Player Matchup

Mulan
Mulan
Dababbeh
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Pheonoxe
Cthulhu
Level 10
God Stats
8W - 5L
1,724 SR
Queue Stats
10W - 7L
1,608 Elo+
Solo
Danzaburou
Danzaburou
SoOdokemono
Danzaburou
Level 29
God Stats
46W - 22L
1,677 SR
Queue Stats
151W - 127L
1,670 Elo+
Solo
Cliodhna
Cliodhna
ToneCappone
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,737 Elo+
Solo
Chronos
Chronos
blinkinout74
Chronos
Level 28
God Stats
0W - 1L
1,590 SR
Queue Stats
54W - 82L
1,491 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,616 Elo+

VS

Team Averages
Level 18
1,559 SR
1,560 Elo+
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ellros101
Poseidon
Level 25
God Stats
23W - 11L
1,731 SR
Queue Stats
102W - 72L
1,594 Elo+
Solo
Skadi
Skadi
FolConz
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,605 Elo+
Solo
Fenrir
Fenrir
noahmad
Fenrir
Level 5
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 6L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Øvergrown
Tsukuyomi
Level 16
God Stats
25W - 14L
1,605 SR
Queue Stats
39W - 35L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dababbeh
Mulan
9
1 / 5 / 0
5,129
513
3,789
8,368
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Pheonoxe
Cthulhu
7
0 / 1 / 1
4,601
460
2,358
6,639
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SoOdokemono
Danzaburou
8
1 / 2 / 0
4,910
491
1,423
4,085
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ToneCappone
Cliodhna
8
0 / 4 / 2
4,993
499
2,627
6,122
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
blinkinout74
Chronos
9
0 / 2 / 0
4,883
488
1,145
4,894
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
6 / 1 / 0
7,582
758
7,204
7,474
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Ellros101
Poseidon
11
3 / 0 / 3
6,683
668
3,638
2,970
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
FolConz
Skadi
10
1 / 0 / 3
6,339
634
2,883
2,447
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
noahmad
Fenrir
10
3 / 1 / 0
6,166
617
2,169
4,965
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Øvergrown
Tsukuyomi
9
1 / 0 / 2
5,842
584
3,303
5,854
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
0
6
L
Mulan
Dababbeh
Mulan
1
5
0
0.2
W
Poseidon
Ellros101
Poseidon
3
0
3
4.5
W
Skadi
FolConz
Skadi
1
0
3
2.5
L
Cthulhu
Pheonoxe
Cthulhu
0
1
1
0.5
L
Danzaburou
SoOdokemono
Danzaburou
1
2
0
0.5
L
Cliodhna
ToneCappone
Cliodhna
0
4
2
0.25
L
Chronos
blinkinout74
Chronos
0
2
0
0
W
Fenrir
noahmad
Fenrir
3
1
0
3
W
Tsukuyomi
Øvergrown
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,342
Damage
19,197
30,108
Taken
23,710
12,027
Mitigated
9,583
6,065
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,204
2,662
0
4,501
7,474
3,491
1,361
0
7,168
40,289
5,712
L
Mulan
Dababbeh
Mulan
3,789
602
0
1,205
8,368
4,679
0
5,167
3,201
0
22,043
W
Poseidon
Ellros101
Poseidon
3,638
446
0
1,407
2,970
843
609
1,056
1,914
32,621
0
W
Skadi
FolConz
Skadi
2,883
1,764
0
256
2,447
717
348
647
1,800
0
39,282
L
Cthulhu
Pheonoxe
Cthulhu
2,358
327
85
2,035
6,639
2,673
0
61
6,384
13,873
0
L
Danzaburou
SoOdokemono
Danzaburou
1,423
408
0
444
4,085
1,312
0
444
3,542
0
24,041
L
Cliodhna
ToneCappone
Cliodhna
2,627
167
0
1,802
6,122
1,833
0
1,894
4,078
0
21,097
L
Chronos
blinkinout74
Chronos
1,145
273
0
494
4,894
1,530
0
1,963
2,679
24,949
2,671
W
Fenrir
noahmad
Fenrir
2,169
691
0
1,970
4,965
2,002
418
539
4,426
0
33,099
W
Tsukuyomi
Øvergrown
Tsukuyomi
3,303
780
0
1,466
5,854
2,530
0
1,220
4,634
0
23,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
32,612
245
Minions Killed
338
0
Camps Cleared
0
923,917
Distance Traveled
980,199
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,582
758
89
9
0
173,530
1
L
Mulan
5,129
513
55
6
0
184,682
2
W
Poseidon
6,683
668
68
7
0
177,170
2
W
Skadi
6,339
634
76
8
0
194,111
1
L
Cthulhu
4,601
460
27
3
0
203,621
5
L
Danzaburou
4,910
491
55
6
0
181,015
1
L
Cliodhna
4,993
499
51
5
0
182,603
0
L
Chronos
4,883
488
57
6
0
171,996
3
W
Fenrir
6,166
617
62
6
0
217,464
2
W
Tsukuyomi
5,842
584
43
4
0
217,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role