Player Matchup

Sol
Sol
Drev987
Sol
Level 28
God Stats
16W - 9L
1,498 SR
Queue Stats
136W - 143L
1,347 Elo+
Solo
Nemesis
Nemesis
Jah4031
Nemesis
Level 17
God Stats
3W - 0L
1,709 SR
Queue Stats
45W - 43L
1,267 Elo+
Solo
Neith
Neith
SelenaS614
Neith
Level 14
God Stats
34W - 13L
1,647 SR
Queue Stats
40W - 27L
1,402 Elo+
Solo
Hou Yi
Hou Yi
WittyPup545391
Hou Yi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
mentira-movido2
Gilgamesh
Level 19
God Stats
11W - 6L
1,398 SR
Queue Stats
43W - 56L
1,279 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,352 Elo+

VS

Team Averages
Level 15
1,450 SR
1,340 Elo+
Cupid
Cupid
Colgien24
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,304 Elo+
Party 1
Da Ji
Da Ji
No_uwu_zone
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,309 Elo+
Party 1
Neith
Neith
TheLightBrights2
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Hel
Hel
danilowm
Hel
Level 15
God Stats
1W - 2L
1,393 SR
Queue Stats
37W - 47L
1,268 Elo+
Solo
Skadi
Skadi
ponte-ciumenta
Skadi
Level 22
God Stats
1W - 1L
1,356 SR
Queue Stats
44W - 61L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 1 / 17
11,953
1,087
12,205
12,403
3,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jah4031
Nemesis
18
3 / 2 / 20
11,156
1,014
12,357
12,682
8,001
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
19
12 / 0 / 15
12,504
1,137
21,711
9,149
3,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 4 / 17
11,054
1,005
11,041
7,861
2,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
mentira-movido2
Gilgamesh
19
12 / 1 / 13
12,876
1,171
17,828
14,037
12,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Colgien24
Cupid
15
2 / 5 / 3
10,175
925
10,759
19,866
8,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 15 / 3
9,257
842
5,837
20,226
9,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 4
10,413
947
9,637
15,136
6,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 5
9,592
872
13,174
18,129
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 4 / 1
9,372
852
7,035
7,507
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
38
Kills
7
8
Deaths
38
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
Colgien24
Cupid
2
5
3
0.7
W
Sol
7
1
17
15.5
W
Nemesis
Jah4031
Nemesis
3
2
20
6.5
L
0
15
3
0.1
W
Neith
12
0
15
19.5
L
3
7
4
0.71
W
4
4
17
3.13
L
0
7
5
0.36
W
Gilgamesh
mentira-movido2
Gilgamesh
12
1
13
18.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,142
Damage
46,442
56,132
Taken
80,864
30,936
Mitigated
33,666
13,612
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Colgien24
Cupid
10,759
4,351
174
350
19,866
8,190
0
4,258
15,608
0
23,771
W
Sol
12,205
4,081
0
4,588
12,403
3,849
0
3,096
9,307
31,956
0
W
Nemesis
Jah4031
Nemesis
12,357
4,875
667
1,941
12,682
8,001
0
4,595
8,087
0
23,865
L
5,837
1,985
0
0
20,226
9,537
0
3,023
17,203
0
16,866
W
Neith
21,711
12,031
0
1,907
9,149
3,538
0
1,029
8,120
0
44,130
L
9,637
1,735
0
1,697
15,136
6,379
0
4,293
10,843
0
18,983
W
11,041
4,848
0
294
7,861
2,895
0
1,672
6,189
0
22,093
L
13,174
2,478
2,183
1,986
18,129
6,930
0
2,441
15,688
27,960
0
W
Gilgamesh
mentira-movido2
Gilgamesh
17,828
4,380
2,060
2,155
14,037
12,653
0
2,782
11,255
9,018
26,101
L
7,035
2,314
0
422
7,507
2,630
0
1,303
6,204
0
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
48,809
194
Minions Killed
144
8
Camps Cleared
1
1,097,500
Distance Traveled
888,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,175
925
40
4
0
237,442
0
W
Sol
11,953
1,087
62
6
0
206,195
0
W
Nemesis
11,156
1,014
20
2
2
251,840
0
L
Da Ji
9,257
842
26
2
0
146,005
0
W
Neith
12,504
1,137
54
5
5
208,629
0
L
Neith
10,413
947
21
2
1
213,670
2
W
Hou Yi
11,054
1,005
26
2
1
178,788
1
L
Hel
9,592
872
34
3
0
179,105
0
W
Gilgamesh
12,876
1,171
32
3
0
252,048
0
L
Skadi
9,372
852
23
2
0
112,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role