Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Cyrenn
Geb
Level 143
God Stats
13W - 6L
1,770 SR
Queue Stats
50W - 39L
1,597 Elo+
Party 1
Xbalanque
Xbalanque
MineCinek
Xbalanque
Level 25
God Stats
2W - 0L
1,766 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,534 Elo+

VS

Team Averages
Level 62
1,618 SR
1,560 Elo+
Ullr
Ullr
Aresjk
Ullr
Level 46
God Stats
23W - 42L
1,301 SR
Queue Stats
287W - 291L
1,587 Elo+
Solo
Fafnir
Fafnir
AzuRNemesiS
Fafnir
Level 48
God Stats
4W - 3L
1,701 SR
Queue Stats
266W - 241L
1,578 Elo+
Solo
Neith
Neith
Cerebrvm
Neith
Level 49
God Stats
5W - 9L
1,620 SR
Queue Stats
137W - 138L
1,485 Elo+
Solo
Fenrir
Fenrir
LumpBeefBroth
Fenrir
Level 40
God Stats
9W - 4L
1,779 SR
Queue Stats
61W - 49L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
TheThiccestFella
Zhong Kui
Level 128
God Stats
7W - 11L
1,686 SR
Queue Stats
434W - 396L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 1
6,753
614
6,240
10,601
5,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
 
Thanatos
11
5 / 0 / 1
6,545
595
6,767
7,721
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 1
5,766
524
2,999
4,699
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Cyrenn
Geb
9
1 / 1 / 3
5,625
511
1,905
5,384
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
MineCinek
Xbalanque
10
2 / 1 / 1
5,647
513
3,468
4,161
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aresjk
Ullr
9
1 / 2 / 0
5,306
482
2,268
3,786
996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
7
0 / 2 / 0
4,953
450
1,690
7,371
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Cerebrvm
Neith
10
0 / 2 / 2
6,055
550
3,335
6,271
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,378
489
2,301
7,932
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
10
2 / 3 / 0
5,775
525
7,941
7,819
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
1
4.5
W
Thanatos
 
Thanatos
5
0
1
5.5
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Ullr
Aresjk
Ullr
1
2
0
0.5
L
Fafnir
0
2
0
0
L
Neith
Cerebrvm
Neith
0
2
2
0.5
W
Geb
Cyrenn
Geb
1
1
3
2.5
L
1
3
0
0.33
W
Xbalanque
MineCinek
Xbalanque
2
1
1
2.5
L
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
17,535
32,566
Taken
33,179
13,538
Mitigated
17,191
16,130
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,240
1,721
0
5,089
10,601
5,298
0
4,990
4,977
0
33,224
W
Thanatos
 
Thanatos
6,767
2,244
0
8,053
7,721
2,526
0
1,183
6,471
0
33,140
W
Morgan Le Fay
 
Morgan Le Fay
2,999
218
0
518
4,699
1,438
0
103
4,596
30,999
0
L
Ullr
Aresjk
Ullr
2,268
607
0
290
3,786
996
0
698
3,088
0
26,070
L
Fafnir
1,690
318
0
1,549
7,371
5,422
0
811
6,550
9,700
0
L
Neith
Cerebrvm
Neith
3,335
712
0
2,455
6,271
1,774
208
1,711
4,422
0
34,930
W
Geb
Cyrenn
Geb
1,905
227
140
1,010
5,384
2,949
234
1,793
3,511
13,377
0
L
2,301
557
0
3,256
7,932
2,466
0
1,085
6,795
0
25,589
W
Xbalanque
MineCinek
Xbalanque
3,468
2,232
0
1,320
4,161
1,327
780
781
3,380
0
25,275
L
Zhong Kui
7,941
828
0
3,275
7,819
6,533
0
399
7,420
23,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
27,467
284
Minions Killed
266
0
Camps Cleared
0
1,070,377
Distance Traveled
942,234
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,753
614
75
7
0
236,740
3
W
Thanatos
6,545
595
64
6
0
232,148
1
W
Morgan Le Fay
5,766
524
73
7
0
202,197
3
L
Ullr
5,306
482
50
5
0
174,278
0
L
Fafnir
4,953
450
25
2
0
174,719
3
L
Neith
6,055
550
84
8
0
194,136
2
W
Geb
5,625
511
17
2
0
223,919
5
L
Fenrir
5,378
489
70
6
0
220,783
4
W
Xbalanque
5,647
513
55
5
0
175,373
2
L
Zhong Kui
5,775
525
37
3
0
178,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role