Player Matchup

Cthulhu
Cthulhu
Admiral NADIKI
Cthulhu
Level 28
God Stats
23W - 17L
1,532 SR
Queue Stats
79W - 83L
1,388 Elo+
Party 1
Ratatoskr
Ratatoskr
HRH Roacholder
Ratatoskr
Level 33
God Stats
7W - 15L
1,327 SR
Queue Stats
143W - 167L
1,403 Elo+
Party 1
Loki
Loki
SmitedLikeAgod
Loki
Level 25
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Ymir
Ymir
chuliuli
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,037 Elo+
Solo
Neith
Neith
zMaRTiAN-_-
Neith
Level 17
God Stats
2W - 6L
1,256 SR
Queue Stats
2W - 8L
1,147 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,320 Elo+

VS

Team Averages
Level 20
1,451 SR
1,348 Elo+
Scylla
Scylla
ClaytonUwU
Scylla
Level 15
God Stats
9W - 19L
1,211 SR
Queue Stats
17W - 28L
1,284 Elo+
Solo
Loki
Loki
Kono-Baka_
Loki
Level 26
God Stats
21W - 19L
1,496 SR
Queue Stats
73W - 83L
1,389 Elo+
Solo
Hun Batz
Hun Batz
PISTOLxPETEx69
Hun Batz
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
33W - 26L
1,408 Elo+
Solo
Jormungandr
Jormungandr
ROCKETFISH187
Jormungandr
Level 25
God Stats
25W - 12L
1,645 SR
Queue Stats
42W - 19L
1,622 Elo+
Solo
Kukulkan
Kukulkan
qeqa
Kukulkan
Level 4
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 7L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 18
14,650
1,046
22,809
20,683
20,775
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
HRH Roacholder
Ratatoskr
20
7 / 3 / 12
14,143
1,010
18,176
16,332
6,092
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 8 / 9
16,226
1,159
30,779
17,158
5,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
20
1 / 7 / 12
12,007
858
1,876
19,160
6,772
20
8 / 2 / 11
14,679
1,049
16,328
14,735
4,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClaytonUwU
Scylla
20
5 / 9 / 9
14,023
1,002
22,248
24,217
7,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 5
15,129
1,081
13,069
11,990
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
20
3 / 15 / 11
14,329
1,024
17,932
27,761
12,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
ROCKETFISH187
Jormungandr
20
5 / 5 / 8
14,868
1,062
23,386
28,235
27,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
qeqa
Kukulkan
18
0 / 7 / 5
10,816
773
2,156
9,639
3,291

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
37
Kills
22
22
Deaths
37
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
Scylla
ClaytonUwU
Scylla
5
9
9
1.06
W
Ratatoskr
HRH Roacholder
Ratatoskr
7
3
12
4.33
L
9
1
5
11.5
L
Hun Batz
3
15
11
0.57
L
Jormungandr
ROCKETFISH187
Jormungandr
5
5
8
1.8
W
18
8
9
2.81
W
Ymir
1
7
12
1
L
Kukulkan
qeqa
Kukulkan
0
7
5
0.36
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,968
Damage
78,791
88,068
Taken
101,842
44,191
Mitigated
55,501
8,388
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,809
3,510
1,440
1,898
20,683
20,775
0
12,410
8,125
57,154
0
L
Scylla
ClaytonUwU
Scylla
22,248
2,640
0
1,065
24,217
7,790
0
6,012
18,205
39,167
0
W
Ratatoskr
HRH Roacholder
Ratatoskr
18,176
3,926
0
1,654
16,332
6,092
0
6,165
10,167
0
43,958
L
13,069
2,389
0
0
11,990
4,994
0
3,876
8,114
0
44,454
L
Hun Batz
17,932
7,798
107
2,479
27,761
12,217
0
5,006
22,755
0
52,127
L
Jormungandr
ROCKETFISH187
Jormungandr
23,386
9,742
0
47
28,235
27,209
0
6,157
22,078
51,447
0
W
30,779
9,957
196
1,395
17,158
5,759
0
7,554
9,604
0
47,979
W
Ymir
1,876
1,055
0
0
19,160
6,772
0
11,612
7,369
4,637
0
L
Kukulkan
qeqa
Kukulkan
2,156
1,324
0
0
9,639
3,291
0
3,634
6,005
6,189
0
W
16,328
13,583
0
1,805
14,735
4,793
0
9,722
5,013
0
43,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,705
Gold Earned
69,165
263
Minions Killed
241
9
Camps Cleared
10
1,294,009
Distance Traveled
1,114,182
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,650
1,046
95
7
2
321,263
0
L
Scylla
14,023
1,002
51
4
1
265,241
0
W
Ratatoskr
14,143
1,010
45
3
6
284,196
0
L
Loki
15,129
1,081
40
3
9
266,390
0
L
Hun Batz
14,329
1,024
61
4
0
228,655
3
L
Jormungandr
14,868
1,062
75
5
0
227,709
0
W
Loki
16,226
1,159
33
2
1
236,595
1
W
Ymir
12,007
858
7
1
0
236,683
2
L
Kukulkan
10,816
773
14
1
0
126,187
0
W
Neith
14,679
1,049
83
6
0
215,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role