Player Matchup

Nemesis
Nemesis
IrishMarine
Nemesis
Level 28
God Stats
14W - 11L
1,589 SR
Queue Stats
178W - 190L
1,392 Elo+
Party 1
Ymir
Ymir
KingLumi
Ymir
Level 25
God Stats
3W - 6L
1,247 SR
Queue Stats
28W - 30L
1,452 Elo+
Solo
Hera
Hera
MooseGoblin74
Hera
Level 29
God Stats
19W - 10L
1,615 SR
Queue Stats
120W - 114L
1,465 Elo+
Solo
Skadi
Skadi
Omorimvl
Skadi
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
36W - 48L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Simb0L
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,224 Elo+
Solo
Team Averages
Level 27
1,443 SR
1,368 Elo+

VS

Team Averages
Level 15
1,518 SR
1,462 Elo+
Kukulkan
Kukulkan
Alehacker
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
BlackBashHD
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Foulball122
Gilgamesh
Level 29
God Stats
25W - 26L
1,464 SR
Queue Stats
123W - 132L
1,468 Elo+
Party 2
Skadi
Skadi
SerenaValerica
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
wobbs299
Ymir
Level 22
God Stats
39W - 31L
1,627 SR
Queue Stats
300W - 288L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IrishMarine
Nemesis
17
6 / 2 / 1
9,991
588
8,394
10,595
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
5 / 1 / 12
9,092
535
6,045
11,900
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 6
9,787
576
11,725
6,379
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Omorimvl
Skadi
14
6 / 2 / 8
9,415
554
9,760
7,708
2,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Simb0L
Cthulhu
10
2 / 2 / 5
7,579
446
3,110
8,919
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alehacker
Kukulkan
12
1 / 4 / 1
7,366
433
2,388
6,764
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 1
7,833
461
5,613
13,205
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Foulball122
Gilgamesh
6
0 / 1 / 0
5,536
326
2,667
4,476
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 10 / 3
5,991
352
5,768
11,632
5,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
3 / 6 / 1
7,446
438
5,938
15,455
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
8
8
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alehacker
Kukulkan
1
4
1
0.38
L
4
3
1
1.5
L
Gilgamesh
Foulball122
Gilgamesh
0
1
0
0
W
Nemesis
IrishMarine
Nemesis
6
2
1
3.25
W
Ymir
5
1
12
11
W
5
1
6
8
W
Skadi
Omorimvl
Skadi
6
2
8
5
L
0
10
3
0.15
W
Cthulhu
Simb0L
Cthulhu
2
2
5
2.25
L
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
22,374
45,501
Taken
51,532
29,111
Mitigated
27,401
10,457
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alehacker
Kukulkan
2,388
207
0
250
6,764
2,203
968
4,502
2,104
36,377
0
L
5,613
1,433
0
4,843
13,205
4,749
0
2,724
10,405
0
44,053
L
Gilgamesh
Foulball122
Gilgamesh
2,667
814
0
1,180
4,476
1,694
0
886
3,590
0
12,140
W
Nemesis
IrishMarine
Nemesis
8,394
4,453
0
1,846
10,595
4,151
579
276
10,197
0
80,420
W
Ymir
6,045
1,236
274
1,928
11,900
11,603
49
3,609
8,291
25,465
0
W
11,725
3,700
107
3,184
6,379
2,408
1,037
1,054
5,325
82,505
0
W
Skadi
Omorimvl
Skadi
9,760
6,000
187
2,414
7,708
2,546
899
2,181
5,527
0
57,276
L
5,768
2,421
0
0
11,632
5,399
0
4,616
6,976
0
20,750
W
Cthulhu
Simb0L
Cthulhu
3,110
420
0
517
8,919
8,403
149
1,278
7,505
15,374
0
L
Ymir
5,938
1,163
246
2,475
15,455
13,356
0
7,772
7,577
19,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
34,172
442
Minions Killed
253
0
Camps Cleared
0
1,504,322
Distance Traveled
1,270,787
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,366
433
80
5
0
268,003
1
L
Da Ji
7,833
461
80
5
0
305,935
3
L
Gilgamesh
5,536
326
31
2
0
158,452
0
W
Nemesis
9,991
588
143
8
0
325,625
1
W
Ymir
9,092
535
29
2
0
294,221
2
W
Hera
9,787
576
156
9
0
332,188
1
W
Skadi
9,415
554
100
6
0
299,722
0
L
Skadi
5,991
352
38
2
0
248,127
5
W
Cthulhu
7,579
446
14
1
0
252,566
1
L
Ymir
7,446
438
24
1
0
290,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role