,596
506
28
2
0
360,175
5
L
Heimdallr
6,104
407
57
4
0
239,533
3
L
Morgan Le Fay
7,347
490
67
4
0
267,514
15
L
Yemoja
6,665
444
36
2
0
258,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role