Player Matchup

Thanatos
Thanatos
GiantMocha31
Thanatos
Level 18
God Stats
4W - 1L
1,789 SR
Queue Stats
65W - 10L
1,978 Elo+
Party 2
Anhur
Anhur
GiantMocha32
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 227L
1,575 Elo+
Party 2
Khepri
Khepri
JehStrife
Khepri
Level 149
God Stats
2W - 3L
1,486 SR
Queue Stats
106W - 122L
1,490 Elo+
Party 1
Anubis
Anubis
Kieohm
Anubis
Level 36
God Stats
4W - 3L
1,602 SR
Queue Stats
30W - 26L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Prision007
Sun Wukong
Level 34
God Stats
9W - 9L
1,487 SR
Queue Stats
79W - 83L
1,506 Elo+
Party 1
Team Averages
Level 70
1,573 SR
1,625 Elo+

VS

Team Averages
Level 72
1,370 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Atremot
Sun Wukong
Level 35
God Stats
1W - 1L
1,318 SR
Queue Stats
209W - 155L
1,553 Elo+
Solo
Ra
Ra
Eidrial
Ra
Level 101
God Stats
7W - 5L
1,365 SR
Queue Stats
236W - 233L
1,454 Elo+
Solo
Charybdis
Charybdis
TheLegend876
Charybdis
Level 49
God Stats
3W - 2L
1,169 SR
Queue Stats
270W - 230L
1,578 Elo+
Solo
Mulan
Mulan
TheSecondShooter
Mulan
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 118L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GiantMocha31
Thanatos
15
8 / 6 / 0
10,712
1,190
20,242
23,956
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 4
8,978
998
7,063
14,713
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
JehStrife
Khepri
15
0 / 3 / 5
9,323
1,036
7,215
17,349
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Kieohm
Anubis
13
0 / 1 / 0
7,454
828
472
647
270
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Prision007
Sun Wukong
13
0 / 0 / 0
7,410
823
0
0
0
Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

155

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 9
9,112
1,012
8,965
6,607
733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Atremot
Sun Wukong
16
2 / 1 / 13
9,371
1,041
8,124
9,041
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 0 / 9
9,918
1,102
8,009
6,025
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TheLegend876
Charybdis
16
4 / 3 / 9
9,745
1,083
17,211
10,485
2,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 12
9,854
1,095
9,102
7,573
5,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
16
16
Deaths
8
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
9
2.17
W
Sun Wukong
Atremot
Sun Wukong
2
1
13
8.5
W
4
0
9
8.5
L
Thanatos
GiantMocha31
Thanatos
8
6
0
1.33
L
0
6
4
0.33
L
Khepri
JehStrife
Khepri
0
3
5
0.83
L
Anubis
Kieohm
Anubis
0
1
0
0
L
Sun Wukong
Prision007
Sun Wukong
0
0
0
0
W
Charybdis
TheLegend876
Charybdis
4
3
9
2.83
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
51,411
56,665
Taken
39,731
34,318
Mitigated
18,824
15,718
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,965
1,593
0
292
6,607
733
0
1,118
5,328
23,635
0
W
Sun Wukong
Atremot
Sun Wukong
8,124
774
0
496
9,041
8,922
0
1,557
7,115
0
21,650
W
8,009
1,064
5,802
2,279
6,025
1,164
0
1,048
4,761
20,167
0
L
Thanatos
GiantMocha31
Thanatos
20,242
5,835
0
10,231
23,956
13,142
0
7,561
15,990
0
41,288
L
7,063
4,693
0
1,335
14,713
6,545
0
4,967
9,580
0
38,793
L
Khepri
JehStrife
Khepri
7,215
130
0
4,143
17,349
14,361
0
4,779
12,223
16,013
0
L
Anubis
Kieohm
Anubis
472
0
0
9
647
270
0
143
504
1,394
0
L
Sun Wukong
Prision007
Sun Wukong
0
0
0
0
0
0
0
0
0
0
300
W
Charybdis
TheLegend876
Charybdis
17,211
9,876
0
0
10,485
2,159
0
2,247
8,003
0
44,307
W
9,102
2,088
413
1,527
7,573
5,846
0
1,717
5,737
1,273
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
48,000
118
Minions Killed
179
6
Camps Cleared
5
564,308
Distance Traveled
883,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,112
1,012
39
4
0
144,381
0
W
Sun Wukong
9,371
1,041
42
5
0
197,866
0
W
Ra
9,918
1,102
23
3
1
199,894
1
L
Thanatos
10,712
1,190
42
5
3
192,903
2
L
Anhur
8,978
998
62
7
1
148,021
0
L
Khepri
9,323
1,036
13
1
1
192,840
0
L
Anubis
7,454
828
1
0
1
21,168
0
L
Sun Wukong
7,410
823
0
0
0
9,376
0
W
Charybdis
9,745
1,083
66
7
1
153,370
2
W
Mulan
9,854
1,095
9
1
3
187,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role