Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
EBL09
Cliodhna
Level 29
God Stats
6W - 6L
1,540 SR
Queue Stats
51W - 58L
1,489 Elo+
Party 1
Tiamat
Tiamat
Mudjo99
Tiamat
Level 32
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 35L
1,685 Elo+
Solo
Xbalanque
Xbalanque
leopo03
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,489 Elo+
Party 4
Team Averages
Level 70
1,508 SR
1,533 Elo+

VS

Team Averages
Level 64
1,539 SR
1,552 Elo+
Awilix
Awilix
DeCeee
Awilix
Level 129
God Stats
71W - 88L
1,518 SR
Queue Stats
1,166W - 1,075L
1,569 Elo+
Party 3
Anhur
Anhur
Fizziness
Anhur
Level 48
God Stats
20W - 10L
1,617 SR
Queue Stats
301W - 190L
1,681 Elo+
Party 3
Janus
Janus
Fr0z3n_Kn1ght_
Janus
Level 88
God Stats
25W - 29L
1,445 SR
Queue Stats
417W - 409L
1,509 Elo+
Party 2
King Arthur
King Arthur
Fr0z3n_loko_
King Arthur
Level 23
God Stats
13W - 11L
1,740 SR
Queue Stats
114W - 92L
1,471 Elo+
Party 2
Sobek
Sobek
tfou3lal3ouba
Sobek
Level 33
God Stats
3W - 0L
1,374 SR
Queue Stats
28W - 23L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 2 / 2
6,474
589
3,586
8,254
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
 
Artio
11
1 / 0 / 0
6,395
581
6,062
8,910
6,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
EBL09
Cliodhna
9
1 / 4 / 2
5,528
503
4,165
6,707
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Mudjo99
Tiamat
9
0 / 4 / 1
5,652
514
4,184
6,528
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
leopo03
Xbalanque
10
2 / 6 / 2
6,102
555
4,922
9,115
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeCeee
Awilix
12
3 / 1 / 2
6,619
602
4,664
5,747
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Fizziness
Anhur
12
10 / 1 / 0
7,348
668
9,374
8,812
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 3
6,291
572
2,832
5,711
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fr0z3n_loko_
King Arthur
10
0 / 1 / 0
5,649
514
4,306
8,920
5,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 10
5,882
535
2,695
6,730
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
16
16
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
2
1
L
Artio
 
Artio
1
0
0
1
W
Awilix
DeCeee
Awilix
3
1
2
4
L
Cliodhna
EBL09
Cliodhna
1
4
2
0.5
W
Anhur
Fizziness
Anhur
10
1
0
10
W
2
0
3
3.5
W
King Arthur
Fr0z3n_loko_
King Arthur
0
1
0
0
L
Tiamat
Mudjo99
Tiamat
0
4
1
0.13
L
Xbalanque
leopo03
Xbalanque
2
6
2
0.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
23,871
39,514
Taken
35,920
14,887
Mitigated
15,903
13,546
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,586
471
0
2,976
8,254
3,377
87
887
7,367
0
24,565
L
Artio
 
Artio
6,062
1,237
0
5,322
8,910
6,188
0
478
8,432
39,745
0
W
Awilix
DeCeee
Awilix
4,664
1,734
0
1,476
5,747
2,158
0
1,400
4,347
0
43,581
L
Cliodhna
EBL09
Cliodhna
4,165
187
0
2,192
6,707
1,517
0
1,110
5,539
0
28,278
W
Anhur
Fizziness
Anhur
9,374
4,871
0
1,986
8,812
2,208
0
66
8,746
0
39,432
W
2,832
517
0
2,000
5,711
1,430
0
2,759
2,952
37,234
0
W
King Arthur
Fr0z3n_loko_
King Arthur
4,306
862
0
3,225
8,920
5,715
0
4,693
4,227
0
31,327
L
Tiamat
Mudjo99
Tiamat
4,184
441
0
2,010
6,528
2,849
0
2,616
3,772
32,089
0
L
Xbalanque
leopo03
Xbalanque
4,922
1,873
0
1,046
9,115
956
0
238
8,877
0
29,389
W
2,695
224
0
1,441
6,730
4,392
108
1,394
5,336
9,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
31,789
298
Minions Killed
333
0
Camps Cleared
0
1,079,333
Distance Traveled
1,165,983
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,474
589
43
4
0
247,880
4
L
Artio
6,395
581
79
7
0
211,227
4
W
Awilix
6,619
602
80
7
0
274,478
3
L
Cliodhna
5,528
503
57
5
0
211,937
0
W
Anhur
7,348
668
80
7
0
216,781
3
W
Janus
6,291
572
84
8
0
229,985
2
W
King Arthur
5,649
514
71
6
0
223,952
5
L
Tiamat
5,652
514
65
6
0
206,409
1
L
Xbalanque
6,102
555
54
5
0
201,880
4
W
Sobek
5,882
535
18
2
0
220,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role