Player Matchup

Tsukuyomi
Tsukuyomi
CloudierPeak
Tsukuyomi
Level 86
God Stats
13W - 10L
1,519 SR
Queue Stats
314W - 316L
1,449 Elo+
Party 2
Mulan
Mulan
H20-Bleu-_-
Mulan
Level 42
God Stats
17W - 5L
1,677 SR
Queue Stats
80W - 47L
1,438 Elo+
Solo
Zeus
Zeus
MOOSETHULU
Zeus
Level 103
God Stats
22W - 7L
1,759 SR
Queue Stats
277W - 284L
1,446 Elo+
Party 2
Team Averages
Level 77
1,652 SR
1,444 Elo+

VS

Team Averages
Level 104
1,572 SR
1,481 Elo+
Artio
Artio
INuzika
Artio
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
69W - 87L
1,500 Elo+
Party 1
Chang'e
Chang'e
Spanyard303
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,509 Elo+
Party 1
Set
Set
charles0070
Set
Level 109
God Stats
39W - 53L
1,466 SR
Queue Stats
333W - 383L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloudierPeak
Tsukuyomi
15
5 / 3 / 21
11,481
765
15,594
13,626
5,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
13 / 2 / 16
12,515
834
17,551
21,350
21,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
14 / 4 / 14
12,674
845
19,168
10,554
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
INuzika
Artio
14
2 / 9 / 6
9,994
666
11,641
23,524
21,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Spanyard303
Chang'e
12
1 / 13 / 6
9,409
627
8,513
18,368
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 10 / 2
10,920
728
13,170
20,039
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
32
Kills
9
9
Deaths
32
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CloudierPeak
Tsukuyomi
5
3
21
5.17
W
13
2
16
10.5
L
Artio
INuzika
Artio
2
9
6
0.56
W
14
4
14
5.25
L
Chang'e
Spanyard303
Chang'e
1
13
6
0.31
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,313
Damage
33,324
45,530
Taken
61,931
30,939
Mitigated
36,935
13,755
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CloudierPeak
Tsukuyomi
15,594
3,537
0
4,121
13,626
5,321
922
6,649
6,977
0
45,897
W
17,551
2,576
321
8,031
21,350
21,742
732
8,965
12,385
0
27,580
L
Artio
INuzika
Artio
11,641
917
732
3,816
23,524
21,882
0
6,805
16,360
32,399
0
W
19,168
1,653
0
1,282
10,554
3,876
1,176
4,688
5,866
47,044
0
L
Chang'e
Spanyard303
Chang'e
8,513
1,237
959
2,278
18,368
5,795
48
5,799
12,103
30,383
0
L
13,170
6,656
0
1,924
20,039
9,258
0
7,704
11,887
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
30,323
164
Minions Killed
131
6
Camps Cleared
7
790,383
Distance Traveled
700,799
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,481
765
60
4
2
291,011
0
W
Mulan
12,515
834
28
2
1
273,294
2
L
Artio
9,994
666
48
3
2
259,030
2
W
Zeus
12,674
845
76
5
3
226,078
1
L
Chang'e
9,409
627
47
3
2
204,177
5
L
Set
10,920
728
36
2
3
237,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role