Player Matchup

Achilles
Achilles
FixYourLag
Achilles
Level 98
God Stats
6W - 7L
1,532 SR
Queue Stats
108W - 99L
1,491 Elo+
Solo
Sobek
Sobek
MERC242
Sobek
Level 120
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 2
Artemis
Artemis
RainingIllusion
Artemis
Level 129
God Stats
12W - 5L
1,748 SR
Queue Stats
183W - 202L
1,528 Elo+
Party 3
Baba Yaga
Baba Yaga
Shift M
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 2
Pele
Pele
Tishawn13
Pele
Level 154
God Stats
6W - 8L
1,674 SR
Queue Stats
103W - 121L
1,437 Elo+
Party 3
Team Averages
Level 125
1,634 SR
1,391 Elo+

VS

Team Averages
Level 129
1,585 SR
1,463 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DifficultBowl68
Ra
Level 149
God Stats
3W - 1L
1,540 SR
Queue Stats
44W - 39L
1,571 Elo+
Party 1
Mercury
Mercury
R_A_W_Nation
Mercury
Level 133
God Stats
2W - 5L
1,596 SR
Queue Stats
19W - 24L
1,425 Elo+
Party 1
Discordia
Discordia
WaterRuDragon
Discordia
Level 68
God Stats
5W - 4L
1,648 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 1
Geb
Geb
wink_winkington
Geb
Level 151
God Stats
1W - 1L
1,642 SR
Queue Stats
33W - 38L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FixYourLag
Achilles
15
1 / 2 / 2
8,099
623
6,093
9,015
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
MERC242
Sobek
14
3 / 3 / 1
8,134
626
5,119
13,427
11,896
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 6
7,746
596
7,536
6,028
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Shift M
Baba Yaga
17
0 / 0 / 2
8,620
663
6,509
3,428
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
2 / 3 / 2
7,964
613
6,780
7,587
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 3 / 6
8,177
629
4,924
8,468
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 6
9,304
716
10,458
6,922
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
R_A_W_Nation
Mercury
17
5 / 0 / 1
9,444
726
4,986
7,426
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
WaterRuDragon
Discordia
15
1 / 1 / 5
8,479
652
6,198
4,698
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 4
8,053
619
4,029
10,828
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
6
Kills
9
9
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
6
1.33
W
2
1
6
5
L
Achilles
FixYourLag
Achilles
1
2
2
1
L
Sobek
MERC242
Sobek
3
3
1
1.17
W
Mercury
R_A_W_Nation
Mercury
5
0
1
5.5
L
0
1
6
3
L
Baba Yaga
Shift M
Baba Yaga
0
0
2
1
L
Pele
2
3
2
1
W
Discordia
WaterRuDragon
Discordia
1
1
5
3.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
30,595
39,485
Taken
38,342
27,137
Mitigated
20,538
11,815
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,924
2,847
0
1,396
8,468
2,908
0
2,563
5,527
0
21,900
W
10,458
879
2,103
3,895
6,922
3,479
1
2,794
3,942
52,128
0
L
Achilles
FixYourLag
Achilles
6,093
1,016
0
3,534
9,015
6,963
0
5,082
3,683
0
32,101
L
Sobek
MERC242
Sobek
5,119
261
323
2,088
13,427
11,896
0
7,395
5,788
13,262
0
W
Mercury
R_A_W_Nation
Mercury
4,986
1,090
0
796
7,426
2,973
0
2,388
4,736
0
25,020
L
7,536
3,253
0
1,980
6,028
2,737
0
2,775
3,161
0
33,807
L
Baba Yaga
Shift M
Baba Yaga
6,509
177
0
1,652
3,428
1,676
0
1,430
1,924
49,244
0
L
Pele
6,780
893
16
2,222
7,587
3,865
0
3,480
4,019
0
20,103
W
Discordia
WaterRuDragon
Discordia
6,198
135
0
500
4,698
1,565
0
1,298
3,130
30,073
0
W
4,029
70
0
1,076
10,828
9,613
0
2,968
7,495
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
43,457
295
Minions Killed
319
6
Camps Cleared
8
1,215,579
Distance Traveled
1,259,185
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,177
629
41
3
0
172,746
0
W
Ra
9,304
716
130
10
6
268,287
1
L
Achilles
8,099
623
67
5
3
247,683
2
L
Sobek
8,134
626
15
1
0
252,864
0
W
Mercury
9,444
726
57
4
2
300,366
0
L
Artemis
7,746
596
61
5
1
212,687
3
L
Baba Yaga
8,620
663
113
9
0
259,099
2
L
Pele
7,964
613
39
3
2
243,246
1
W
Discordia
8,479
652
65
5
0
269,114
0
W
Geb
8,053
619
26
2
0
248,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role