Player Matchup

Hel
Hel
DankRandy
Hel
Level 20
God Stats
5W - 3L
1,510 SR
Queue Stats
15W - 13L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Faolan6224
Cthulhu
Level 81
God Stats
1W - 1L
1,499 SR
Queue Stats
17W - 19L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Gravypp69
Danzaburou
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
Arachne
Arachne
WizWuvsU
Arachne
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 19L
1,353 Elo+
Party 2
Ra
Ra
danksasukee
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,353 Elo+
Party 2
Team Averages
Level 45
1,547 SR
1,378 Elo+

VS

Team Averages
Level 8
1,527 SR
1,453 Elo+
Achilles
Achilles
Lengthmatterz
Achilles
Level 5
God Stats
1W - 1L
1,787 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 1
Olorun
Olorun
Rufioh90
Olorun
Level 8
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Artemis
Artemis
The5uspence
Artemis
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
9W - 16L
1,393 Elo+
Party 1
Sobek
Sobek
WhereYourMomAt
Sobek
Level 14
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 18L
1,405 Elo+
Party 1
Khepri
Khepri
janusminusthej
Khepri
Level 2
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,214
621
2,983
3,954
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Faolan6224
Cthulhu
10
2 / 0 / 2
6,065
607
4,428
6,115
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Gravypp69
Danzaburou
9
7 / 2 / 3
6,294
629
7,146
6,437
1,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
WizWuvsU
Arachne
10
5 / 2 / 2
6,327
633
3,788
6,520
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 1
6,629
663
2,601
4,534
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lengthmatterz
Achilles
8
0 / 3 / 0
4,666
467
2,596
6,942
4,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Rufioh90
Olorun
9
3 / 6 / 1
5,727
573
3,663
6,896
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
The5uspence
Artemis
5
0 / 4 / 1
3,990
399
2,489
4,189
735
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 5 / 1
4,782
478
1,702
8,833
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
4,966
497
1,387
4,410
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
5
5
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Cthulhu
Faolan6224
Cthulhu
2
0
2
3
W
Danzaburou
Gravypp69
Danzaburou
7
2
3
4.25
L
Achilles
Lengthmatterz
Achilles
0
3
0
0
L
Olorun
Rufioh90
Olorun
3
6
1
0.58
L
Artemis
The5uspence
Artemis
0
4
1
0.13
L
2
5
1
0.5
W
Arachne
WizWuvsU
Arachne
5
2
2
3
W
3
0
1
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
11,837
27,560
Taken
31,270
10,948
Mitigated
12,793
10,621
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,983
615
1,347
1,998
3,954
1,118
1,987
1,279
2,675
26,594
0
W
Cthulhu
Faolan6224
Cthulhu
4,428
482
0
811
6,115
4,659
382
476
5,639
26,390
0
W
Danzaburou
Gravypp69
Danzaburou
7,146
4,065
0
1,157
6,437
1,797
1,093
1,442
4,995
0
26,863
L
Achilles
Lengthmatterz
Achilles
2,596
850
0
602
6,942
4,245
23
3,273
3,134
0
16,166
L
Olorun
Rufioh90
Olorun
3,663
1,567
122
1,009
6,896
2,370
612
1,637
5,157
17,195
2,253
L
Artemis
The5uspence
Artemis
2,489
1,452
0
923
4,189
735
0
1,106
3,001
0
10,823
L
1,702
472
0
1,278
8,833
3,946
0
1,724
6,944
6,335
0
W
Arachne
WizWuvsU
Arachne
3,788
2,025
0
3,234
6,520
1,976
418
2,418
4,102
0
24,708
W
2,601
607
315
1,759
4,534
1,398
0
654
3,880
37,651
0
L
1,387
238
0
2,288
4,410
1,497
0
1,388
3,022
20,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
24,131
291
Minions Killed
168
0
Camps Cleared
0
939,465
Distance Traveled
769,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,214
621
65
7
0
180,742
3
W
Cthulhu
6,065
607
56
6
0
174,128
0
W
Danzaburou
6,294
629
41
4
0
170,959
0
L
Achilles
4,666
467
42
4
0
195,636
0
L
Olorun
5,727
573
43
4
0
125,480
0
L
Artemis
3,990
399
19
2
0
127,812
1
L
Sobek
4,782
478
11
1
0
176,679
0
W
Arachne
6,327
633
61
6
0
208,457
0
W
Ra
6,629
663
68
7
0
205,179
0
L
Khepri
4,966
497
53
5
0
143,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role