Player Matchup

Tiamat
Tiamat
Xanman0117
Tiamat
Level 8
God Stats
6W - 9L
1,087 SR
Queue Stats
14W - 24L
1,631 Elo+
Party 1
Neith
Neith
desrtdav
Neith
Level 4
God Stats
0W - 4L
1,502 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 1
Nemesis
Nemesis
luthren9
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ryan177th
Ymir
Level 57
God Stats
12W - 15L
1,293 SR
Queue Stats
45W - 73L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
superpeachafy
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,376 SR
1,496 Elo+

VS

Team Averages
Level 15
1,512 SR
1,386 Elo+
Hachiman
Hachiman
BlackBashHD
Hachiman
Level 17
God Stats
2W - 2L
1,328 SR
Queue Stats
15W - 19L
1,353 Elo+
Solo
Da Ji
Da Ji
HTGFHFT
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
QueenByWendy
Skadi
Level 17
God Stats
1W - 2L
1,263 SR
Queue Stats
23W - 39L
1,274 Elo+
Solo
Amaterasu
Amaterasu
noircats
Amaterasu
Level 12
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 24L
1,305 Elo+
Solo
Cliodhna
Cliodhna
Ребут
Cliodhna
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Xanman0117
Tiamat
13
1 / 1 / 1
7,118
445
8,536
7,458
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
desrtdav
Neith
12
8 / 6 / 3
7,898
494
7,875
9,123
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
luthren9
Nemesis
6
0 / 13 / 0
5,358
335
1,978
11,106
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 2 / 8
7,393
462
3,768
12,527
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
6
1 / 10 / 0
5,692
356
3,914
12,210
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackBashHD
Hachiman
15
10 / 0 / 3
9,838
615
7,586
8,804
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Da Ji
HTGFHFT
Da Ji
17
12 / 0 / 6
10,895
681
13,703
13,462
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 5
8,596
537
6,386
9,337
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
noircats
Amaterasu
12
6 / 2 / 1
8,149
509
5,536
9,488
6,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Ребут
Cliodhna
11
1 / 8 / 1
7,242
453
5,083
9,711
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
30
32
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlackBashHD
Hachiman
10
0
3
11.5
W
Da Ji
HTGFHFT
Da Ji
12
0
6
15
W
1
3
5
1.17
L
Tiamat
Xanman0117
Tiamat
1
1
1
1.5
L
Neith
desrtdav
Neith
8
6
3
1.58
L
Nemesis
luthren9
Nemesis
0
13
0
0
W
Amaterasu
noircats
Amaterasu
6
2
1
3.25
L
Ymir
2
2
8
3
L
Cthulhu
1
10
0
0.1
W
Cliodhna
Ребут
Cliodhna
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
38,294
52,424
Taken
50,802
28,602
Mitigated
21,771
6,772
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlackBashHD
Hachiman
7,586
4,616
0
5,954
8,804
3,050
2,774
4,805
3,389
0
56,120
W
Da Ji
HTGFHFT
Da Ji
13,703
5,592
0
6,650
13,462
5,494
0
4,274
8,838
0
73,723
W
6,386
3,204
0
2,697
9,337
3,903
357
2,521
6,776
0
54,015
L
Tiamat
Xanman0117
Tiamat
8,536
316
50
2,180
7,458
2,701
973
0
7,458
37,256
0
L
Neith
desrtdav
Neith
7,875
2,426
0
1,527
9,123
3,724
287
0
9,123
0
34,462
L
Nemesis
luthren9
Nemesis
1,978
1,399
0
422
11,106
1,400
12
238
10,868
0
13,304
W
Amaterasu
noircats
Amaterasu
5,536
4,474
0
931
9,488
6,523
2,273
1,814
7,372
739
26,916
L
Ymir
3,768
791
0
780
12,527
13,024
172
0
12,527
17,173
0
L
Cthulhu
3,914
927
0
1,813
12,210
7,753
64
0
12,210
13,787
0
W
Cliodhna
Ребут
Cliodhna
5,083
366
0
168
9,711
2,801
423
1,850
7,819
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
44,720
208
Minions Killed
441
0
Camps Cleared
0
1,310,655
Distance Traveled
1,428,702
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,838
615
119
7
0
254,453
4
W
Da Ji
10,895
681
123
8
0
326,064
1
W
Skadi
8,596
537
95
6
0
264,921
2
L
Tiamat
7,118
445
65
4
0
291,076
1
L
Neith
7,898
494
74
5
0
264,861
3
L
Nemesis
5,358
335
27
2
0
240,692
2
W
Amaterasu
8,149
509
58
4
0
293,109
0
L
Ymir
7,393
462
25
2
0
304,344
1
L
Cthulhu
5,692
356
17
1
0
209,682
3
W
Cliodhna
7,242
453
46
3
0
290,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role