Player Matchup

Tyr
Tyr
FreddyGames14
Tyr
Level 58
God Stats
4W - 1L
1,780 SR
Queue Stats
22W - 20L
1,512 Elo+
Party 1
Medusa
Medusa
Kangen420
Medusa
Level 26
God Stats
4W - 1L
1,735 SR
Queue Stats
22W - 20L
1,512 Elo+
Party 1
Fenrir
Fenrir
RedBull080399
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,512 Elo+
Party 1
Team Averages
Level 56
1,672 SR
1,512 Elo+

VS

Team Averages
Level 35
1,498 SR
1,460 Elo+
Agni
Agni
SpanishClon
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Pele
Pele
Torres23f
Pele
Level 29
God Stats
1W - 4L
1,493 SR
Queue Stats
168W - 133L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
isbo54
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,194
766
4,836
6,767
3,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Kangen420
Medusa
12
1 / 3 / 9
8,149
679
5,022
6,521
2,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 0 / 7
9,552
796
8,423
5,662
3,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,219
602
1,110
7,654
2,333
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
1 / 5 / 1
7,495
625
5,042
7,010
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
isbo54
Gilgamesh
12
3 / 3 / 1
8,004
667
6,679
7,664
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Medusa
Kangen420
Medusa
1
3
9
1.83
W
8
0
7
11.5
L
0
7
3
0.21
L
Pele
1
5
1
0.3
L
Gilgamesh
isbo54
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
12,831
18,950
Taken
22,328
9,549
Mitigated
10,094
2,887
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,836
2,052
0
443
6,767
3,463
748
1,163
5,382
0
17,144
W
Medusa
Kangen420
Medusa
5,022
2,601
0
1,340
6,521
2,236
594
537
5,915
0
41,394
W
8,423
1,328
0
1,104
5,662
3,850
0
535
4,913
200
20,744
L
1,110
311
127
688
7,654
2,333
175
100
7,554
10,873
0
L
Pele
5,042
921
0
579
7,010
2,477
0
422
6,588
0
29,655
L
Gilgamesh
isbo54
Gilgamesh
6,679
1,710
0
1,001
7,664
5,284
0
239
7,425
2,124
16,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
22,718
136
Minions Killed
113
8
Camps Cleared
2
706,564
Distance Traveled
668,231
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,194
766
32
3
5
234,817
0
W
Medusa
8,149
679
72
6
1
205,650
2
W
Fenrir
9,552
796
32
3
2
266,097
0
L
Agni
7,219
602
22
2
0
190,881
2
L
Pele
7,495
625
55
5
2
227,754
4
L
Gilgamesh
8,004
667
36
3
0
249,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role