Player Matchup

Fafnir
Fafnir
Shader_Goliath
Fafnir
Level 64
God Stats
6W - 7L
1,443 SR
Queue Stats
72W - 85L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
SolarisKing
Danzaburou
Level 22
God Stats
7W - 10L
1,459 SR
Queue Stats
46W - 49L
1,367 Elo+
Party 1
Ullr
Ullr
xEXACUTIONER-11x
Ullr
Level 69
God Stats
0W - 1L
1,171 SR
Queue Stats
90W - 114L
1,370 Elo+
Party 1
Team Averages
Level 52
1,358 SR
1,383 Elo+

VS

Team Averages
Level 37
1,467 SR
1,311 Elo+
Bacchus
Bacchus
JtFRit0BaNDit0
Bacchus
Level 28
God Stats
69W - 76L
1,426 SR
Queue Stats
94W - 134L
1,272 Elo+
Solo
Nox
Nox
Piti6490
Nox
Level 16
God Stats
5W - 3L
1,475 SR
Queue Stats
31W - 40L
1,297 Elo+
Solo
Cernunnos
Cernunnos
XXXHardCorey911
Cernunnos
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 116L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
12,195
678
11,223
18,309
28,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
SolarisKing
Danzaburou
17
8 / 8 / 2
13,114
729
19,290
18,570
6,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 4
9,675
538
1,883
4,989
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
13,171
732
8,942
19,476
30,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 6
11,723
651
8,905
9,929
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
XXXHardCorey911
Cernunnos
18
11 / 5 / 4
13,558
753
15,938
19,767
7,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
16
16
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
2
4
6
1.25
L
4
5
8
1.6
L
Danzaburou
SolarisKing
Danzaburou
8
8
2
1.13
W
Cernunnos
XXXHardCorey911
Cernunnos
11
5
4
2.6
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
33,785
41,868
Taken
49,172
36,768
Mitigated
41,851
6,331
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,942
552
0
2,144
19,476
30,805
290
3,515
15,398
23,457
0
W
8,905
663
0
195
9,929
3,698
483
2,930
6,643
62,527
0
L
11,223
3,575
99
4,769
18,309
28,013
0
9,192
9,117
25,194
0
L
Danzaburou
SolarisKing
Danzaburou
19,290
8,043
0
1,302
18,570
6,995
0
7,548
11,022
0
57,519
W
Cernunnos
XXXHardCorey911
Cernunnos
15,938
11,659
0
6,883
19,767
7,348
2,139
4,823
14,415
0
50,455
L
1,883
1,295
0
161
4,989
1,760
0
1,471
3,518
0
7,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
38,452
110
Minions Killed
199
3
Camps Cleared
10
587,139
Distance Traveled
897,512
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,171
732
18
1
2
321,056
0
W
Nox
11,723
651
104
6
7
306,178
1
L
Fafnir
12,195
678
20
1
0
281,392
6
L
Danzaburou
13,114
729
80
4
1
245,005
4
W
Cernunnos
13,558
753
77
4
1
270,278
0
L
Ullr
9,675
538
10
1
2
60,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role