Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AngryBetchUwU
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,352 Elo+
Solo
Odin
Odin
ArtemisOfTheMoon
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Blunt78
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,381 Elo+
Solo
Ra
Ra
XxDestroyerCrxX
Ra
Level 25
God Stats
1W - 2L
1,197 SR
Queue Stats
11W - 11L
1,486 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,439 Elo+

VS

Team Averages
Level 25
1,520 SR
1,384 Elo+
Tiamat
Tiamat
AchiII3s
Tiamat
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
Sydancian
Aphrodite
Level 82
God Stats
59W - 43L
1,586 SR
Queue Stats
106W - 102L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZXDGuts
Cu Chulainn
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,380 Elo+
Party 1
Bellona
Bellona
datwhiterice
Bellona
Level 5
God Stats
3W - 3L
1,315 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
orochinaga
Amaterasu
Level 8
God Stats
5W - 0L
1,700 SR
Queue Stats
26W - 23L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 10 / 10
14,478
1,034
38,920
31,700
12,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 9
12,858
918
21,768
25,802
10,423
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 6 / 15
12,813
915
20,346
35,849
37,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Blunt78
Guan Yu
20
0 / 8 / 15
12,677
906
16,528
38,098
58,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 7 / 8
14,651
1,047
34,777
31,058
13,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AchiII3s
Tiamat
20
6 / 3 / 19
14,443
1,032
37,784
19,612
12,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Sydancian
Aphrodite
20
6 / 3 / 26
14,812
1,058
28,825
19,962
14,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ZXDGuts
Cu Chulainn
20
5 / 5 / 22
14,133
1,010
30,211
35,071
34,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
datwhiterice
Bellona
20
5 / 3 / 20
13,662
976
23,416
35,130
27,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
orochinaga
Amaterasu
20
15 / 4 / 14
15,418
1,101
36,402
31,128
29,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
138
18
Kills
37
37
Deaths
18
57
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
10
10
1.1
W
Tiamat
AchiII3s
Tiamat
6
3
19
5.17
L
3
6
9
1.25
L
1
6
15
1.42
L
Guan Yu
Blunt78
Guan Yu
0
8
15
0.94
W
Aphrodite
Sydancian
Aphrodite
6
3
26
6.33
L
8
7
8
1.71
W
Cu Chulainn
ZXDGuts
Cu Chulainn
5
5
22
3.2
W
Bellona
datwhiterice
Bellona
5
3
20
5
W
Amaterasu
orochinaga
Amaterasu
15
4
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,339
Damage
156,638
162,507
Taken
140,903
131,847
Mitigated
118,376
50,541
Healing
52,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
38,920
3,728
11,590
7,853
31,700
12,419
0
18,133
13,297
66,477
0
W
Tiamat
AchiII3s
Tiamat
37,784
2,118
336
6,019
19,612
12,158
0
10,678
8,820
66,774
0
L
21,768
12,623
0
3,632
25,802
10,423
0
15,264
10,483
0
42,102
L
20,346
3,175
1,016
3,882
35,849
37,375
0
12,243
22,950
0
31,445
L
Guan Yu
Blunt78
Guan Yu
16,528
2,898
6,199
8,589
38,098
58,395
0
17,351
19,610
0
26,148
W
Aphrodite
Sydancian
Aphrodite
28,825
4,788
17,959
13,227
19,962
14,673
0
8,942
10,749
61,413
0
L
34,777
6,131
4,769
3,011
31,058
13,235
0
18,486
12,343
72,469
0
W
Cu Chulainn
ZXDGuts
Cu Chulainn
30,211
7,383
0
5,365
35,071
34,588
0
18,283
16,044
15,107
34,183
W
Bellona
datwhiterice
Bellona
23,416
9,975
0
3,113
35,130
27,557
0
19,568
14,860
0
36,154
W
Amaterasu
orochinaga
Amaterasu
36,402
16,517
0
6,704
31,128
29,400
0
16,226
14,479
14,637
40,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,477
Gold Earned
72,468
261
Minions Killed
261
5
Camps Cleared
8
1,354,215
Distance Traveled
1,432,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,478
1,034
68
5
2
246,307
0
W
Tiamat
14,443
1,032
54
4
3
287,384
0
L
Neith
12,858
918
42
3
1
276,100
0
L
Odin
12,813
915
41
3
0
279,332
0
L
Guan Yu
12,677
906
15
1
2
300,987
0
W
Aphrodite
14,812
1,058
82
6
4
278,359
0
L
Ra
14,651
1,047
95
7
0
251,489
3
W
Cu Chulainn
14,133
1,010
65
5
1
278,029
0
W
Bellona
13,662
976
21
2
0
305,605
0
W
Amaterasu
15,418
1,101
39
3
0
283,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role