Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
ADeimA
Artio
Level 91
God Stats
4W - 3L
1,507 SR
Queue Stats
476W - 473L
1,486 Elo+
Party 3
Yemoja
Yemoja
Dender71
Yemoja
Level 104
God Stats
1W - 5L
1,271 SR
Queue Stats
364W - 337L
1,568 Elo+
Party 2
Izanami
Izanami
m-roby-g
Izanami
Level 62
God Stats
14W - 18L
1,384 SR
Queue Stats
216W - 268L
1,485 Elo+
Party 2
Charybdis
Charybdis
paul24-
Charybdis
Level 109
God Stats
34W - 31L
1,536 SR
Queue Stats
510W - 506L
1,500 Elo+
Party 2
Team Averages
Level 97
1,440 SR
1,508 Elo+

VS

Team Averages
Level 67
1,593 SR
1,445 Elo+
Achilles
Achilles
Bacon Comitatus
Achilles
Level 88
God Stats
46W - 43L
1,563 SR
Queue Stats
600W - 639L
1,444 Elo+
Party 4
Thor
Thor
Lady Praxid
Thor
Level 98
God Stats
3W - 7L
1,304 SR
Queue Stats
510W - 557L
1,476 Elo+
Party 4
The Morrigan
The Morrigan
iiDiedx-
The Morrigan
Level 43
God Stats
8W - 3L
1,847 SR
Queue Stats
40W - 40L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
nasadeth1980
Cthulhu
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 128L
1,429 Elo+
Party 1
Neith
Neith
sLk_ZuLe
Neith
Level 44
God Stats
9W - 7L
1,752 SR
Queue Stats
145W - 158L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
19 / 0 / 3
11,634
684
21,617
7,362
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
ADeimA
Artio
16
3 / 5 / 2
9,851
579
11,186
19,039
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Dender71
Yemoja
12
2 / 0 / 20
9,621
566
4,775
16,753
18,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
m-roby-g
Izanami
13
2 / 2 / 15
8,461
498
6,436
9,269
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
paul24-
Charybdis
14
7 / 3 / 12
9,337
549
12,899
13,478
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 2 / 0
10,244
603
12,962
16,204
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 2
7,641
449
2,778
15,358
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
iiDiedx-
The Morrigan
13
2 / 9 / 2
8,202
482
4,966
11,151
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
nasadeth1980
Cthulhu
11
2 / 7 / 2
7,289
429
7,303
19,804
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
sLk_ZuLe
Neith
13
1 / 7 / 3
8,262
486
8,401
12,782
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
33
Kills
10
10
Deaths
33
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
19
0
3
20.5
W
Artio
ADeimA
Artio
3
5
2
0.8
L
Achilles
5
2
0
2.5
W
Yemoja
Dender71
Yemoja
2
0
20
12
L
0
8
2
0.13
L
The Morrigan
iiDiedx-
The Morrigan
2
9
2
0.33
W
Izanami
m-roby-g
Izanami
2
2
15
4.75
L
Cthulhu
nasadeth1980
Cthulhu
2
7
2
0.43
W
Charybdis
paul24-
Charybdis
7
3
12
4.33
L
Neith
sLk_ZuLe
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,913
Damage
36,410
65,901
Taken
75,299
47,529
Mitigated
39,659
27,280
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,617
4,069
0
3,476
7,362
2,976
603
1,018
6,284
85,082
0
W
Artio
ADeimA
Artio
11,186
977
707
7,832
19,039
17,914
288
1,507
16,540
58,015
0
L
Achilles
12,962
3,911
0
5,636
16,204
12,130
0
9,973
5,180
0
69,085
W
Yemoja
Dender71
Yemoja
4,775
1,776
5,035
4,986
16,753
18,244
841
3,587
12,613
18,853
0
L
2,778
793
0
4,360
15,358
4,595
0
6,272
8,945
0
47,034
L
The Morrigan
iiDiedx-
The Morrigan
4,966
405
0
640
11,151
3,517
424
6,179
4,572
40,559
0
W
Izanami
m-roby-g
Izanami
6,436
3,395
0
1,934
9,269
4,055
302
1,239
7,928
0
53,521
L
Cthulhu
nasadeth1980
Cthulhu
7,303
369
50
3,860
19,804
15,083
378
7,252
12,466
24,797
0
W
Charybdis
paul24-
Charybdis
12,899
6,549
0
3,310
13,478
4,340
2,022
3,899
9,217
0
54,401
L
Neith
sLk_ZuLe
Neith
8,401
4,396
0
3,655
12,782
4,334
3,621
6,411
6,323
0
56,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
41,638
413
Minions Killed
446
0
Camps Cleared
0
1,594,078
Distance Traveled
1,567,010
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,634
684
128
8
0
346,470
2
W
Artio
9,851
579
114
7
0
320,153
1
L
Achilles
10,244
603
147
9
0
340,321
1
W
Yemoja
9,621
566
21
1
0
307,224
1
L
Thor
7,641
449
89
5
0
321,373
2
L
The Morrigan
8,202
482
83
5
0
286,060
1
W
Izanami
8,461
498
75
4
0
331,214
2
L
Cthulhu
7,289
429
23
1
0
327,639
3
W
Charybdis
9,337
549
75
4
0
289,017
0
L
Neith
8,262
486
104
6
0
291,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role