Player Matchup

Fafnir
Fafnir
PONYB0Y
Fafnir
Level 26
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 6L
1,056 Elo+
Solo
Nu Wa
Nu Wa
SeaDoubloon1995
Nu Wa
Level 28
God Stats
20W - 17L
1,489 SR
Queue Stats
61W - 57L
1,339 Elo+
Solo
Olorun
Olorun
ZombiApocolyps6
Olorun
Level 18
God Stats
3W - 1L
1,477 SR
Queue Stats
49W - 51L
1,353 Elo+
Solo
Neith
Neith
scaziii
Neith
Level 3
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo
Tiamat
Tiamat
twentytaira599
Tiamat
Level 18
God Stats
4W - 2L
1,480 SR
Queue Stats
21W - 35L
1,270 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,234 Elo+

VS

Team Averages
Level 20
1,438 SR
1,330 Elo+
Hades
Hades
MrSkullface44
Hades
Level 14
God Stats
17W - 16L
1,583 SR
Queue Stats
19W - 23L
1,432 Elo+
Party 1
Hel
Hel
NinjaUwU3544
Hel
Level 20
God Stats
2W - 1L
1,342 SR
Queue Stats
26W - 36L
1,361 Elo+
Solo
Zeus
Zeus
RNN-1910
Zeus
Level 29
God Stats
1W - 6L
1,240 SR
Queue Stats
112W - 146L
1,342 Elo+
Solo
Heimdallr
Heimdallr
SquidManson
Heimdallr
Level 10
God Stats
3W - 8L
1,489 SR
Queue Stats
4W - 16L
1,225 Elo+
Party 1
Nemesis
Nemesis
secrets_vicki
Nemesis
Level 28
God Stats
1W - 1L
1,537 SR
Queue Stats
42W - 75L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PONYB0Y
Fafnir
9
0 / 0 / 6
5,941
594
1,263
5,969
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 4
5,933
593
4,352
4,101
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
6 / 1 / 1
6,697
670
3,242
5,950
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
scaziii
Neith
13
11 / 0 / 2
8,017
802
8,830
4,687
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 3
6,073
607
4,070
4,685
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,675
468
1,410
6,757
2,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 1
4,086
409
3,197
5,500
1,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
7
2 / 4 / 0
4,984
498
3,591
4,452
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SquidManson
Heimdallr
7
2 / 2 / 0
4,821
482
3,237
5,601
1,748
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
8
1 / 6 / 1
4,927
493
2,121
8,908
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
4
1
0.13
W
Fafnir
PONYB0Y
Fafnir
0
0
6
3
L
Zeus
2
4
0
0.5
W
1
3
4
1
L
Heimdallr
SquidManson
Heimdallr
2
2
0
1
W
6
1
1
6.5
W
Neith
scaziii
Neith
11
0
2
12
L
Nemesis
1
6
1
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
13,556
25,392
Taken
31,218
11,225
Mitigated
9,217
7,838
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,410
539
0
889
6,757
2,431
0
394
6,323
14,034
0
L
3,197
607
643
1,257
5,500
1,323
492
2,572
2,760
8,466
0
W
Fafnir
PONYB0Y
Fafnir
1,263
575
0
2,242
5,969
4,528
484
2,095
3,800
5,856
0
L
Zeus
3,591
460
0
500
4,452
1,307
76
2,581
1,871
18,883
0
W
4,352
894
454
425
4,101
1,114
0
1,771
2,178
23,068
0
L
Heimdallr
SquidManson
Heimdallr
3,237
1,074
0
1,339
5,601
1,748
328
2,794
2,491
0
19,912
W
3,242
1,385
0
2,158
5,950
1,867
1,519
1,488
4,228
30,828
0
W
Neith
scaziii
Neith
8,830
5,024
0
1,523
4,687
1,968
3,999
1,074
3,613
0
44,191
L
Nemesis
2,121
1,163
0
604
8,908
2,408
0
4,062
4,846
0
18,757
W
4,070
233
0
1,036
4,685
1,748
457
1,310
3,375
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
23,493
238
Minions Killed
161
0
Camps Cleared
0
1,000,876
Distance Traveled
874,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,675
468
39
4
0
183,168
0
L
Hel
4,086
409
9
1
0
180,345
0
W
Fafnir
5,941
594
12
1
0
202,433
0
L
Zeus
4,984
498
42
4
0
151,640
0
W
Nu Wa
5,933
593
36
4
0
184,792
1
L
Heimdallr
4,821
482
36
4
0
171,316
0
W
Olorun
6,697
670
64
6
0
203,335
0
W
Neith
8,017
802
84
8
0
185,268
0
L
Nemesis
4,927
493
35
4
0
188,099
0
W
Tiamat
6,073
607
42
4
0
225,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role