Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
Level 105
God Stats
4W - 1L
1,803 SR
Queue Stats
196W - 187L
1,461 Elo+
Solo
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 86
God Stats
194W - 246L
1,507 SR
Queue Stats
338W - 476L
1,416 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,459 Elo+

VS

Team Averages
Level 61
1,591 SR
1,654 Elo+
Chang'e
Chang'e
Kashikoiyagi
Chang'e
Level 83
God Stats
3W - 2L
1,425 SR
Queue Stats
435W - 264L
1,581 Elo+
Party 2
King Arthur
King Arthur
Lil Kilo21
King Arthur
Level 25
God Stats
5W - 2L
1,622 SR
Queue Stats
44W - 12L
1,731 Elo+
Party 2
Xing Tian
Xing Tian
MaoMeriodasu
Xing Tian
Level 75
God Stats
1W - 0L
1,727 SR
Queue Stats
341W - 231L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 5 / 2
6,762
676
3,823
5,855
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
10
2 / 6 / 2
7,007
701
9,159
9,981
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
kiraa_991897
Cthulhu
11
1 / 2 / 3
7,061
706
5,025
5,722
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kashikoiyagi
Chang'e
12
7 / 1 / 6
7,720
772
9,398
9,156
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lil Kilo21
King Arthur
10
1 / 4 / 8
6,433
643
4,486
10,583
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
MaoMeriodasu
Xing Tian
12
5 / 0 / 6
7,346
735
5,687
9,334
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
2
0.6
W
Chang'e
Kashikoiyagi
Chang'e
7
1
6
10
W
King Arthur
Lil Kilo21
King Arthur
1
4
8
1.25
W
Xing Tian
MaoMeriodasu
Xing Tian
5
0
6
8
L
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
2
6
2
0.5
L
Cthulhu
kiraa_991897
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
19,571
21,558
Taken
29,073
9,292
Mitigated
20,819
4,483
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,823
680
0
500
5,855
1,978
0
4,014
1,405
22,219
0
W
Chang'e
Kashikoiyagi
Chang'e
9,398
997
3,025
4,855
9,156
5,225
82
3,295
5,861
24,770
0
W
King Arthur
Lil Kilo21
King Arthur
4,486
841
726
1,715
10,583
8,160
5
3,242
7,341
0
11,432
W
Xing Tian
MaoMeriodasu
Xing Tian
5,687
323
255
1,091
9,334
7,434
0
3,031
6,303
14,612
0
L
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
9,159
4,070
0
1,899
9,981
3,693
0
6,501
2,804
0
16,957
L
Cthulhu
kiraa_991897
Cthulhu
5,025
127
109
1,975
5,722
3,621
0
3,572
1,533
13,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
21,499
88
Minions Killed
88
4
Camps Cleared
4
505,109
Distance Traveled
526,564
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,762
676
38
4
2
154,445
3
W
Chang'e
7,720
772
49
5
3
190,305
1
W
King Arthur
6,433
643
17
2
1
140,440
2
W
Xing Tian
7,346
735
22
2
0
195,819
0
L
Ah Muzen Cab
7,007
701
22
2
2
155,259
3
L
Cthulhu
7,061
706
28
3
0
195,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role