Player Matchup

Gilgamesh
Gilgamesh
BigPPMcGee
Gilgamesh
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
40W - 27L
1,579 Elo+
Party 3
Ra
Ra
DocWilson95
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,603 Elo+
Party 3
Da Ji
Da Ji
SunkenToad
Da Ji
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 25L
1,555 Elo+
Party 2
Neith
Neith
isargar
Neith
Level 23
God Stats
3W - 2L
1,504 SR
Queue Stats
41W - 59L
1,407 Elo+
Solo
Ares
Ares
merpell
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,543 Elo+

VS

Team Averages
Level 15
1,555 SR
1,586 Elo+
Poseidon
Poseidon
PalamaSmith
Poseidon
Level 28
God Stats
2W - 3L
1,619 SR
Queue Stats
47W - 47L
1,463 Elo+
Party 1
Neith
Neith
SnitchToken
Neith
Level 7
God Stats
3W - 2L
1,528 SR
Queue Stats
5W - 3L
1,717 Elo+
Party 1
Skadi
Skadi
TRollersHell
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 1
Freya
Freya
ghostgabe
Freya
Level 18
God Stats
9W - 7L
1,628 SR
Queue Stats
45W - 45L
1,557 Elo+
Solo
Cthulhu
Cthulhu
songoq344
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPPMcGee
Gilgamesh
20
9 / 1 / 30
14,817
1,347
23,078
20,707
20,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 25
11,872
1,079
18,668
12,640
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
19
18 / 4 / 13
14,075
1,280
23,861
15,925
6,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
isargar
Neith
20
9 / 3 / 17
12,934
1,176
19,505
10,937
4,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
merpell
Ares
19
4 / 5 / 25
12,648
1,150
15,449
18,851
22,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PalamaSmith
Poseidon
18
7 / 6 / 6
12,640
1,149
15,905
13,042
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 9
10,541
958
9,919
14,444
5,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 16 / 8
10,870
988
13,237
25,050
9,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
ghostgabe
Freya
18
7 / 7 / 9
12,754
1,159
21,874
25,035
9,789
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
songoq344
Cthulhu
18
0 / 9 / 13
10,748
977
8,958
30,004
28,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
63
45
Kills
18
18
Deaths
46
110
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigPPMcGee
Gilgamesh
9
1
30
24
W
5
5
25
3.5
L
Poseidon
PalamaSmith
Poseidon
7
6
6
1.67
L
2
8
9
0.81
W
Da Ji
18
4
13
6.13
L
2
16
8
0.38
L
Freya
ghostgabe
Freya
7
7
9
1.64
W
Neith
isargar
Neith
9
3
17
5.83
W
Ares
merpell
Ares
4
5
25
3.3
L
Cthulhu
songoq344
Cthulhu
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,561
Damage
69,893
79,060
Taken
107,575
59,416
Mitigated
57,586
10,982
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigPPMcGee
Gilgamesh
23,078
5,572
1,869
2,645
20,707
20,525
0
8,895
11,491
10,884
38,716
W
18,668
810
1,508
1,714
12,640
5,531
0
8,504
4,010
28,991
0
L
Poseidon
PalamaSmith
Poseidon
15,905
2,246
0
454
13,042
4,722
0
3,894
9,148
60,096
0
L
9,919
6,390
0
1,032
14,444
5,607
0
5,600
8,844
0
19,358
W
Da Ji
23,861
5,115
0
337
15,925
6,863
0
11,188
4,555
0
30,959
L
13,237
6,773
0
498
25,050
9,252
0
7,184
17,866
0
24,626
L
Freya
ghostgabe
Freya
21,874
9,770
0
2,904
25,035
9,789
0
7,312
17,723
38,399
0
W
Neith
isargar
Neith
19,505
10,109
0
1,541
10,937
4,221
0
6,901
3,860
0
54,650
W
Ares
merpell
Ares
15,449
1,263
0
1,368
18,851
22,276
0
9,995
8,407
23,659
0
L
Cthulhu
songoq344
Cthulhu
8,958
830
0
5,020
30,004
28,216
0
14,405
15,599
25,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,346
Gold Earned
57,553
205
Minions Killed
199
8
Camps Cleared
7
1,053,805
Distance Traveled
969,802
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,817
1,347
50
5
1
235,715
0
W
Ra
11,872
1,079
35
3
0
214,512
0
L
Poseidon
12,640
1,149
110
10
1
225,939
0
L
Neith
10,541
958
3
0
0
167,050
0
W
Da Ji
14,075
1,280
19
2
2
207,555
0
L
Skadi
10,870
988
14
1
0
176,177
0
L
Freya
12,754
1,159
39
4
2
208,704
2
W
Neith
12,934
1,176
89
8
3
204,125
0
W
Ares
12,648
1,150
12
1
2
191,898
1
L
Cthulhu
10,748
977
33
3
4
191,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role