Player Matchup

Xbalanque
Xbalanque
LittleBoyBicycle
Xbalanque
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,725 Elo+
Solo
Baron Samedi
Baron Samedi
femurbeamer
Baron Samedi
Level 29
God Stats
3W - 7L
1,143 SR
Queue Stats
113W - 104L
1,481 Elo+
Solo
Cabrakan
Cabrakan
hellmode161
Cabrakan
Level 12
God Stats
18W - 4L
2,056 SR
Queue Stats
36W - 24L
1,581 Elo+
Solo
Izanami
Izanami
lpzlpz
Izanami
Level 29
God Stats
9W - 3L
1,715 SR
Queue Stats
144W - 109L
1,606 Elo+
Solo
Poseidon
Poseidon
therazzledazzle
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,627 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,604 Elo+

VS

Team Averages
Level 32
1,624 SR
1,600 Elo+
Cthulhu
Cthulhu
Binjan
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 93L
1,615 Elo+
Solo
Loki
Loki
IxParadoxI
Loki
Level 17
God Stats
3W - 2L
1,665 SR
Queue Stats
26W - 16L
1,715 Elo+
Solo
Chiron
Chiron
Valldus
Chiron
Level 28
God Stats
4W - 8L
1,786 SR
Queue Stats
149W - 167L
1,595 Elo+
Solo
King Arthur
King Arthur
sluggga
King Arthur
Level 79
God Stats
68W - 66L
1,587 SR
Queue Stats
372W - 434L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
tjdj009
Baron Samedi
Level 7
God Stats
6W - 6L
1,581 SR
Queue Stats
18W - 11L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
13 / 3 / 5
12,518
659
17,308
13,284
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
femurbeamer
Baron Samedi
18
4 / 2 / 6
11,136
586
8,592
14,798
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
hellmode161
Cabrakan
19
7 / 5 / 8
12,125
638
18,512
22,134
19,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
lpzlpz
Izanami
4
0 / 1 / 0
6,056
319
701
1,176
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
19
6 / 4 / 8
11,206
590
13,130
13,579
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Binjan
Cthulhu
13
3 / 2 / 5
8,991
473
8,827
16,209
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 3 / 1
11,234
591
6,615
9,914
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Valldus
Chiron
15
0 / 7 / 1
9,077
478
3,394
12,498
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
sluggga
King Arthur
15
0 / 10 / 7
8,867
467
9,842
21,226
16,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
tjdj009
Baron Samedi
18
6 / 8 / 4
11,484
604
12,806
18,082
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
30
Kills
15
15
Deaths
30
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Binjan
Cthulhu
3
2
5
2.75
L
6
3
1
2.17
W
Xbalanque
13
3
5
5.17
L
Chiron
Valldus
Chiron
0
7
1
0.07
W
Baron Samedi
femurbeamer
Baron Samedi
4
2
6
3.5
W
Cabrakan
hellmode161
Cabrakan
7
5
8
2.2
W
Izanami
lpzlpz
Izanami
0
1
0
0
L
King Arthur
sluggga
King Arthur
0
10
7
0.35
W
Poseidon
6
4
8
2.5
L
Baron Samedi
tjdj009
Baron Samedi
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,243
Damage
41,484
64,971
Taken
77,929
37,191
Mitigated
46,276
27,410
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Binjan
Cthulhu
8,827
775
338
4,951
16,209
14,385
0
7,469
8,740
35,844
0
L
6,615
2,426
0
2,746
9,914
4,321
0
3,387
6,527
0
73,456
W
Xbalanque
17,308
9,902
0
6,030
13,284
5,605
0
6,246
6,708
0
104,832
L
Chiron
Valldus
Chiron
3,394
1,212
226
2,761
12,498
3,689
2,352
6,501
5,989
0
64,334
W
Baron Samedi
femurbeamer
Baron Samedi
8,592
1,053
209
3,229
14,798
7,505
0
2,859
11,781
80,380
0
W
Cabrakan
hellmode161
Cabrakan
18,512
2,211
0
11,204
22,134
19,233
0
6,216
15,731
92,258
0
W
Izanami
lpzlpz
Izanami
701
600
0
254
1,176
193
0
234
886
0
3,446
L
King Arthur
sluggga
King Arthur
9,842
1,616
0
2,592
21,226
16,603
0
14,134
7,092
0
47,490
W
Poseidon
13,130
2,496
149
6,335
13,579
4,655
0
5,221
8,072
93,105
0
L
Baron Samedi
tjdj009
Baron Samedi
12,806
1,192
1,671
4,509
18,082
7,278
76
8,931
9,151
58,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,041
Gold Earned
49,653
626
Minions Killed
487
0
Camps Cleared
0
1,488,588
Distance Traveled
1,688,108
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,991
473
68
4
0
310,850
3
L
Loki
11,234
591
107
6
0
391,457
14
W
Xbalanque
12,518
659
155
8
0
380,331
2
L
Chiron
9,077
478
121
6
0
338,800
1
W
Baron Samedi
11,136
586
138
7
0
349,474
4
W
Cabrakan
12,125
638
189
10
0
315,437
5
W
Izanami
6,056
319
8
0
0
32,940
0
L
King Arthur
8,867
467
72
4
0
324,292
2
W
Poseidon
11,206
590
136
7
0
410,406
2
L
Baron Samedi
11,484
604
119
6
0
322,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role