Player Matchup

Hel
Hel
AnimeBoopsYT
Hel
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 148L
1,500 Elo+
Party 2
Bellona
Bellona
Cr1pt1c Beetle
Bellona
Level 24
God Stats
4W - 1L
1,705 SR
Queue Stats
51W - 52L
1,390 Elo+
Solo
Susano
Susano
IM_STUCKID
Susano
Level 45
God Stats
4W - 4L
1,293 SR
Queue Stats
363W - 370L
1,363 Elo+
Party 1
Ares
Ares
Muxif-
Ares
Level 13
God Stats
2W - 3L
1,297 SR
Queue Stats
96W - 83L
1,149 Elo+
Party 2
Odin
Odin
SN0WY-T0ASTY
Odin
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
22W - 38L
1,427 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,366 Elo+

VS

Team Averages
Level 24
1,337 SR
1,282 Elo+
Horus
Horus
EIBadBunny
Horus
Level 26
God Stats
16W - 15L
1,483 SR
Queue Stats
52W - 67L
1,313 Elo+
Solo
Thor
Thor
FirstMeerkat162
Thor
Level 22
God Stats
1W - 5L
1,117 SR
Queue Stats
22W - 36L
1,243 Elo+
Solo
Merlin
Merlin
TheBigZimos
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,300 Elo+
Solo
Izanami
Izanami
Whok_Choppa
Izanami
Level 27
God Stats
0W - 5L
1,273 SR
Queue Stats
46W - 83L
1,210 Elo+
Solo
Sylvanus
Sylvanus
kdoon193
Sylvanus
Level 29
God Stats
5W - 6L
1,314 SR
Queue Stats
27W - 28L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 3
13,916
663
28,186
15,216
6,161
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

18
10 / 2 / 5
11,781
561
16,220
15,660
16,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
IM_STUCKID
Susano
16
6 / 3 / 9
10,349
493
11,087
14,760
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Muxif-
Ares
10
0 / 0 / 5
7,942
378
316
4,730
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 5
9,011
429
4,860
13,367
7,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 7 / 0
10,210
486
6,883
18,363
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 11 / 1
8,263
393
5,555
16,595
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 9 / 0
7,715
367
5,583
12,912
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Whok_Choppa
Izanami
15
7 / 8 / 2
9,699
462
11,848
16,246
5,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
kdoon193
Sylvanus
14
2 / 4 / 7
8,857
422
12,181
17,823
20,425
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
38
Kills
13
13
Deaths
39
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
22
1
3
23.5
W
10
2
5
6.25
L
Horus
2
7
0
0.29
L
2
11
1
0.23
W
Susano
IM_STUCKID
Susano
6
3
9
3.5
W
Ares
Muxif-
Ares
0
0
5
2.5
W
0
7
5
0.36
L
Merlin
0
9
0
0
L
Izanami
Whok_Choppa
Izanami
7
8
2
1
L
Sylvanus
kdoon193
Sylvanus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,669
Damage
42,050
63,733
Taken
81,939
39,324
Mitigated
47,085
19,075
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,186
2,793
2,248
9,517
15,216
6,161
1,214
5,227
9,833
121,967
0
W
16,220
4,253
0
2,633
15,660
16,145
2,100
2,376
12,471
19,599
49,343
L
Horus
6,883
3,020
347
5,626
18,363
11,802
461
2,505
15,858
0
64,218
L
5,555
2,391
0
1,922
16,595
5,138
442
9,114
7,481
0
30,858
W
Susano
IM_STUCKID
Susano
11,087
2,982
0
4,137
14,760
5,348
2,018
4,708
9,837
0
57,003
W
Ares
Muxif-
Ares
316
190
0
322
4,730
4,596
277
1,912
2,734
3,158
0
W
4,860
1,066
0
218
13,367
7,074
633
3,374
9,989
10,585
21,883
L
Merlin
5,583
183
74
1,061
12,912
4,546
0
6,373
6,539
36,716
0
L
Izanami
Whok_Choppa
Izanami
11,848
9,066
0
2,907
16,246
5,174
2,212
7,813
8,433
0
68,248
L
Sylvanus
kdoon193
Sylvanus
12,181
4,724
1,222
3,587
17,823
20,425
1,144
8,021
9,802
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
44,744
493
Minions Killed
412
0
Camps Cleared
0
1,801,879
Distance Traveled
1,554,317
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,916
663
225
11
0
421,466
0
W
Bellona
11,781
561
105
5
0
387,417
2
L
Horus
10,210
486
116
6
0
305,735
2
L
Thor
8,263
393
58
3
0
323,455
3
W
Susano
10,349
493
84
4
0
433,080
1
W
Ares
7,942
378
7
0
0
212,426
0
W
Odin
9,011
429
72
3
0
347,490
0
L
Merlin
7,715
367
68
3
0
302,700
0
L
Izanami
9,699
462
121
6
0
315,721
0
L
Sylvanus
8,857
422
49
2
0
306,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role