Player Matchup

Tiamat
Tiamat
Hocusing
Tiamat
Level 84
God Stats
0W - 1L
1,495 SR
Queue Stats
44W - 33L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Un1c0rnSlay3r69
Amaterasu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
Zaisuko
Ne Zha
Level 160
God Stats
0W - 1L
1,630 SR
Queue Stats
18W - 11L
1,566 Elo+
Party 1
Chaac
Chaac
lonewolfnot
Chaac
Level 126
God Stats
5W - 6L
1,488 SR
Queue Stats
263W - 300L
1,439 Elo+
Solo
Mulan
Mulan
xLovelyLena
Mulan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,351 Elo+
Party 1
Team Averages
Level 126
1,523 SR
1,473 Elo+

VS

Team Averages
Level 108
1,442 SR
1,507 Elo+
Skadi
Skadi
Arbitir
Skadi
Level 140
God Stats
4W - 4L
1,539 SR
Queue Stats
803W - 799L
1,493 Elo+
Solo
Thanatos
Thanatos
GeorgeWBush3561
Thanatos
Level 111
God Stats
7W - 5L
1,428 SR
Queue Stats
281W - 283L
1,510 Elo+
Party 2
Persephone
Persephone
Mr Ponche
Persephone
Level 89
God Stats
1W - 5L
1,105 SR
Queue Stats
176W - 175L
1,501 Elo+
Solo
Hercules
Hercules
ShanonSharpe303
Hercules
Level 82
God Stats
5W - 7L
1,431 SR
Queue Stats
283W - 289L
1,510 Elo+
Party 2
Khepri
Khepri
Trex_jr123
Khepri
Level 119
God Stats
18W - 9L
1,709 SR
Queue Stats
384W - 409L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hocusing
Tiamat
14
2 / 3 / 1
7,747
775
10,352
8,743
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Un1c0rnSlay3r69
Amaterasu
13
2 / 2 / 2
7,731
773
7,988
17,246
10,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Zaisuko
Ne Zha
12
2 / 5 / 0
7,132
713
6,898
9,497
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 3
7,403
740
9,178
10,756
5,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
7,613
761
3,347
11,342
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arbitir
Skadi
14
3 / 2 / 6
8,220
822
17,733
10,949
4,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
15
8 / 1 / 5
8,732
873
9,569
8,418
3,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Mr Ponche
Persephone
14
3 / 2 / 7
8,686
869
10,408
7,615
3,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 1 / 10
8,035
804
6,952
10,341
11,594
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Trex_jr123
Khepri
13
0 / 1 / 10
8,013
801
4,805
7,587
8,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
16
16
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arbitir
Skadi
3
2
6
3
W
Thanatos
8
1
5
10.5
L
Tiamat
Hocusing
Tiamat
2
3
1
0.83
W
Persephone
Mr Ponche
Persephone
3
2
7
3.25
W
Hercules
2
1
10
7
W
Khepri
Trex_jr123
Khepri
0
1
10
5
L
Amaterasu
Un1c0rnSlay3r69
Amaterasu
2
2
2
1.5
L
Ne Zha
Zaisuko
Ne Zha
2
5
0
0.4
L
0
2
3
0.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,763
Damage
49,467
57,584
Taken
44,910
35,151
Mitigated
32,660
24,607
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arbitir
Skadi
17,733
9,614
2,565
2,923
10,949
4,970
1,242
2,875
8,074
0
33,516
W
Thanatos
9,569
1,556
1,274
5,379
8,418
3,838
0
1,296
7,122
0
13,204
L
Tiamat
Hocusing
Tiamat
10,352
155
1,774
3,772
8,743
6,535
0
1,941
6,802
23,026
0
W
Persephone
Mr Ponche
Persephone
10,408
498
460
1,761
7,615
3,472
442
2,495
5,118
24,253
0
W
Hercules
6,952
1,876
594
3,141
10,341
11,594
0
1,763
8,578
577
10,769
W
Khepri
Trex_jr123
Khepri
4,805
341
2,108
1,330
7,587
8,786
7
1,922
5,665
9,709
0
L
Amaterasu
Un1c0rnSlay3r69
Amaterasu
7,988
2,013
365
8,159
17,246
10,022
168
4,652
12,594
0
13,631
L
Ne Zha
Zaisuko
Ne Zha
6,898
3,081
0
2,069
9,497
3,093
0
2,700
6,797
0
12,823
L
9,178
1,123
1,296
5,190
10,756
5,397
0
2,585
8,171
0
20,053
L
3,347
589
351
1,631
11,342
10,104
0
3,566
7,776
0
7,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
41,686
92
Minions Killed
95
0
Camps Cleared
0
965,290
Distance Traveled
996,437
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,220
822
35
4
0
169,168
0
W
Thanatos
8,732
873
10
1
0
215,898
0
L
Tiamat
7,747
775
35
4
0
200,696
2
W
Persephone
8,686
869
29
3
0
195,165
0
W
Hercules
8,035
804
11
1
0
208,676
3
W
Khepri
8,013
801
10
1
0
207,530
0
L
Amaterasu
7,731
773
16
2
0
222,813
0
L
Ne Zha
7,132
713
11
1
0
166,148
0
L
Chaac
7,403
740
26
3
0
202,801
4
L
Mulan
7,613
761
4
0
0
172,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role