Player Matchup

Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Anjoki
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,439 Elo+
Party 3
Fenrir
Fenrir
ChunkyyLemonMilk
Fenrir
Level 13
God Stats
1W - 4L
1,232 SR
Queue Stats
22W - 27L
1,527 Elo+
Party 3
Jing Wei
Jing Wei
PeacfulChip
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,427 Elo+
Solo
Ymir
Ymir
ShinokageX
Ymir
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 40L
1,189 Elo+
Party 2
Team Averages
Level 40
1,446 SR
1,416 Elo+

VS

Team Averages
Level 15
1,461 SR
1,499 Elo+
Artemis
Artemis
LilGoofyX
Artemis
Level 18
God Stats
3W - 3L
1,282 SR
Queue Stats
29W - 22L
1,473 Elo+
Solo
Tyr
Tyr
Suilviena
Tyr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 32L
1,501 Elo+
Solo
Yemoja
Yemoja
ThaBlackMermaid
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Wacholtz
Zhong Kui
Level 6
God Stats
4W - 3L
1,523 SR
Queue Stats
7W - 4L
1,568 Elo+
Party 1
Thanatos
Thanatos
icebolt5567
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 4 / 4
9,531
530
7,714
8,819
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Anjoki
Amaterasu
13
0 / 5 / 2
7,970
443
2,531
8,015
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 6 / 5
9,463
526
8,742
15,287
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
PeacfulChip
Jing Wei
13
3 / 4 / 7
8,409
467
8,337
10,994
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 5
7,466
415
4,582
15,602
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LilGoofyX
Artemis
15
3 / 5 / 6
9,090
505
7,790
12,246
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 4
11,500
639
6,930
11,335
8,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 5
7,325
407
4,502
8,620
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Wacholtz
Zhong Kui
11
1 / 2 / 3
7,388
410
2,836
7,015
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
icebolt5567
Thanatos
17
13 / 3 / 7
10,943
608
18,730
15,846
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
24
24
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
4
1.75
L
Amaterasu
Anjoki
Amaterasu
0
5
2
0.2
L
7
6
5
1.58
W
Artemis
LilGoofyX
Artemis
3
5
6
1.2
L
Jing Wei
PeacfulChip
Jing Wei
3
4
7
1.63
L
2
5
5
0.9
W
7
2
4
4.5
W
0
5
5
0.5
W
Zhong Kui
Wacholtz
Zhong Kui
1
2
3
1.25
W
Thanatos
icebolt5567
Thanatos
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
40,788
58,717
Taken
55,062
29,085
Mitigated
30,331
11,820
Healing
29,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,714
685
2
1,069
8,819
1,924
334
1,054
7,765
53,324
0
L
Amaterasu
Anjoki
Amaterasu
2,531
700
0
1,445
8,015
6,351
189
410
7,605
2,760
36,067
L
8,742
1,435
0
5,222
15,287
6,185
0
2,387
12,900
0
56,241
W
Artemis
LilGoofyX
Artemis
7,790
3,298
0
3,885
12,246
4,174
921
3,993
8,253
0
53,629
L
Jing Wei
PeacfulChip
Jing Wei
8,337
6,012
0
2,168
10,994
2,446
974
1,518
9,476
0
41,305
L
4,582
1,172
0
1,914
15,602
12,179
197
2,932
12,670
16,333
0
W
6,930
992
0
4,315
11,335
8,489
283
1,949
9,386
9,575
65,152
W
4,502
896
1,635
1,332
8,620
6,804
144
2,365
6,255
14,469
0
W
Zhong Kui
Wacholtz
Zhong Kui
2,836
358
0
873
7,015
4,361
451
2,056
4,959
30,379
0
W
Thanatos
icebolt5567
Thanatos
18,730
4,930
0
17,328
15,846
6,503
37
2,200
13,646
0
68,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
46,246
388
Minions Killed
446
0
Camps Cleared
0
1,624,473
Distance Traveled
1,637,146
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,531
530
101
6
0
347,350
4
L
Amaterasu
7,970
443
89
5
0
339,351
0
L
Fenrir
9,463
526
101
6
0
328,538
2
W
Artemis
9,090
505
93
5
0
351,163
5
L
Jing Wei
8,409
467
83
5
0
290,947
4
L
Ymir
7,466
415
14
1
0
318,287
1
W
Tyr
11,500
639
172
10
0
316,017
5
W
Yemoja
7,325
407
14
1
0
246,098
1
W
Zhong Kui
7,388
410
62
3
0
304,008
1
W
Thanatos
10,943
608
105
6
0
419,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role