Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Flakes
Hachiman
Level 66
God Stats
28W - 33L
1,461 SR
Queue Stats
78W - 86L
1,377 Elo+
Party 1
Bakasura
Bakasura
JacksApocalypse
Bakasura
Level 40
God Stats
7W - 10L
1,408 SR
Queue Stats
13W - 17L
1,372 Elo+
Solo
Aphrodite
Aphrodite
kmzm
Aphrodite
Level 37
God Stats
54W - 50L
1,523 SR
Queue Stats
90W - 99L
1,360 Elo+
Party 1
Yemoja
Yemoja
mr_trap_alot
Yemoja
Level 16
God Stats
5W - 3L
1,604 SR
Queue Stats
14W - 25L
1,240 Elo+
Party 3
Team Averages
Level 45
1,499 SR
1,370 Elo+

VS

Team Averages
Level 56
1,581 SR
1,527 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigMacJordan
Mercury
Level 80
God Stats
2W - 0L
1,550 SR
Queue Stats
11W - 7L
1,504 Elo+
Party 2
Eset
Eset
LfcChomper
Eset
Level 23
God Stats
3W - 0L
1,629 SR
Queue Stats
11W - 4L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
Ninjaspartan559
Cthulhu
Level 14
God Stats
4W - 0L
1,728 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 3 / 1
5,221
435
2,228
8,095
2,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Flakes
Hachiman
9
2 / 2 / 0
5,456
455
5,706
4,943
1,426
Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
12
6 / 2 / 0
7,160
597
5,884
9,075
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kmzm
Aphrodite
8
0 / 3 / 1
5,537
461
932
6,565
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
8
0 / 4 / 2
5,011
418
787
6,209
1,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
8 / 2 / 1
7,720
643
8,745
5,659
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
13
3 / 1 / 1
7,643
637
7,029
7,210
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
BigMacJordan
Mercury
9
1 / 3 / 3
5,916
493
4,526
8,007
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 5
5,488
457
1,956
5,322
2,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 1
5,366
447
2,290
5,437
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
14
14
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
W
Ah Puch
 
Ah Puch
8
2
1
4.25
W
Odin
 
Odin
3
1
1
3.5
W
Mercury
BigMacJordan
Mercury
1
3
3
0.83
L
Hachiman
Flakes
Hachiman
2
2
0
1
L
Bakasura
6
2
0
3
W
0
1
5
2.5
W
2
1
1
2.5
L
Aphrodite
kmzm
Aphrodite
0
3
1
0.17
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,537
Damage
24,546
34,887
Taken
31,635
14,306
Mitigated
12,360
11,339
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,228
498
0
2,280
8,095
2,443
0
0
8,095
0
19,080
W
Ah Puch
 
Ah Puch
8,745
324
0
1,405
5,659
1,647
196
576
4,969
38,402
0
W
Odin
 
Odin
7,029
2,508
0
2,151
7,210
3,294
0
0
6,871
0
48,706
W
Mercury
BigMacJordan
Mercury
4,526
2,136
0
2,714
8,007
2,066
847
194
7,563
0
26,163
L
Hachiman
Flakes
Hachiman
5,706
2,709
0
382
4,943
1,426
361
2,218
2,560
0
20,913
L
Bakasura
5,884
4,216
0
3,598
9,075
4,046
0
1,901
6,980
0
34,478
W
1,956
323
410
1,263
5,322
2,391
219
206
5,116
20,131
0
W
2,290
28
0
433
5,437
2,962
240
743
4,694
12,452
0
L
Aphrodite
kmzm
Aphrodite
932
215
1,594
2,925
6,565
4,860
291
2,841
3,375
25,267
0
L
Yemoja
787
101
184
376
6,209
1,531
324
4,847
886
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
32,133
237
Minions Killed
307
0
Camps Cleared
0
1,081,613
Distance Traveled
1,224,007
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,221
435
41
3
0
207,401
1
W
Ah Puch
7,720
643
68
6
0
234,573
0
W
Odin
7,643
637
109
9
0
239,174
5
W
Mercury
5,916
493
61
5
0
281,525
0
L
Hachiman
5,456
455
35
3
0
211,830
1
L
Bakasura
7,160
597
86
7
0
275,950
0
W
Eset
5,488
457
38
3
0
224,351
6
W
Cthulhu
5,366
447
31
3
0
244,384
2
L
Aphrodite
5,537
461
57
5
0
196,194
4
L
Yemoja
5,011
418
18
2
0
190,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role