Player Matchup

Fenrir
Fenrir
Bread_Goblino
Fenrir
Level 155
God Stats
1W - 0L
1,400 SR
Queue Stats
135W - 97L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,645 SR
Queue Stats
70W - 40L
1,623 Elo+
Party 1
Horus
Horus
MoistHero
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 41L
1,639 Elo+
Party 1
Team Averages
Level 138
1,515 SR
1,623 Elo+

VS

Team Averages
Level 86
1,610 SR
1,535 Elo+
Cthulhu
Cthulhu
AArose97
Cthulhu
Level 49
God Stats
3W - 5L
1,462 SR
Queue Stats
51W - 49L
1,523 Elo+
Solo
Bastet
Bastet
MadMikeNYC
Bastet
Level 160
God Stats
112W - 94L
1,635 SR
Queue Stats
245W - 301L
1,508 Elo+
Solo
Eset
Eset
SnortinAddy
Eset
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
164W - 110L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
14,145
674
12,101
25,099
20,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
18
9 / 3 / 12
14,841
707
25,330
19,268
9,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
MoistHero
Horus
15
4 / 3 / 10
12,792
609
8,333
21,962
25,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AArose97
Cthulhu
12
0 / 16 / 1
10,458
498
1,706
21,488
6,525
Bastet
MadMikeNYC
Bastet
17
4 / 3 / 7
14,055
669
23,686
17,306
5,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 2 / 4
14,738
702
18,639
16,548
10,757
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
21
Kills
12
12
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AArose97
Cthulhu
0
16
1
0.03
W
8
6
8
2
W
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
9
3
12
5
L
Bastet
MadMikeNYC
Bastet
4
3
7
2.5
W
Horus
MoistHero
Horus
4
3
10
3
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,764
Damage
44,031
66,329
Taken
55,342
55,036
Mitigated
23,082
15,286
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AArose97
Cthulhu
1,706
335
0
0
21,488
6,525
0
11,880
9,608
7,816
0
W
12,101
3,212
0
2,067
25,099
20,310
1,106
6,431
18,015
0
39,655
W
Morgan Le Fay
Lil_Ole_Ghost22
Morgan Le Fay
25,330
3,125
0
5,161
19,268
9,186
645
5,510
13,420
80,104
0
L
Bastet
MadMikeNYC
Bastet
23,686
3,802
0
3,736
17,306
5,800
749
6,890
10,416
0
47,641
W
Horus
MoistHero
Horus
8,333
2,903
3,462
4,596
21,962
25,540
504
7,561
12,954
5,550
22,528
L
18,639
994
364
4,432
16,548
10,757
786
8,251
8,297
75,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
39,251
228
Minions Killed
184
10
Camps Cleared
7
1,082,016
Distance Traveled
980,035
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,458
498
17
1
0
223,869
2
W
Fenrir
14,145
674
58
3
5
348,150
5
W
Morgan Le Fay
14,841
707
131
6
2
356,460
0
L
Bastet
14,055
669
38
2
2
386,596
1
W
Horus
12,792
609
39
2
3
377,406
5
L
Eset
14,738
702
129
6
5
369,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role